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Опубликовано:

I get bothered by the fact that when you move in CoD4 your gun lowers down especially with the m249 saw.

I mean, all the guns in CoD4 are the best and they look weird when you move (not sprint) like the pistols going a bit into the middle of the screen.

Is there some way to stop your gun lowering down when you move?

Or maybe give it a better bobbing (how your gun moves when you walk like in CoD MW2) animation that maybe may be ported into CoD4.

Example:

Thanks

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Опубликовано:

weapon bob and head bob dvars

bg_viewBobAmplitudeBase "0.16"
bg_viewBobAmplitudeDucked "0.0075
bg_viewBobAmplitudeDuckedAds "0.0075
bg_viewBobAmplitudeProne "0.02
bg_viewBobAmplitudeRoll "1.5"
bg_viewBobAmplitudeSprinting "0.02
bg_viewBobAmplitudeStanding "0.007
bg_viewBobAmplitudeStandingAds "0.007
bg_viewBobLag "0.25"
bg_viewBobMax "8"
bg_viewKickMax "90"
bg_viewKickMin "5"
bg_viewKickRandom "0.4"
bg_viewKickScale "0.2"
bg_weaponBobAmplitudeBase "0.16"
bg_weaponBobAmplitudeDucked "0.045
bg_weaponBobAmplitudeDuckedAds "0"
bg_weaponBobAmplitudeProne "0.02
bg_weaponBobAmplitudeRoll "1.5"
bg_weaponBobAmplitudeSprinting "0.02
bg_weaponBobAmplitudeStanding "0.055
bg_weaponBobAmplitudeStandingAds "0"
bg_weaponBobLag "0.25"
bg_weaponBobMax "8"

 

//note these are in weapon files dont expect these to be dvars :|

 

// standmove > makes the gun go forward like in iw3
standMoveF\0\
standMoveR\0\
standMoveU\-1\

// standrotate > rotate lol.
standRotP\0\
standRotY\0\
standRotR\0\

standMoveMinSpeed\0\
standRotMinSpeed\0\
posMoveRate\6\posRotRate\6\

// ducked movement gun goes forward afaik
duckedMoveF\-1\
duckedMoveR\0\
duckedMoveU\-1\
duckedRotP\0\
duckedRotY\0\
duckedRotR\0\
duckedOfsF\-1\
duckedOfsR\0.8\
duckedOfsU\-1\
duckedMoveMinSpeed\0\
duckedRotMinSpeed\0\
// prone movement gun goes forward afaik
proneMoveF\-160\
proneMoveR\3\
proneMoveU\-120\
proneRotP\0\
proneRotY\300\
proneRotR\-300\
proneOfsF\-2\
proneOfsR\1.5\
proneOfsU\0\

posProneMoveRate\25\
posProneRotRate\30\

proneMoveMinSpeed\0\
proneRotMinSpeed\0\

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