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Strange crash mapRotation

Опубликовано:

Hi all,

 

I get a strange error on my dedicated server, i get this error:

[  19866603] map_rotate...

[  19866603] "sv_mapRotation" is: "gametype war map mp_afghan gametype war map mp_boneyard gametype war map mp_brecourt gametype war map mp_checkpoint gametype war map mp_derail gametype war map mp_estate gametype war map mp_favela gametype war map mp_highrise gametype war map mp_invasion gametype war map mp_nightshift gametype war map mp_quarry gametype war map mp_rundown gametype war map mp_rust gametype war map mp_subbase gametype war map mp_terminal gametype war map mp_underpass gametype war map mp_abandon gametype war map mp_compact gametype war map mp_complex gametype war map mp_crash gametype war map mp_fuel2 gametype war map mp_overgrown gametype war map mp_storm gametype war map mp_strike gametype war map mp_trailerpark gametype war map mp_vacant"

[  19866603] "sv_mapRotationCurrent" is: "gametype war map mp_storm gametype war map mp_strike gametype war map mp_trailerpark gametype war map mp_vacant"

[  19866603] new gametype: war
[  19866603] new map: mp_storm
[  19866637] Error: Can't find map "mp_storm".
A mod is required for custom maps
[  19866637] no map was found, restarting current mapError: Can't find map "mp_overgrown".
A mod is required for custom maps

 

but storm is at the end of my maprotation and server say its is 5 position and crash

Any one get this problem too ?

I have no mods

Only defalut settings

Featured Replies

Опубликовано:

I have dlc and play on dlc map, if i set mp_storm manualy , map load just fine

Опубликовано:

not only with mp_storm, with a lot of map, random crash, not only dlc

 

new log:

[   3692079] map_rotate...

[   3692079] "sv_mapRotation" is: "gametype war map mp_afghan gametype war map mp_boneyard gametype war map mp_brecourt gametype war map mp_checkpoint gametype war map mp_derail gametype war map mp_estate gametype war map mp_favela gametype war map mp_highrise gametype war map mp_invasion gametype war map mp_nightshift gametype war map mp_quarry gametype war map mp_rundown gametype war map mp_rust gametype war map mp_subbase gametype war map mp_terminal gametype war map mp_underpass gametype war map mp_abandon gametype war map mp_compact gametype war map mp_complex gametype war map mp_crash gametype war map mp_fuel2 gametype war map mp_overgrown gametype war map mp_storm gametype war map mp_strike gametype war map mp_trailerpark gametype war map mp_vacant"

[   3692079] "sv_mapRotationCurrent" is: "gametype war map mp_favela gametype war map mp_highrise gametype war map mp_invasion gametype war map mp_nightshift gametype war map mp_quarry gametype war map mp_rundown gametype war map mp_rust gametype war map mp_subbase gametype war map mp_terminal gametype war map mp_underpass gametype war map mp_abandon gametype war map mp_compact gametype war map mp_complex gametype war map mp_crash gametype war map mp_fuel2 gametype war map mp_overgrown gametype war map mp_storm gametype war map mp_strike gametype war map mp_trailerpark gametype war map mp_vacant"

[   3692079] new gametype: war
[   3692079] new map: mp_favela
[   3692096] Error: Can't find map "mp_favela".
A mod is required for custom maps
[   3692096] no map was found, restarting current mapError: Can't find map "mp_estate".
A mod is required for custom maps

Опубликовано:

You don't need to declare "gametype war" before every single map, only the first one. So try taking out any reference of "gametype war" after the first time you have entered it

An example would be:

"gametype war map mp_favela map mp_highrise map mp_invasion"

This would make it easier to read

 

Disclaimer, it's been a while since I've done map rotations and you may want to back up your file before you try it :)

As far as I remember it works and would make it a lot easier to read and add or remove maps or so

Опубликовано:

 

Disclaimer, it's been a while since I've done map rotations and you may want to back up your file before you try it :)

As far as I remember it works and would make it a lot easier to read and add or remove maps or so

 

You are right. But when you are setting up this line:

set g_gametype "war" 				//Choose a gametype from the list above.

 

Then you can write this without 'gametype '

set sv_mapRotation ""

 

But when you want to use a levelrotation with different modes you have to write:

set sv_mapRotation "gametype war map mp_afghan gametype dm map mp_boneyard"

Опубликовано:

Thanks for reply, will test all this solution, and back for feedback

Опубликовано:

I get a crash too with this methods,

Always m_*.ff not found

I have re installed my dedicated ubuntu 64 bits / new wine 1.5.9 / kernel 1000Hz

No mods / all map + dlc ok

Опубликовано:

yes sure , i have downloaded directly all file from my steam account with wine and cp folder

Here the complet log before crash

 

B3 instaled






 

my server.cfg

set sv_hostname "^4./FH -> ^71 Hit ^1<- server"
sets _Admin "SheppeR"
sets _Email "spokusdev@gamil.com"
sets _Location "FR"

set rcon_password "**********"
set privateMatch_serverPassword ""

set sv_maxPing "300"
set g_inactivity "0"
set g_inactivitySpectator "0"
set g_logSync "1"
set g_log "games_mp.log"
set aiw_sayName ""
set iw4m_onelog 1

set scr_player_maxhealth "30"
set scr_thirdperson "0"
set scr_game_hardpoints "1"
set scr_game_perks "1"
set scr_game_allowkillcam "1"
set scr_diehard "0"
set scr_teambalance "1"
set scr_game_spectatetype "2"

set scr_war_scorelimit "10000"
set scr_war_timelimit "15"
set scr_war_playerrespawndelay "-1"
set scr_war_waverespawndelay "0"
set scr_war_numlives "0"
set scr_war_promode "0"
set scr_war_roundlimit "1"
set scr_war_winlimit "1"

set scr_dom_scorelimit "200"
set scr_dom_timelimit "60"
set scr_dom_playerrespawndelay "-1"
set scr_dom_waverespawndelay "0"
set scr_dom_numlives "0"
set scr_dom_promode "0"
set scr_dom_roundlimit "1"
set scr_dom_winlimit "1"

set scr_dm_scorelimit "10000"
set scr_dm_timelimit "15"
set scr_dm_playerrespawndelay "-1"
set scr_dm_numlives "0"
set scr_dm_promode "0"

set scr_sd_scorelimit "12"
set scr_sd_timelimit "2.5"
set scr_sd_playerrespawndelay "-1"
set scr_sd_waverespawndelay "0"
set scr_sd_numlives "1"
set scr_sd_promode "0"
set scr_sd_roundlimit "12"
set scr_sd_winlimit "0"
set scr_sd_roundswitch "3"
set scr_sd_bombtimer "45"
set scr_sd_defusetime "5"
set scr_sd_multibomb "0"
set scr_sd_planttime "5"

set sv_mapRotation "gametype war map mp_afghan map mp_boneyard gametype sd map mp_brecourt gametype war map mp_checkpoint gametype dom map mp_derail gametype war map mp_estate map mp_favela gametype sd map mp_highrise gametype war map mp_invasion map mp_nightshift gametype dm map mp_quarry gametype sd map mp_rundown gametype dom map mp_rust gametype sd map mp_subbase gametype war map mp_terminal map mp_underpass gametype dom map mp_abandon gametype war map mp_compact map mp_complex map mp_crash gametype sd map mp_fuel2 gametype dom map mp_overgrown gametype dm map mp_storm gametype war map mp_strike map mp_trailerpark map mp_vacant"

 

[attachment=0]log.rar[/attachment]

Опубликовано:

after somes test:

 

Deleted this 3 plugins

 

and change my startup commad :

+map_rotate & to +map_rotate

 

server seems to work fine

Will give a better feedback if probleme is solved in 2/3 days

Опубликовано:

getting crash today for same problem, probleme is not solved

Опубликовано:

I have re re re installed my dedicated server on a unbuntu deckstop, always getting crash for the same reason on map change, couldn't find map

tested with chmod 777 chown user or root folder, same error

Опубликовано:

After 1 week of test, i have found the crash problem, so its dlc on linux(windows seems to work fine)

I have deleted all dlc maps from rotation and server have not crash.

 

If i put map manualy with rcon ccommands all work just fine, if i put dlc with maprotation, server will crash.

dlc file downloaded from my steam account or repositorie is the same.

Опубликовано:

Today getting a crash for the same reason -_-

[  47237395] map_rotate...

[  47237395] "sv_mapRotation" is: "gametype war map mp_afghan map mp_derail map mp_estate map mp_favela map mp_highrise map mp_checkpoint map mp_quarry map mp_rundown map mp_rust map mp_boneyard map mp_nightshift map mp_subbase map mp_terminal map mp_underpass map mp_brecourt mp_invasion"

[  47237395] "sv_mapRotationCurrent" is: "gametype koth map mp_invasion"

[  47237395] new gametype: koth
[  47237395] new map: mp_invasion
[  47237417] Error: Can't find map "mp_invasion".
A mod is required for custom maps
[  47237417] no map was found, restarting current mapError: Can't find map "mp_subbase".
A mod is required for custom maps

 

3 install on different linux

Always getting same probleme. Any one have a server on linux and getting no problem ?

Опубликовано:

Its a new plugin with manu admin mod, at the end of map its a random cycle with random gametype, but its not the probleme because before this plugin, i always getting crash without any plugin.

With just the server (clean install + dlc) i have the same crash

Опубликовано:

Fixed the probleme with a virtual machine on my dedicated with a windows, this is a temp fix for prevent linux crash

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