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Опубликовано:

Update3 -------------------------------------------------------------------------------------------------------

 

still need to fix bot's aim. it make heavy load or crash to server.

 

added and fixed features

 

- deploy and kick bot using more safe way to reduce server loads..

 

- more dynamic hud

 

- downgrade bots ability to aim to reduce server loads..

 

Update2 Features ----------------------------------------------------------------------------------------------

 

- Perk upgrading HUD on/off : default counts of upgrading perk are 3. numbers can be changed by edit the scrip at [perk_count = 3]

- Chat notice on/off

 

- Team Challenge on/off : if counted numbers of the Survivors get infected, match will be again automatically. Default count numbers are 4.

- Initial Rematch on/off : if Humans are selected as Initial Infected, match will be restarted automatically.

 

Outline-----------------------------------------------------------------------------------------------

 

this script is focused for Infected mode with BOTs.

A Weapon of BOTs can be changed by DSR setting.

BOTs can aim specific targets. Direction can be changed by edit Main script.

Modified model using mapEdit.

- weapon HUD.

- Perk upgrading HUD

- Chat notice

- Team Challenge

- Initial Rematch

here is demonstration movie clips.

 

 

 

Commands ---------------------------------------------------------------------------------------

 

- Change ADMIN_name to your name in order to deploy bots automatically whenever you connect.

- important Type commands are followings.

[kb] - kick bots all.

[k number] - kick bot[number]

[d bot] - suicide bots all.

[b number] - deploy bots by number manually.

 


Infected.zip (Main.cs )
Attach file contains (maps, dsr, oldrotation.cfg)

The maximum number of allowed characters is 180000.
characters of the Modified script are in limtation.
I attatched the script files below..

 

Credits -------------------------------------------------------------------------------------------------------------

 

Thanks to develpers. Concern with Credits,

MapEdit by DidUknowiPwn / QCZM by THeApadayo / Hide Seek by zxz0O0

Опубликовано:

Love how bots blow themselves up by walking around in circles.

 

Had loads of lulz when you're aiming at one and he's just: fuck it, I'll shoot just this once. 1 sec later, brains all over the place.

Опубликовано:

if i can control player's direction, bots can shot to player's direction.

but I don't know how to set player's direction.

 

if i can bot's direction to South on interval 100, bots can shot to South..

Опубликовано:
if only bots were smart :(

Bots upgraded with aiming targets.

but, they still have lots of needs..^^

try to test uploaded scripts and add more contents for more fun games.

Опубликовано:
how this work &where putting files ?????????/please

 

1. compile scripts.

 

Main and public_static and mapedit are linked each other.

 

compile the scripts in one file.

 

ex) infected.dll (in this dll file, main.cs + static.cs + mapedit.cs are contained.)

 

don't compile these scripts seperately like this... main.dll + static.dll + mapedit.dll

 

2. After compile the file, copy dll files, which you made, to your script folder.

 

In attach1.zip, paste maps files into your script folder. Confirm mapedit to get exact information about how to deal it at script release category.

 

if you want, paste *.dsr files to your players2 folder and apply it to your server.

 

if you want, use attatched oldrotation.cfg for your convienience. Confirm OldRotation to get exact information about how to deal it at script release category.

Опубликовано:

good job. you're learning very fast :)

Опубликовано:
good job. you're learning very fast :)

 

sorry. there are critical errors.

when users are more than 5, server get heavy loads and get slow.

 

i'll upload corrected script.

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