December 1, 201213 yr comment_156324 You want zombies to have wh? I guess you have to edit the existing zombie mod for that. Report
December 2, 201213 yr comment_156424 Easy... add self ThermalVisionFOFOverlayOn(); on Zombies. Report
December 2, 201213 yr comment_156527 using System; using System.Collections.Generic; using System.Linq; using System.Text; using InfinityScript; namespace zm { public class ZombieMod : BaseScript { entity.SpawnedPlayer += new Action(() => { if (entity.GetField("sessionteam") == "axis") { entity.Call("visionsetnakedforplayer", "ac130_thermal_mp", 0); entity.Call("ThermalVisionFOFOverlayOn"); } }); } } don't work( Report
Possible? ESP wh for zombies? Sorry for my english)