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When my dedicated server opens..

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Опубликовано:

That error usually happens when the server can't use the ports assigned on the startup arguments.

Try opening the server folder and double click iw5m_server.exe, rather than using the shortcut to launch it.

When the console says that it loaded server.cfg, type this command:

start_map_rotate

Hopefuly, the server will start now. If it still crashes, check your router and make sure that the required ports are forwarded.

 

EDIT:

I've been trying to reproduce that issue.

Seems that sometimes the server just needs more time to load. So, remove "+start_map_rotate" from the shortcut arguments.

After the server loads the cfg, wait a bit and then start map rotation by using the command mentioned above.

Опубликовано:
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Bump - I downloaded the default.dspl and now it gives me this error:

Welcome to IW5M r21.

http://fourdeltaone.net/ for help and support :)

Connecting to online services....

Connected to online services.

Executing server config "server.cfg"

Error: default (66): Could not load recipe 'TDM_default' skipping entry

Error: default (70): Missing recipe and weight for map(mp_dome). skipping entry

Succeeded reading from default.dspl

Loaded 0 map entries

Could not load map rotation "default". Shutting down

Help?

 

Edit: I got it, now I still have the crashing problem and the freezing at "Executing server config server.cfg"

Опубликовано:

Try to find out what might be causing the problem.

Disable your firewalls and start the server from the executable itself, rather than the shortcut.

Try renaming your server.cfg and downloading a clean one to do some testing also.

Опубликовано:
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Try to find out what might be causing the problem.

Disable your firewalls and start the server from the executable itself, rather than the shortcut.

Try renaming your server.cfg and downloading a clean one to do some testing also.

I disabled my firewall and tried to start the server from the executable, but it still froze at the executing server.cfg...

Then I deleted ALL my things for the server (including the executable) and redownloaded them from the dsut.exe and it gives me the same problem.

What are the ports I should forward? I have 27000 to 27015.

Опубликовано:

I assume you have a .dspl file in your /admin folder and your server.cfg has default.dspl somewhere, too

 

That said, please copy us both of your server.cfg and default.dspl files to ensure you're doing it right

oh, and make sure you use the CODE tags

Опубликовано:
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Server.cfg (The one I just downloaded, untouched)

// Modern Warfare 3 Server Configuration


//////////////////////////////////////////////////////////
// Server command-line parameters (this section is for documentation only)

// Specify server configuration file (this file)
//+set sv_config "filename" (default "server.cfg")

// Specify server visibility (1 = LAN, 2 = Internet (default) )
//+set dedicated 1

// Open game port (Steam-visible server game port)
//+set net_queryPort 27014

// Secure game port
//+set net_port 27015

// Steam authentication port
//+set net_authPort 8766

// Steam master server (server browser) port
//+set net_masterServerPort 27016



//////////////////////////////////////////////////////////
// Server.cfg-configurable settings

// log files (untested)
seta g_log "game_mp.log"

// Server host name. This should always be set by the server admin.
seta sv_hostname "Modern Warfare 3"

// Dedicated server play list (DSPL) specifying server map rotation.
//    Valid game options are controlled via DSR (dedicated server recipe) specified in the DSPL.
seta sv_maprotation "default"

// Maximum number of clients that may connect to this server (range 1-18)
seta sv_maxclients 16

// Server password. If set, users will be prompted on join attempt.
seta g_password ""

// Maximum number of private clients allowed on the server (range 0-18 (clamped to sv_maxclients) )
seta sv_privateClients 0

// Password for the private slots on this server. If set, users will be prompted on join attempt.
//    Users providing this password will have access to all slots.
//    Users providing an incorrect password will have access to the (sv_maxClients - sv_privateClients) public slots.
seta sv_privatePassword "" 

// Remote console password. If set, users will have access to a remote console, allowing server administration from a connected client.
seta rcon_password ""

// Server voice chat configuration ( 0 = "No Chat", 1 = "Free Chat", 2 = "Team Chat" (default) )
seta sv_voice 2

// Toggle voting for [player kick/map restart/next map] (0 or 1 (default) )
seta g_allowVote 1

// Toggle allowing dead players to chat with living players (0 (default) or 1)
seta g_deadChat 0

// Time in seconds before the server will kick a user for inactivity (range 0 - 10000)
seta g_inactivity 120

// Time in seconds for a player temporary ban (on kick/tempban) (range 0 - 3600)
seta sv_kickBanTime 300

// Toggle flood protection (throttling of user commands - should be enabled for non-password-protected Internet servers) (0 or 1 (default))
seta sv_floodProtect 1

 

default.dspl (untouched, just downloaded):

// Modern Warfare 3 dedicated server default playlist

//format is 
//, , 

//
//    Standard Maps:
//mp_alpha - Lockdown
//mp_bootleg - Bootleg
//mp_bravo - Mission
//mp_carbon - Carbon
//mp_dome - Dome
//mp_exchange - Downturn
//mp_hardhat - Hardhat
//mp_interchange - Interchange
//mp_lambeth - Fallen
//mp_mogadishu - Bakaara
//mp_paris - Resistance
//mp_plaza2 - Arkaden
//mp_seatown - Seatown
//mp_radar - Outpost
//mp_underground - Underground
//mp_village - Village
//mp_terminal - Terminal

//    DLC Maps:
//mp_cement - Foundation
//mp_italy - Piazza
//mp_meteora - Sanctuary
//mp_morningwood - Black Box
//mp_overwatch - Overwatch
//mp_park - Liberation
//mp_qadeem - Oasis

//    Face-off Maps:
//mp_aground_ss - Aground
//mp_courtyard_ss - Erosion
//mp_hillside_ss - Getaway
//mp_restrepo_ss - Lookout


//These are the default dsr files included with the game.
//If you wish to use your own, place it in the admin folder and use it just like the rest.
//TDM_default 	(Team Deathmatch)
//DOM_default 	(Domination)
//CTF_default 	(Capture The Flag)
//DZ_default  	(Drop Zone)
//FFA_default 	(Free For All)
//GG_default	(Gun Game)
//HQ_default	(Headquarters)
//INF_default	(Infected)
//JUG_default	(Juggernaut)
//KC_default	(Kill Confirmed)
//OIC_default	(One In The Chamber)
//SAB_default	(Sabotage)
//SD_default	(Search and Destroy)
//TDEF_default	(Team Defender)
//TJ_default	(Team Juggernaut)

// Weight (1->1000)
// Selection is weighted random (higher weights increase selection chance)

// This is the actual rotation. Set it like this: ,,
// Included in this conifg are 2 examples: TDM on any map and FFA on Dome only.

*,TDM_default,1
mp_dome,FFA_default,2


Опубликовано:
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You have TDM_default.dsr and FFA_default.dsr on admin folder, right?

 

Also, it's supposed to stop at "executing server.cfg" when you run the executable without arguments. Then you'll have to "start_map_rotate"

 

Yea, I have both files in the admin folder. When it says "executing server.cfg" I type in the "start_map_rotate" and it just crashes. That is my main problem, the crashing.

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