Its in the maybe list take it easy.
It could also be set as default and you can lower it if you want.
the main point of this is maxpackets and snaps should be forced nobody likes a lagger and nobody likes bad hitreg
Is it possible to force certain cvars in iw4m?
I would realy like to see this in the future.
Forced:
cl_maxpackets 100
snaps 30
cl_packetdup 0
Set Default:
com_maxfps 125
cg_fov 90
right now it's still a laggy game i think forcing these settings will make for a fair connection for everybody and better hitreg and won't have any visual effects. some people just don't know these things.
Also, any tips on how to force it on your own server???
does anybody know were to get the mapfiles for all the mappacks and the custom map (oilrig ext.)
or could someone upload them here. :mrgreen:
4D1 crashes when server switches to other maps