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Опубликовано:
  • Автор

But with this i have one map and its not good.

 

i need Disable Map Rotation Threshold because i want to change gametype with current map:

 


               if (strArray[0].Equals("!getsd"))
               {
                   ServerSay("^5Gametype Changed To ^1S&D ^5(Search And Destroy)!", true);
                   dvar = GetDvar("mapname");
                   Thread.Sleep(500);
                   ServerCommand("sv_maprotation sd");
                   ServerCommand("map_rotate");
                   ServerCommand("map " + dvar);
                   return false;
               }

               if (strArray[0].Equals("!getffa"))
               {
                   ServerSay("^5Gametype Changed To ^1FFA ^5(Free For All)!", true);
                   dvar = GetDvar("mapname");
                   Thread.Sleep(500);
                   ServerCommand("sv_maprotation ffa");
                   ServerCommand("map_rotate");
                   ServerCommand("map " + dvar);
                   return false;
               }

 

But with Map Rotation i have a problem and its now work correctly :cry:

so to work change gametype with current map i need to disable Map Rotation Threshold.

Опубликовано:
how about just set g_gametype to the gametype and call map_restart... no messing with map rotation at all.

He wants to define a rotation like on IW4M

g_gametype and map mp_* commands, but only when the map ends.

So that's what Threshold means for you?

 

Obviously he wants to remove the limit for chaning maps (5maps/240seconds or something). Don't know what's so hard to understand.

Опубликовано:
  • Автор

with this command only the name of gamtype changed and gametype options not changed (older gametype options with new gametype such as if in last round game was started by sd after map changing to ffa , only the name of gametype changed to sd but gametype options always is sd) !!!

 

 

 

And @Paulofonta with one map in dspl also i have same problem :

 

i used !getffa so here:

 

Map rotation threshold (4 maps / 120 seconds) exceeded. Retry in 94 seconds.

Succeeded reading from sd.dspl

Loaded 1 map entries

Loading DSR "sd.dsr"...

Loading Succeeded for DSR "sd.dsr"

Map rotation threshold (4 maps / 120 seconds) exceeded. Retry in 94 seconds.

Map rotation threshold (4 maps / 120 seconds) exceeded. Retry in 86 seconds.

Succeeded reading from ffa.dspl

 

.......

Опубликовано:
with this command only the name of gamtype changed and gametype options not changed (older gametype options with new gametype such as if in last round game was started by sd after map changing to ffa , only the name of gametype changed to sd but gametype options always is sd) !!!

 

 

 

And @Paulofonta with one map in dspl also i have same problem :

 

i used !getffa so here:

 

Map rotation threshold (4 maps / 120 seconds) exceeded. Retry in 94 seconds.

Succeeded reading from sd.dspl

Loaded 1 map entries

Loading DSR "sd.dsr"...

Loading Succeeded for DSR "sd.dsr"

Map rotation threshold (4 maps / 120 seconds) exceeded. Retry in 94 seconds.

Map rotation threshold (4 maps / 120 seconds) exceeded. Retry in 86 seconds.

Succeeded reading from ffa.dspl

 

.......

Then you're not properly ending it as it keeps being switched.

Опубликовано:

You don't even use the dspl

 

Welcome to IW5M r21.
http://fourdeltaone.net/ for help and support 
Connecting to online services....
Connected to online services.
Executing server config "server.cfg"
]map mp_dome
-----------------------------------
Spawning map: mp_dome, gametype war
Initializing Steam Game Server: game port 27015, auth port 8766, query port 27017, gamedir modernwarfare3, version 1.0.0.0
Steam Game Server initialized as Internet Server.
Steam Master Servers found (1). Server will be Internet Server listed.
[scriptLoader] Loading script GameLog
Spawn map (mp_dome, war) complete.
-----------------------------------

Опубликовано:
  • Автор

i do that but:

and when i want to change gametype :


Welcome to IW5M r21.
http://fourdeltaone.net/ for help and support 
Connecting to online services....
Connected to online services.
Executing server config "server.cfg"
]map mp_dome
-----------------------------------
Spawning map: mp_dome, gametype war
Initializing Steam Game Server: game port 27015, auth port 8766, query port 27018, gamedir modernwarfare3, version 1.0.0.0
Steam Game Server initialized as Internet Server.
Steam Master Servers found (1). Server will be Internet Server listed.
[scriptLoader] Loading script GameLog
[scriptLoader] Loading script PingFix
Spawn map (mp_dome, war) complete.
-----------------------------------
-----------------------------------
Spawning map: mp_dome, gametype war
[scriptLoader] Loading script GameLog
[scriptLoader] Loading script PingFix
Spawn map (mp_dome, war) complete.
-----------------------------------
map rotation is disabled - forcing map_restart.
-----------------------------------
Spawning map: mp_dome, gametype war
[scriptLoader] Loading script GameLog
[scriptLoader] Loading script PingFix
Spawn map (mp_dome, war) complete.
-----------------------------------
-----------------------------------
Spawning map: mp_dome, gametype war
[scriptLoader] Loading script GameLog
[scriptLoader] Loading script PingFix
Spawn map (mp_dome, war) complete.
-----------------------------------
map rotation is disabled - forcing map_restart.
Map rotation threshold (4 maps / 120 seconds) exceeded. Retry in 52 seconds.
Map rotation threshold (4 maps / 120 seconds) exceeded. Retry in 21 seconds.
map rotation is disabled - forcing map_restart.
Map rotation threshold (4 maps / 120 seconds) exceeded. Retry in 21 seconds.
map rotation is disabled - forcing map_restart.
Map rotation threshold (4 maps / 120 seconds) exceeded. Retry in 8 seconds.

 

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