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Опубликовано:

Hey guys chill here, I have been trying to make a mixed server for 5D1 or MW3 and I have run into some problems. First off When I launch my server it goes to TDEF, or Team Defender, which I don't want, and on the server list it is called Modern Warfare 3. So all of that are the default server.cfg and the default default.dsql. So in the default server.cfg the name it gives it is Modern Warfare 3, and in the default.dsql it has Team Defender to 1000, which makes it 100% to be because it is the highest number. And I have etided both files to my likeing here:

 

Server.cfg

// Modern Warfare 3 Server Configuration


//////////////////////////////////////////////////////////
// Server command-line parameters (this section is for documentation only)

// Specify server configuration file (this file)
+set sv_config "server.cfg" (default "server.cfg")

// Specify server visibility (1 = LAN, 2 = Internet (default) )
+set dedicated 2

// Open game port (Steam-visible server game port)
+set net_queryPort 27014

// Secure game port
+set net_port 27015

// Steam authentication port
+set net_authPort 8766

// Steam master server (server browser) port
+set net_masterServerPort 27016



//////////////////////////////////////////////////////////
// Server.cfg-configurable settings

// log files (untested)
seta g_log "game_mp.log"

// Server host name. This should always be set by the server admin.
seta sv_hostname "^4Chills ^5Mixed ^4Server"

// Dedicated server play list (DSPL) specifying server map rotation.
//    Valid game options are controlled via DSR (dedicated server recipe) specified in the DSPL.
seta sv_maprotation "default"

// Maximum number of clients that may connect to this server (range 1-18)
seta sv_maxclients 18

// Server password. If set, users will be prompted on join attempt.
seta g_password ""

// Maximum number of private clients allowed on the server (range 0-18 (clamped to sv_maxclients) )
seta sv_privateClients 0

// Password for the private slots on this server. If set, users will be prompted on join attempt.
//    Users providing this password will have access to all slots.
//    Users providing an incorrect password will have access to the (sv_maxClients - sv_privateClients) public slots.
seta sv_privatePassword "" 

// Remote console password. If set, users will have access to a remote console, allowing server administration from a connected client.
seta rcon_password "chill"

// Server voice chat configuration ( 0 = "No Chat", 1 = "Free Chat", 2 = "Team Chat" (default) )
seta sv_voice 1

// Toggle voting for [player kick/map restart/next map] (0 or 1 (default) )
seta g_allowVote 1

// Toggle allowing dead players to chat with living players (0 (default) or 1)
seta g_deadChat 1

// Time in seconds before the server will kick a user for inactivity (range 0 - 10000)
seta g_inactivity 200

// Time in seconds for a player temporary ban (on kick/tempban) (range 0 - 3600)
seta sv_kickBanTime 300

// Toggle flood protection (throttling of user commands - should be enabled for non-password-protected Internet servers) (0 or 1 (default))
seta sv_floodProtect 1

 

Default.dsql

///////////////////////////////////////////////////////////////////////////
///////////Modern Warfare 3 dedicated server default playlist//////////////
///////////////////////////////////////////////////////////////////////////

//format is 
//, , 

//
//valid mapnames:
//*
//mp_alpha
//mp_bootleg
//mp_bravo
//mp_carbon
//mp_dome
//mp_exchange
//mp_hardhat
//mp_interchange
//mp_lambeth
//mp_mogadishu
//mp_paris
//mp_plaza2
//mp_radar
//mp_seatown
//mp_underground
//mp_village
// (included under '*')

//dsr filename
//name of recipe file without the dsr extension
//included in this package are the following recipe defaults:
//TDM_default 	(Team Deathmatch)
//DOM_default 	(Domination)
//CTF_default 	(Capture The Flag)
//DZ_default  	(Drop Zone)
//FFA_default 	(Free For All)
//GG_default	(Gun Game)
//HQ_default	(Headquarters)
//INF_default	(Infected)
//JUG_default	(Juggernaut)
//KC_default	(Kill Confirmed)
//OIC_default	(One In The Chamber)
//SAB_default	(Sabotage)
//SD_default	(Search and Destroy)
//TDEF_default	(Team Defender)
//TJ_default	(Team Juggernaut)

// Weight (1->1000)
// Selection is weighted random (higher weights increase selection chance)

mp_alpha,TDM_default,1
mp_bootleg,TDM_default,1
mp_aground_ss,TDM_default,2
mp_plaza2,TDM_default,2
mp_paris,TDM_default,2
mp_bravo,DOM_default,2
mp_seatown,DOM_default,2
mp_terminal,DOM_default,3
mp_dome,KC_default,3
mp_hardhat,KC_default,2
mp_qadeem,KC_default,2
mp_italy,KC_default,2

 

Any help would be SUPER GREATLY appreciated!

 

-Chill

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