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Server crashes at the end of map rotation

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Опубликовано:

Whenever my server finishes its map rotation it crashes, since there's really not much else to say, here's the info.

 

OS: Linux Centos 6

RAM: 3072mb

CPU: Intel Xeon CPU L5420 @ 2.50ghz

 

Dump file upon crash: http://bit.ly/LiI5hY

 

start.sh

cd /my/server/directory/
wine iw4m.exe -dedicated -console +set party_maxplayers 18 +set net_port 28960 +exec server.cfg +map_rotate +map mp_rust +set rcon_password thisisnotmyrconpassword

Опубликовано:
  • Автор

Ran the server with only 2 maps in the rotation, Rust and Afghan, to my surprise, it didn't crash.

 

So right now I'm running the server with Rust as the first map and Afghan as the last, and every map in between the two to see how it goes.

 

Previously it was mp_terminal as the final map on my rotation, so I guess don't have terminal at the final map on the rotation?

Опубликовано:
Ran the server with only 2 maps in the rotation, Rust and Afghan, to my surprise, it didn't crash.

 

So right now I'm running the server with Rust as the first map and Afghan as the last, and every map in between the two to see how it goes.

 

Previously it was mp_terminal as the final map on my rotation, so I guess don't have terminal at the final map on the rotation?

Try loading mp_terminal in the server and see if it runs/loads correctly, if not then you're FF files may be corrupt.

Опубликовано:
Nope, working great now, even after rounds of mp_terminal, it only seems to crash it if that's the final map on the rotation.

Good to hear, but anyway, an older revision could have caused that.

http://svn.fourdeltaone.net/wsvn/IW4M/? ... 02&peg=102

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