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Опубликовано:

Hey guys, im having a really pain in the *** problem with Dedi server.... i have made the shortcut of IW5M_server.exe, exact correct command line....i've download dsut.zip..extracted..and updated and evryting according to plan....i have done exactly as the tut...even my console gives what it should give (at least that's what i think 110% :D) but since there is a problem, i must have dont something wrong...so my console works...evryting set...but my server dont show up in server list OR LAN.. i have Forwarded all ports and im using DMZ as well..and i cant see my server EVEN in the secretSchemes site...sooo any help would be appreciated.....btw DO NOT LOCK THIS TOPIC PLZ bcuz i did post it on the server Tutorial topic but no bodyyyy cared (only one guy but no message from him now, so i decided to make a Topic) CHECK THE CONSOLE :

Welcome to IW5M r17.
http://fourdeltaone.net/ for help and support 
Connecting to online services....
Connected to online services.
Executing server config "server.cfg"
Succeeded reading from default.dspl
Loaded 2 map entries
Loading DSR "TDM1.dsr"...
Loading Succeeded for DSR "TDM1.dsr"
-----------------------------------
Spawning map: mp_italy, gametype war
Initializing Steam Game Server: game port 27017, auth port 8766, query port 27018, gamedir modernwarfare3, version 1.0.0.0
Steam Game Server initialized as Internet Server.
Steam Master Servers found (1). Server will be Internet Server listed.
[scriptLoader] Loading script GameLog
Spawn map (mp_italy, war) complete.
-----------------------------------

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Опубликовано:

The dedicated server is ok (you said that it appears on a serverlist).

Just make sure that both ports 27017 and 27018 are forwarded, so that clients can parse and join the server. If port 27017 is open but 27018 is blocked, the server reports to the serverlist, clients can join, but the server can't be parsed upon client requests (won't show up on the clients in-game serverlist)

Опубликовано:
  • Автор
The dedicated server is ok (you said that it appears on a serverlist).

Just make sure that both ports 27017 and 27018 are forwarded, so that clients can parse and join the server. If port 27017 is open but 27018 is blocked, the server reports to the serverlist, clients can join, but the server can't be parsed upon client requests (won't show up on the clients in-game serverlist)

 

No, that's what i said "My servers dont show up in internet tab or LAN tab....or on the secret schemes site" it does NOT show up....but all ports are forwarded AS WELL AS DMZ

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