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Опубликовано:

I get this when a start my server up

 

Error: default (66): map name 'mp_terminal' is invalid. skipping

Succeeded reading from default.dspl

Loaded 0 map entries

Could not load map rotation "default". Shutting down

 

Can someone send me a CFG that has map rotation working i cant seem to get it working

Thanks

Pilly

Featured Replies

Опубликовано:

If you want to add it on server.cfg, add this line and then modify it to your will

sv_mapRotation "gametype war map mp_afghan gametype war map mp_boneyard gametype war map mp_brecourt gametype war map mp_checkpoint gametype war map mp_derail gametype war map mp_estate gametype war map mp_favela gametype war map mp_invasion gametype war map mp_nightshift gametype war map mp_quarry gametype war map mp_rundown gametype war map mp_subbase gametype war map mp_terminal gametype war map mp_underpass gametype war map mp_abandon gametype war map mp_compact gametype war map mp_complex gametype war map mp_crash gametype war map mp_fuel2 gametype war map mp_highrise gametype war map mp_rust gametype war map mp_storm gametype war map mp_strike gametype war map mp_trailerpark gametype war map mp_overgrown gametype war map mp_vacant "

  • 2 weeks later...
Опубликовано:

This is for CODMW 3. I have the same issue.

 

This is the errors i get back from the server.

 

Error: default (76): map name 'mp_terminal' is invalid. skipping

Error: default (77): map name 'mp_courtyard' is invalid. skipping

Error: default (78): map name 'mp_aground' is invalid. skipping

 

Don't know what i'm doing wrong. Thanks for the help already.

Опубликовано:

I have the anwser!!

 

Add this in youre "default.dspl"

 

//, ,

 

//

//valid mapnames:

//*

//mp_alpha

//mp_bootleg

//mp_bravo

//mp_carbon

//mp_dome

//mp_exchange

//mp_hardhat

//mp_interchange

//mp_lambeth

//mp_mogadishu

//mp_paris

//mp_plaza2

//mp_radar

//mp_seatown

//mp_underground

//mp_village

//mp_terminal_cls

//mp_courtyard_ss

//mp_aground_ss

// (included under '*')

 

 

And then

 

/ Weight (1->1000)

// Selection is weighted random (higher weights increase selection chance)

mp_terminal_cls,FFA_default,1

mp_courtyard_ss,FFA_default,1

mp_aground_ss,FFA_default,1

 

 

 

(what kind a game you want to play) Good luck with it.

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