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Black Ops 2: Official Scorestreaks List

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Опубликовано:

Black Ops II is still a first-person shooter (set in the high-tech future of 2025, mind you) and players will still be able to spend endless hours virtually shooting each other in all sorts of competitive modes. They'll still see their successful maneuvers rewarded with all sorts of battlefield power-ups that will be rewarded when players have been doing well. That system was introduced to Call of Duty in 2007's Call of Duty 4: Modern Warfare and has been a staple ever since. But, in Black Ops II, these perks will no longer be activated after a set number of consecutive kills. Instead, say hello to Score Streaks.

Any major action in Black Ops II multiplayer earns score. Kills, assists, flag captures, guarding buddies with riot shields and all sorts of other actions in a match will grant the player and their team points. Earning enough points for one's self or one's team activates a score streak bonus. Streak rewards in this near-future setting include the ability to plant a microwave turret called the Guardian that slows enemy forces who run past it. Another sends in a swarm of drones.

The Black Ops II team switched from killstreaks to score streaks for a couple of reasons. It allows lesser players to help their team through support actions, allowing those of us without perfect aim to contribute toward the activation of a great streak bonus. Score streaks also allows Black Ops II's developers at Treyarch to more heavily drive players of objective-based multiplayer modes toward completing those objectives—say, capturing the flag instead of camping for kills. That said, in regular deathmatch modes, kills will count for a lot of points.

 

Regular Kill - 100 points

Capturing Enemy Flag - 150 points

Planting/Defusing Bomb - 150 points

Killing an enemy when capturing a flag - 200 points

Call in a UAV and your teammate gets a kill - 25 points

 

Scorestreak Rewards

-RC-XD (A remote-controlled car packed with explosives.) - 325 points

-UAV (Shows enemies on the mini-map.) - 375 points

-Hunter Killer (Airborne drone that seeks out and destroys a nearby target.) - 400 points

-Care Package (Air drop a random Scorestreak.) - 450 points

-Counter-UAV (Temporarily disables enemy radar.) - 475 points

-Guardian (Projects microwave field which stuns and impairs enemies.) - 500 points

-Hellstorm Missile (An air-to-surface missile which can be scattered into a cluster bomb while falling.) - 525 points

-Lightning Strike (Launch a coordinated lightning strike on three locations.) - 550 points

-Death Machine (Your own personal handheld mini-gun.) - 600 points

-Sentry Gun (An automatic sentry gun which can be remote-controlled.) - 650 points

-War Machine (Grenade launcher with rapid, semi-automatic firing.) - 700 points

-Dragonfire (Remote-controlled quad-rotor with lightweight machine gun.) - 725 points

-AGR (Air drop an autonomous ground robot that searches for and destroys enemies and can be remote controlled.) - 800 points

-Stealth Chopper (Call in a stealth helicopter which does not appear on the enemy’s mini-map.) - 850 points

-Orbital VSAT (Shows both enemy position and direction on the mini-map, cannot be shot down.) - 900 points

-Escort Drone (Get personal air support from an escort drone.) - 1000 points

-Warthog (Jet aircraft that provides close air support with several strafe runs.) - 1025 points

-EMP Systems (Temporarily disables enemy electronics.) - 1050 points

-Lodestar (Lase missile targets remotely from the Lodestar.) - 1150 points

-VTOL Warship (Be the gunner of a powerful VTOL Warship.) - 1200 points

-Canine Unit (Attack dogs that hunt down the enemy.) - 1275 points

-Swarm (Call in a swarm of lethal Hunter Killer drones that search and destroy enemies.) - 1400 points

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