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Опубликовано:

My b3 has that problem as well, I'm guessing it has something to do with MW3 never being setup for b3. !nextmap is supposed to tell you the next map to be played. If you want to go to the next map, use !maprotate.

Опубликовано:
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some question.....

how i can compile scrip? this link?http://fourdeltaone.net/forum/viewtopic.php?f=39&t=10019&sid=8a007dab70898d59d97934ba6cdec9f4 but this say me=You are not authorised to read this forum.

and how i can use scripts.? when i need to copy there?{please say me step by step:D}

Опубликовано:

":1y6dp9gh]some question.....

how i can compile scrip? this link?http://fourdeltaone.net/forum/viewtopic.php?f=39&t=10019&sid=8a007dab70898d59d97934ba6cdec9f4 but this say me=You are not authorised to read this forum.

and how i can use scripts.? when i need to copy there?{please say me step by step:D}

The topic might be in the 'trash' and only 4D1 Staff members can access it.

Anyway to use a script you need to copy the script .dll file to IW5M/scripts/ folder,then add the following line to your server.cfg

loadScript "scriptnamegoeshere.dll"

If you are provided with the Source Code of the script, then you need to compile it with Visual C#, add reference to InfinityScript.dll and then compile it.

Опубликовано:

":2pia7wb3]sory but i have filtering net in my country and so i cant see images.

can u upload images in another uploadcenter? tanx

 

Here are the steps

1) Get the Source Code

2) Open a new "Class Library" Project in Microsoft Visual C# and paste the source code in

rzc.png

3) Add reference to InfinityScript.dll (in your MW3 Directory)

rwa.png

 

8au.png

4) Finally build the .dll

03u.png

Click on "Build Solution"

Then check in this Directory for the .dll file

\Documents\Visual Studio 20XX\Projects\[PROJECT NAME]\[PROJECT NAME]\bin\Release

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