Replacing Killstreak .gsc Files
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Hey all,
I'm sure it's gone under everyone's radar, but I've picked up my interest in modding again, and right now, I'm working on improving my Assault Strike Package mod, which enables killstreak looping and the pointstreak system from MW3. What I'm looking to do now is bring this mod further towards a state of symmetry with the mechanics of MW3. I've toyed around a little bit with 23Furious's new version of "Custom Killstreaks", which you may remember as the full inspiration and base programming for my Specialist Strike Package mod. The new version of Custom Killstreaks features MW3 killstreaks such as the AH-6 Overwatch and Reaper Drone, and they are incredibly well done.
I desperately want to port these new, unique killstreaks into my Assault Strike Package mod, but there are problems. Killstreaks like the Reaper are programmed in their own .gsc files. They are not overwrites of pre-existing killstreak files like _ac130.gsc or _uav.gsc. As a result, simply transplanting these custom .gsc files into my mod will not yield any results. Not to mention, the custom killstreak mod does away with the game's default killstreak coding and implements its own, overwriting that entirely. So as it stands, I have no idea what to do. I face two difficult decisions.
1) Re-invent the wheel and build a NEW Assault Strike Package mod built around Custom Killstreaks v2 like I did for my specialist mod. This would entail the most work, as I'd have to figure out how to redesign a new killstreak looping system that makes killstreak kills only count within their own chain. This would be hard to do because custom killstreaks like the reaper do not have a specified damage signature. When you get a kill with them, they show up as an unknown damage source (skull and crossbones). I have no idea how to classify that damage as damage from a killstreak. Also, the Reaper.gsc file does not assign lifeID's, which are the game's safeguards to ensure killstreak kills only count within their chain. There would be a shit ton of coding involved.
2) This is the option I desperately want to pursue. Overwrite existing killstreak gsc files with the new modded ones and (somehow) get them to work. I truly only want to replace two killstreaks here. One is the Attack Helicopter with the new AH-6 Overwatch and the AC-130 with the Reaper. I've been away from coding for a while, so I'm hoping someone can enlighten me as to how this can be done seamlessly. If you need further information to give me a concrete answer, I'd be happy to expand on my situation as much as you like.
Thanks!