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Опубликовано:

Hi i am a clan member on =BC= Banditcompany.com

Well to start with I will tell u that this is been happening with me for about 1 week when every I join any of the =BC= server it will take up to 2/4 mins before I connect to the server by that time 2 round of SND are over it happen in TDM as well . when i am loading the loading bar is full and still the game will not let me join the server and it will not make me time out.

Before u ask yes I have joined other server and its ok and I connect in like 20/30 sec.

I have turn off my modem and router and put them on and still same problem so please any one help if there is any solution thank you.

Опубликовано:
  • Автор

When changing Map

 

[NP] Sending RPC message with ID 0.
[NP] Sending RPC message with ID 0.
Server changing map mp_highrise, gametype sd
Loading fastfile mp_highrise_load
----- R_Init -----
Video memory for device: 1012 MB.
Rounded video memory size: 1024 MB.
Available DirectX texture memory: 2391 MB.
DirectX reports 1024 MB of video memory and 2391 MB of available texture memory.
Using video memory size to cap used texture memory at 1008 MB.
Using previously reported texture memory size of 1008 MB.
Using reported available texture memory: 1008 MB.
Texture detail is set automatically.
Using picmip 0 on most textures, 0 on normal maps, and 3 on specular maps
Unloaded fastfile mp_fuel2
Loading fastfile mp_highrise
[NP] Sending RPC message with ID 6.
[NP] Sending async RPC message with ID 6.
Beginning stats upload for controller 0
Successfully wrote stats data
Couldn't write config_m2.cfg.
[NP] RPC_HandleMessage: type 1113
[NP] Dispatching RPC message with ID 6 and type 1113.
[NP] Dispatching RPC message to async handler.
[NP] Sending RPC message with ID 0.
[NP] Sending RPC message with ID 0.
[NP] Sending RPC message with ID 0.
[NP] Sending RPC message with ID 0.
[NP] Sending RPC message with ID 0.
0% config string match, 0% config string coverage.

File Handles:
handle 1: console_mp.log
----------------------
60912 files in iwd files
Setting state to CA_LOADING in CL_DownloadsComplete
Setting state to CA_LOADING in CL_InitCGame
Modifying session in CG_ParseServerInfo() to have 14 public and 4 private slots
Modifying session to have flags 46, 14 public, and 4 private slots
Parsing menu file: ui_mp/main_text.menu
Parsing menu file: ui_mp/mods_menu.menu
Parsing menu file: ui_mp/pc_join_unranked.menu
Parsing menu file: ui_mp/filter_popmenu.menu
Menu load error: ui_mp/filter_popmenu.menu, line 23: expected integer but found tokenReplacement

Menu load error: ui_mp/filter_popmenu.menu, line 23: unknown menu keyword ;
Parsing menu file: ui_mp/popup_friends.menu
Menu load error: ui_mp/popup_friends.menu, line 26: expected integer but found tokenReplacement

Menu load error: ui_mp/popup_friends.menu, line 26: unknown menu keyword ;
Removing member at index 0 with status = 3.
Removing [Alg]=Salah from lobby because they appear to have dropped out
Voice: Unregistering slot 0 (110000100019a1a) from gameSession [00000001]
Removing member at index 1 with status = 3.
Removing Jla from lobby because they appear to have dropped out
Voice: Unregistering slot 1 (1100001000410c5) from gameSession [00000001]
Removing member at index 4 with status = 3.
Removing tevion from lobby because they appear to have dropped out
Voice: Unregistering slot 4 (11000010001c52b) from gameSession [00000001]
Removing member at index 6 with status = 3.
Removing kindAweirD from lobby because they appear to have dropped out
Voice: Unregistering slot 6 (1100001000462c4) from gameSession [00000001]
Removing member at index 7 with status = 3.
Removing NomadUG from lobby because they appear to have dropped out
Voice: Unregistering slot 7 (110000100025a8e) from gameSession [00000001]
Removing member at index 9 with status = 3.
Removing =BC= Eskimo from lobby because they appear to have dropped out
Voice: Unregistering slot 9 (110000100013e11) from gameSession [00000001]
Removing member at index 10 with status = 3.
Removing =BC= Colorado from lobby because they appear to have dropped out
Voice: Unregistering slot 10 (110000100017502) from gameSession [00000001]
Removing member at index 13 with status = 3.
Removing =BC=TePi from lobby because they appear to have dropped out
Voice: Unregistering slot 13 (110000100017be9) from gameSession [00000001]
Starting to back up world specular maps.
Finished backing up world specular maps.
Error: Could not load menufile "ui_mp/scriptmenus/popup_summary.menu".
CL_InitCGame:  1.00 seconds
Com_TouchMemory: 0 msec. Using sum: -848817596
Hiding channel: gamenotify
Hiding channel: obituary
Adding channel: gamenotify
Adding channel: obituary
Hiding channel: boldgame
Adding channel: boldgame
Hiding channel: subtitle
Adding channel: subtitle
No channels added or hidden
Removing xuid 110000100019a1a from the session because nobody is registered at that slot (slot 0)
Calling XSessionLeaveRemote for slot 0 (110000100019a1a) in session 'gameSession' [00000001]
Removing xuid 1100001000410c5 from the session because nobody is registered at that slot (slot 1)
Calling XSessionLeaveRemote for slot 1 (1100001000410c5) in session 'gameSession' [00000001]
Removing xuid 11000010001c52b from the session because nobody is registered at that slot (slot 4)
Calling XSessionLeaveRemote for slot 4 (11000010001c52b) in session 'gameSession' [00000001]
Removing xuid 1100001000462c4 from the session because nobody is registered at that slot (slot 6)
Calling XSessionLeaveRemote for slot 6 (1100001000462c4) in session 'gameSession' [00000001]
Removing xuid 110000100025a8e from the session because nobody is registered at that slot (slot 7)
Calling XSessionLeaveRemote for slot 7 (110000100025a8e) in session 'gameSession' [00000001]
Removing xuid 110000100013e11 from the session because nobody is registered at that slot (slot 9)
Calling XSessionLeaveRemote for slot 9 (110000100013e11) in session 'gameSession' [00000001]
Removing xuid 110000100017502 from the session because nobody is registered at that slot (slot 10)
Calling XSessionLeaveRemote for slot 10 (110000100017502) in session 'gameSession' [00000001]
Removing xuid 110000100017be9 from the session because nobody is registered at that slot (slot 13)
Calling XSessionLeaveRemote for slot 13 (110000100017be9) in session 'gameSession' [00000001]
Couldn't write config_m2.cfg.
oldMessageNum is 14, newSnap.messageNum is 46 - not clearing it because they overlap
Unloaded fastfile mp_fuel2_load
About to sort world surfaces.
Finished sorting world surfaces.
Starting to back up world specular maps.
Finished backing up world specular maps.
Playing smoke grenades at time 33392150
Couldn't write config_m2.cfg.
[Alg]=Salah cannot talk to anyone but the server
Correcting server to tell it that our voiceConnectivityBits are 0 instead of 128
tevion cannot talk to anyone but the server
kindAweirD cannot talk to anyone but the server
NomadUG cannot talk to anyone but the server
=BC= Eskimo cannot talk to anyone but the server
=BC= Colorado cannot talk to anyone but the server
=BC=TePi cannot talk to anyone but the server
Correcting server to tell it that our voiceConnectivityBits are 0 instead of 128
Playing smoke grenades at time 33395700
Couldn't write config_m2.cfg.
[NP] Sending RPC message with ID 5.
[NP] Sending async RPC message with ID 5.
[NP] RPC_HandleMessage: type 1111
[NP] Dispatching RPC message with ID 5 and type 1111.
[NP] Dispatching RPC message to async handler.
[NP] GetPublisherFileCB for GameRT.datVideo memory for device: 1012 MB.
Rounded video memory size: 1024 MB.
Available DirectX texture memory: 2685 MB.
DirectX reports 1024 MB of video memory and 2685 MB of available texture memory.
Using video memory size to cap used texture memory at 1008 MB.
Using previously reported texture memory size of 1008 MB.
Using reported available texture memory: 1008 MB.
Texture detail is set automatically.
Using picmip 0 on most textures, 0 on normal maps, and 0 on specular maps
Unloaded fastfile dlc2_ui_mp
Unloaded fastfile dlc1_ui_mp
Loading fastfile mp_fuel2
Couldn't write config_m2.cfg.
statResponse packet while not syncing stats (connstate = 5).  Ignored.
Com_TouchMemory: 0 msec. Using sum: 0
Recovering lost device...
Initializing render targets...
Requested frame buffer to be 24-bit color with 8-bit alpha
DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
Initializing static model cache...
Initializing dynamic buffers...
Initializing particle cloud buffer...
Creating Direct3D queries...
Finished recovering lost device.
0% config string match, 0% config string coverage.

 

This is what happned when i was looking at the Console i got Disconnected

ERROR: Server Disconnected
********************
CL_Disconnect called for local client 0
Saving lastPlayedTime of 1348504753.
Com_ErrorCleanup was called, calling Party_Sleep
Calling Party_StopParty() for partyId 0
Clearing migration data
Clearing migration data
----- R_Init -----
Video memory for device: 1012 MB.
Rounded video memory size: 1024 MB.
Available DirectX texture memory: 2634 MB.
DirectX reports 1024 MB of video memory and 2634 MB of available texture memory.
Using video memory size to cap used texture memory at 1008 MB.
Using previously reported texture memory size of 1008 MB.
Using reported available texture memory: 1008 MB.
Texture detail is set automatically.
Using picmip 0 on most textures, 0 on normal maps, and 3 on specular maps
Unloaded fastfile mp_highrise
Loading fastfile dlc1_ui_mp
Loading fastfile dlc2_ui_mp
Waited 64 msec for asset 'ui_mp/menus.txt' of type 'menufile'.
Parsing menu file: ui_mp/main_text.menu
Parsing menu file: ui_mp/mods_menu.menu
Parsing menu file: ui_mp/pc_join_unranked.menu
Parsing menu file: ui_mp/filter_popmenu.menu
Menu load error: ui_mp/filter_popmenu.menu, line 23: expected integer but found tokenReplacement

Menu load error: ui_mp/filter_popmenu.menu, line 23: unknown menu keyword ;
Parsing menu file: ui_mp/popup_friends.menu
Menu load error: ui_mp/popup_friends.menu, line 26: expected integer but found tokenReplacement

Menu load error: ui_mp/popup_friends.menu, line 26: unknown menu keyword ;
Couldn't write config_m2.cfg.
GamerProfile - Updating and possibly saving for controller #0.

GamerProfile - Compressed 'Exe' keypairs for storage.  Used 73/1000 bytes.
GamerProfile - Compressed 'Common' keypairs for storage.  Used 164/1000 bytes.
[NP] RPC_HandleMessage: type 1113
[NP] Dispatching RPC message with ID 8 and type 1113.
[NP] Dispatching RPC message to async handler.
Successfully wrote stats data
execing default_xboxlive.cfg from fastfile
Gamestate changing due to a call to ResetState
Couldn't write config_m2.cfg.
[NP] Sending RPC message with ID 0.

Опубликовано:

Maybe, thats what i sometimes get, the server uses a wrong coded mod. Sometimes there pops up a message like infinit loop in script blabla (Takes up to 2 min in loadscreen). The call of too many for(;;) and while(1) loops may cause this. So ask the server owner, maybe they use some mods that are wrong coded!

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