I don't have a buildnumber.h
Do I make one and put that in?
Sorry, first time ever using Visual Studio >.>
Go to "clientdll" then to "tools" and then start buildernumber.exe. Then you will get a buildnumber.h.
Copy this file to the map "steam_api" in the map "clientdll". Then try to built.
Good luck
I dont know if i am allowed to post the files, but here:
Have fun
Thanks bud. I don't think it's allowed, but i'll grab it while I can!
No problem.
PS.: This is without the RAW files
First, Go to the top menu "project" then "steam_api properties" then "Configuration Properties" then "Build events" then "Pre-Build Event" and then remove the line in "Command line".
Second, Go to "External Dependencies" (right menu) then go to "buildnumber.h" and add this
// generated by svnrev.cmd
#define BUILDNUMBER 11
#define BUILDNUMBER_STR "11"
Then save and then build
Go to the top menu "project" then "steam_api properties" then "Configuration Properties" then "Build events" then "Post-Build Event" and then remove the line in "Command line"