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Hola he conseguido montar un server de iw4m en modo search and destroy pero tengo un problema para configurarlo correctamente pues cuando mueres haces respawn en la misma ronda lo cual no es correcto. Ya modifique el archivo en varias partes pero aun tengo el mismo error. En vista de que al parecer no soy capaz de hacerlo me gustaria que alguno de ustedes tenga o no server dedicado me pase su config para s&d y si no es mucho pedir el modo antinoob ya que el post que contiene dicho mod ya no tiene el link disponible para descarga. Muchas gracias por su colaboracion y feliz fin de aГ±o.
Esta es la config que estoy usando y no funciona correctamente:
set g_gametype "sd" //Choose a gametype from the list above.
set scr_player_forcerespawn "1" // Players respawn automatically after being fragged
set scr_thirdperson "0" // third-person mode
set scr_game_hardpoints "1" // Enable/Disable Killstreak rewards
set scr_hardpoint_allowhelicopter "1" // Allow Attack Helicopters
set scr_hardpoint_allowuav "1" // Allow UAV
set scr_hardpoint_allowartillery "1" // Allow Airstrikes
set scr_game_perks "1" // Allow players to have perks
set scr_game_allowkillcam "1" // Allow Killcam.
set scr_nukeTimer "10" // Timer when nuke goes off
set scr_diehard "0" // die-hard mode
set scr_teambalance "1" // Enable or Disable auto balance.
set scr_game_spectatetype "1" // Allow Spectators. 0 = Disabled, 1 = Team/Player only, 2 = Free
set scr_player_suicidespawndelay "0" // Wait before you respawn if you committed suicide.
set scr_player_sprinttime "4" // Sprint time, duration a player can run.
=============================================================================================
set scr_sd_scorelimit "0" // Score limit required to win the game.
set scr_sd_timelimit "2.5" // Time limit if the score limit isn't reached
set scr_sd_playerrespawndelay "3.0" // -1 is no respawn delay, 0 is automatic, > 0 is X seconds
set scr_sd_waverespawndelay "0" // Delay for first respawn.
set scr_sd_numlives "1" // Number of lives per player per game.
set scr_sd_roundlimit "12" // Rounds the game is limited to 0 for unlimited.
set scr_sd_winlimit "4" // amount of wins needed to win a round-based game
set scr_sd_roundswitch "4" // after X rounds, switch sides
set scr_sd_bombtimer "45" // Time taken for the bomb to detonate.
set scr_sd_defusetime "5" // Time taken to defuse the bomb.
set scr_sd_multibomb "0" // allow multiple people to 'have the bomb'
set scr_sd_planttime "5"
set scr_sd_promode "0"