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Опубликовано:

how to do that when I came to the turret was written press F

 

code turret

        private void CreateTurret(Vector3 location, Vector3 angles)
       {
           Entity turret = Call("spawn", "script_model");
           turret.SetField("angles", new Parameter(angles));
           if (angles.Equals(null))
               angles = new Vector3(0f, 90f, 0f);
           turret = Call("spawnTurret", "misc_turret", new Parameter(location), "pavelow_minigun_mp");
           turret.Call("setmodel", "weapon_minigun");
           turret.SetField("angles", angles);
       }

 

 

bdeb5d1913c9.jpg

Опубликовано:

///you help?

Опубликовано:

why you answer pointless comment?

you are so hard to help me?

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