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[Help]how to spawn SOLID SCRIPT MODEL?

Опубликовано:

Hi. Is there a way to spawn solid model?

Thanks for your help.

 


Entity Spawn_Solid_Model = Call("spawn", "script_model", new Parameter(new Vector3(93.36785f, -47.53401f, 3400.4635f)));
          Spawn_Solid_Model.Call("setModel", "vehicle_little_bird_armed");

Featured Replies

Опубликовано:
I do know you can call: Solid() on a brushmodel. You can try that.

You can also make a carepackage solid (See QCZM).

I don't know if it's possible with a air vehicles.

That's cause I cheat like everyone else... I just use clonebrushmodeltoscriptmodel. If you can find a brushmodel that you would like to use and can get the entity for it, then you can use it like I did. And as a side note, you can NEVER spawn new brushmodels, only clone preexisting ones.

Опубликовано:
I do know you can call: Solid() on a brushmodel. You can try that.

You can also make a carepackage solid (See QCZM).

I don't know if it's possible with a air vehicles.

That's cause I cheat like everyone else... I just use clonebrushmodeltoscriptmodel. If you can find a brushmodel that you would like to use and can get the entity for it, then you can use it like I did. And as a side note, you can NEVER spawn new brushmodels, only clone preexisting ones.

 

Well then I understood wrong.. Gotta look into this some more. ;)

Опубликовано:
I do know you can call: Solid() on a brushmodel. You can try that.

You can also make a carepackage solid (See QCZM).

I don't know if it's possible with a air vehicles.

That's cause I cheat like everyone else... I just use clonebrushmodeltoscriptmodel. If you can find a brushmodel that you would like to use and can get the entity for it, then you can use it like I did. And as a side note, you can NEVER spawn new brushmodels, only clone preexisting ones.

 

Thanks for reply. i wish i can find secret brushmodel if possible. ^^

Опубликовано:
good luck finding the brushmodles

ents = [];
for(int i=0; i<2048; i++)
{
   ent = GetEntByNum(i);
   if(ent.classname == "script_brushmodel")
       ents[ents.length] = ent;
}

._.clearly psuedocode and will not run. If you complain about it then you are a bitch.

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