-
Script Compile Error?
So is there a way to fix this?
-
Script Compile Error?
Sure viewtopic.php?f=7&t=2968
-
Script Compile Error?
Maybe I could post the console here? EDIT: Console Posted. ----- Initializing Renderer ---- ----- R_Init ----- Getting Direct3D 9 interface... Pixel shader version is 3.0 Vertex shader version is 3.0 Shader model 3.0 code path is available. Using Shader model 3.0 code path because it is the best available path on this hardware. Attempting 1024 x 768 fullscreen with 32 bpp at 60 hz Game window successfully created. Creating Direct3D device... Com_TouchMemory: 0 msec. Using sum: 0 Loading fastfile code_pre_gfx_mp Loading fastfile localized_code_pre_gfx_mp Loading fastfile patch_code_pre_gfx_mp Loading fastfile code_post_gfx_mp Loading fastfile localized_code_post_gfx_mp Loading fastfile patch_mp Loading fastfile patch_alter_mp Loading fastfile localized_ui_mp Loading fastfile ui_mp Loading fastfile common_mp Loading fastfile localized_common_mp Loading fastfile dlc1_ui_mp Loading fastfile dlc2_ui_mp Initializing render targets... Requested frame buffer to be 24-bit color with 8-bit alpha DirectX returned a frame buffer that is 24-bit color with 8-bit alpha Initializing static model cache... Initializing dynamic buffers... Initializing particle cloud buffer... Creating Direct3D queries... Setting initial state... Video memory for device: 978 MB. Rounded video memory size: 512 MB. Available DirectX texture memory: 3984 MB. DirectX reports 512 MB of video memory and 3984 MB of available texture memory. Using video memory size to cap used texture memory at 496 MB. Using previously reported texture memory size of 496 MB. Using reported available texture memory: 496 MB. Texture detail is set automatically. Using picmip 0 on most textures, 1 on normal maps, and 1 on specular maps Parsing menu file: ui_mp/main_text.menu Parsing menu file: ui_mp/mods_menu.menu Parsing menu file: ui_mp/pc_join_unranked.menu Parsing menu file: ui_mp/filter_popmenu.menu Menu load error: ui_mp/filter_popmenu.menu, line 23: expected integer but found tokenReplacement Menu load error: ui_mp/filter_popmenu.menu, line 23: unknown menu keyword ; Parsing menu file: ui_mp/popup_friends.menu Menu load error: ui_mp/popup_friends.menu, line 26: expected integer but found tokenReplacement Menu load error: ui_mp/popup_friends.menu, line 26: unknown menu keyword ; [NP] Sending RPC message with ID 5. [NP] Sending async RPC message with ID 5. Calling Party_StopParty() for partyId 0 Clearing migration data Clearing migration data Calling Party_StopParty() for partyId 1 Clearing migration data Clearing migration data Waited 914 msec for asset 'effect_add_eyeoffset' of type 'techset'. [NP] RPC_HandleMessage: type 1112 [NP] Dispatching RPC message with ID 5 and type 1112. [NP] Dispatching RPC message to async handler. [NP] GetUserFileCB for iw4.stat execing default_xboxlive.cfg from fastfile CL_Live_StartPrivateParty() was called, calling Party_StopParty Calling Party_StopParty() for partyId 0 Clearing migration data Clearing migration data Calling Party_StopParty() for partyId 1 Clearing migration data Clearing migration data Calling PartyHost_StartParty() PartyHost_StartParty was called, calling Party_StopParty Calling Party_StopParty() for partyId 1 Clearing migration data Clearing migration data Got our host key for our new party - xnkid (220.26.227.68...) Registering xuid 11000010000067d at slot 0 in a private slot - they have nat type 3. That will give us 1 private slots used and 0 public slots used Changing clientNum 0's address from type 0, ip 0.0.0.0, port 0, to type 2, ip 127.0.0.1, port 0 execing default_xboxlive.cfg from fastfile exec : execute a script file Unknown command "ui_enumeratesaved" CL_Live_StartPrivateMatchHost() was called, calling Party_StopParty Calling Party_StopParty() for partyId 0 Clearing migration data Clearing migration data Calling PartyHost_StartParty() PartyHost_StartParty was called, calling Party_StopParty Calling Party_StopParty() for partyId 0 Clearing migration data Clearing migration data We're going to be updating trueskill #0 Got our host key for our new party - xnkid (109.155.231.68...) Registering xuid 11000010000067d at slot 2 in a public slot - they have nat type 3. That will give us 0 private slots used and 1 public slots used Changing clientNum 2's address from type 0, ip 0.0.0.0, port 0, to type 2, ip 127.0.0.1, port 0 execing dvar_defaults.cfg from fastfile Setting sv_maxclients to 18 in StartMatch() Loading fastfile mp_afghan_load CL_Disconnect called for local client 0 [NP] Sending RPC message with ID 6. [NP] Sending async RPC message with ID 6. ----- R_Init ----- Video memory for device: 978 MB. Rounded video memory size: 512 MB. Available DirectX texture memory: 3946 MB. DirectX reports 512 MB of video memory and 3946 MB of available texture memory. Using video memory size to cap used texture memory at 496 MB. Using previously reported texture memory size of 496 MB. Using reported available texture memory: 496 MB. Texture detail is set automatically. Using picmip 0 on most textures, 1 on normal maps, and 1 on specular maps Unloaded fastfile dlc2_ui_mp Unloaded fastfile dlc1_ui_mp Loading fastfile mp_afghan [NP] RPC_HandleMessage: type 1112 [NP] Dispatching RPC message with ID 6 and type 1112. [NP] Dispatching RPC message to async handler. [NP] GetUserFileCB for iw4.stat ------ Server Initialization ------ Server: mp_afghan ----- FS_Startup ----- Current language: english Current search path: C:\Users\Christian\AppData\Local\IW4M/mods/rse C:\Program Files (x86)\Activision\Modern Warfare 2\mods\rse\RSE.iwd (77 files) C:\Program Files (x86)\Activision\Modern Warfare 2/mods/rse C:\Users\Christian\AppData\Local\IW4M/m2demo C:\Program Files (x86)\Activision\Modern Warfare 2/m2demo C:\Users\Christian\AppData\Local\IW4M/main C:\Users\Christian\AppData\Local\IW4M/main_shared C:\Program Files (x86)\Activision\Modern Warfare 2\main\RSE.iwd (77 files) C:\Program Files (x86)\Activision\Modern Warfare 2\main\iw_23.iwd (425 files) C:\Program Files (x86)\Activision\Modern Warfare 2\main\iw_22.iwd (430 files) C:\Program Files (x86)\Activision\Modern Warfare 2\main\iw_21.iwd (46 files) C:\Program Files (x86)\Activision\Modern Warfare 2\main\iw_20.iwd (86 files) C:\Program Files (x86)\Activision\Modern Warfare 2\main\iw_19.iwd (57 files) C:\Program Files (x86)\Activision\Modern Warfare 2\main\iw_18.iwd (61 files) C:\Program Files (x86)\Activision\Modern Warfare 2\main\iw_17.iwd (125 files) C:\Program Files (x86)\Activision\Modern Warfare 2\main\iw_16.iwd (171 files) C:\Program Files (x86)\Activision\Modern Warfare 2\main\iw_15.iwd (198 files) C:\Program Files (x86)\Activision\Modern Warfare 2\main\iw_14.iwd (406 files) C:\Program Files (x86)\Activision\Modern Warfare 2\main\iw_13.iwd (63 files) C:\Program Files (x86)\Activision\Modern Warfare 2\main\iw_12.iwd (31 files) C:\Program Files (x86)\Activision\Modern Warfare 2\main\iw_11.iwd (297 files) C:\Program Files (x86)\Activision\Modern Warfare 2\main\iw_10.iwd (556 files) C:\Program Files (x86)\Activision\Modern Warfare 2\main\iw_09.iwd (716 files) C:\Program Files (x86)\Activision\Modern Warfare 2\main\iw_08.iwd (886 files) C:\Program Files (x86)\Activision\Modern Warfare 2\main\iw_07.iwd (782 files) C:\Program Files (x86)\Activision\Modern Warfare 2\main\iw_06.iwd (481 files) C:\Program Files (x86)\Activision\Modern Warfare 2\main\iw_05.iwd (952 files) C:\Program Files (x86)\Activision\Modern Warfare 2\main\iw_04.iwd (1005 files) C:\Program Files (x86)\Activision\Modern Warfare 2\main\iw_03.iwd (1437 files) C:\Program Files (x86)\Activision\Modern Warfare 2\main\iw_02.iwd (1391 files) C:\Program Files (x86)\Activision\Modern Warfare 2\main\iw_01.iwd (1272 files) C:\Program Files (x86)\Activision\Modern Warfare 2\main\iw_00.iwd (1428 files) C:\Program Files (x86)\Activision\Modern Warfare 2/main C:\Program Files (x86)\Activision\Modern Warfare 2/raw C:\Program Files (x86)\Activision\Modern Warfare 2/raw_shared C:\Program Files (x86)\Activision\Modern Warfare 2/devraw C:\Program Files (x86)\Activision\Modern Warfare 2/devraw_shared C:\Program Files (x86)\Activision\Modern Warfare 2/players C:\Users\Christian\AppData\Local\IW4M/raw C:\Users\Christian\AppData\Local\IW4M/raw_shared C:\Users\Christian\AppData\Local\IW4M/devraw C:\Users\Christian\AppData\Local\IW4M/devraw_shared C:\Program Files (x86)\Activision\Modern Warfare 2\main\localized_english_iw07.iwd (860 files) localized assets iwd file for english C:\Program Files (x86)\Activision\Modern Warfare 2\main\localized_english_iw06.iwd (1474 files) localized assets iwd file for english C:\Program Files (x86)\Activision\Modern Warfare 2\main\localized_english_iw05.iwd (1635 files) localized assets iwd file for english C:\Program Files (x86)\Activision\Modern Warfare 2\main\localized_english_iw04.iwd (2164 files) localized assets iwd file for english C:\Program Files (x86)\Activision\Modern Warfare 2\main\localized_english_iw03.iwd (2741 files) localized assets iwd file for english C:\Program Files (x86)\Activision\Modern Warfare 2\main\localized_english_iw02.iwd (2732 files) localized assets iwd file for english C:\Program Files (x86)\Activision\Modern Warfare 2\main\localized_english_iw01.iwd (2524 files) localized assets iwd file for english C:\Program Files (x86)\Activision\Modern Warfare 2\main\localized_english_iw00.iwd (3013 files) localized assets iwd file for english File Handles: handle 1: console_mp.log ---------------------- 91720 files in iwd files ------- Game Initialization ------- gamename: IW4 gamedate: Jan 14 2010 Error: ******* script compile error ******* Error: unknown function: Error: @ 114509 ************************************ ******************** ERROR: script compile error unknown function (see console for details) ******************** CL_Disconnect called for local client 0 Not setting unlocked items as new because we have not initialized itemsUnlocked. This should only happen after a map load error. Saving lastPlayedTime of 1340660226. [NP] Sending RPC message with ID 7. [NP] Sending async RPC message with ID 7. ----- Server Shutdown ----- ==== ShutdownGame (1) ==== CL_Disconnect called for local client 0 [NP] Sending RPC message with ID 8. [NP] Sending async RPC message with ID 8. --------------------------- Calling Party_StopParty() for partyId 0 Deleting session gameSession (handle 00000001) Deleting 'gameSession' session Voice: Unregistering slot 2 (11000010000067d) from gameSession [00000001] Clearing party member 2's party info for gameSession Clearing migration data Clearing migration data ----- R_Init ----- Video memory for device: 978 MB. Rounded video memory size: 512 MB. Available DirectX texture memory: 3905 MB. DirectX reports 512 MB of video memory and 3905 MB of available texture memory. Using video memory size to cap used texture memory at 496 MB. Using previously reported texture memory size of 496 MB. Using reported available texture memory: 496 MB. Texture detail is set automatically. Using picmip 0 on most textures, 1 on normal maps, and 1 on specular maps Unloaded fastfile mp_afghan Unloaded fastfile mp_afghan_load Loading fastfile dlc1_ui_mp Loading fastfile dlc2_ui_mp Parsing menu file: ui_mp/main_text.menu Parsing menu file: ui_mp/mods_menu.menu Parsing menu file: ui_mp/pc_join_unranked.menu Parsing menu file: ui_mp/filter_popmenu.menu Menu load error: ui_mp/filter_popmenu.menu, line 23: expected integer but found tokenReplacement Menu load error: ui_mp/filter_popmenu.menu, line 23: unknown menu keyword ; Parsing menu file: ui_mp/popup_friends.menu Menu load error: ui_mp/popup_friends.menu, line 26: expected integer but found tokenReplacement Menu load error: ui_mp/popup_friends.menu, line 26: unknown menu keyword ; GamerProfile - Updating and possibly saving for controller #0. GamerProfile - Compressed 'Exe' keypairs for storage. Used 73/1000 bytes. GamerProfile - Compressed 'Common' keypairs for storage. Used 164/1000 bytes. [NP] RPC_HandleMessage: type 1112 [NP] Dispatching RPC message with ID 7 and type 1112. [NP] Dispatching RPC message to async handler. [NP] GetUserFileCB for iw4.stat [NP] RPC_HandleMessage: type 1112 [NP] Dispatching RPC message with ID 8 and type 1112. [NP] Dispatching RPC message to async handler. [NP] GetUserFileCB for iw4.stat execing default_xboxlive.cfg from fastfile Gamestate changing due to a call to ResetState
-
Script Compile Error?
Hello guys! I have been having this problem a lot lately and I was wondering if there is a fix. I am trying to load a mod called Retarded (Smart) Enemies but it happens with every mod other than the Elite Mossy v8 mod. After I load the mod, I go to a private match and set up the game, then I click start and after it loads it just brings me back to the main menu with this message... I checked the console and it doesn't show anything related to any kind of error. If anyone can help that would be appreciated.
shock132
Игрок
-
Зарегистрирован
-
Посещение