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[RELEASE] MW3 Specialist Mod for aIW(M1)

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I get aIW is dead for now (until NTA works out a legal alternative with Activision), but I did want to share this mod with you guys. If you have the IWNetServer app, you can play this offline with the RSE (RetardedSmarterEnemies) v10 bot mod that I combined with this :) Basically, this mod allows you to experience the Specialist strike package in MW2.

 

Sample gameplay can be found here:

 

In order to switch the perks around, you need to go directly into the .iwd, and navigate the following file path:

 

maps/mp/gametypes/_killstreaks.gsc

 

Then scroll down to the function called "StreakDealer". It will look something like this.

 

streakDealer()
{
self endon("death");

		self.startscore = self.pers["cur_kill_streak"];
		self.killcount = 0;

		ShowKS = self createFontString( "objective", 1 );
		ShowKS setPoint( "RIGHT", "RIGHT", -10, 100 );
		self thread onDeath(ShowKS);

			while(1){
			if(self.killcount != self.pers["cur_kill_streak"] - self.startscore){
			self.killcount = self.pers["cur_kill_streak"] - self.startscore;

				switch(self.pers["cur_kill_streak"]){

				case 2:	self thread dealStreak("Sleight of Hand");		break;
				case 4: 	self thread dealStreak("Cold-Blooded");		break;
				case 6: 	self thread dealStreak("Lightweight");		break;
				case 8: 	self thread dealStreak("Specialist Bonus");		break;
				case 24:	self maps\mp\gametypes\_hud_message::killstreakSplashNotify( "nuke", undefined, "pickup" ); 
						self maps\mp\killstreaks\_killstreaks::giveKillstreak( "nuke", true, true ); break;}}				

			wait 0.05;}
}

 

To change which perks you want to unlock in order (2-4-6 strike chain), just replace the perk names with whatever you want! No console code names necessary! So if I wanted to set up a { (2) Danger Close - (4) Stopping Power - (6) Steady Aim } strike chain, I would just modify the first 3 lines that start with the word "case" to look something like this:

 

				

case 2:	self thread dealStreak("Danger Close");		break;
case 4: 	self thread dealStreak("Stopping Power");		break;
case 6: 	self thread dealStreak("Steady Aim");		break;

 

It's really that simple. :)

 

You can see that the mod behaves exactly like the specialist strike package in MW3. 2 kills = one perk, 4 kills = second perk, 6 kills = third perk, 8 kills = All perks enabled.

 

With this mod, the Specialist Bonus, when achieved, activates all perks with the exception of Bling, OMA, and Last Stand. At 24 kills (since Hardline is activated with the Specialist Bonus), you get a MOAB. The difference is that this MOAB does not kill you or your teammates. It still ends the game however, so it serves as a great bailout option if your team is falling behind and can't make a comeback.

 

As previously stated, Bling, OMA, and Last Stand are not applicable perks. Bling only applies to loadout weapons, so giving it after spawn is pointless. OMA is a loadout-only perk as well, since it replaces secondaries. And Last Stand...well...everyone hates it xD so I guess you could say this mod boycotts it. =P

 

Hardline may become a strike chain option in a future version of this mod if I can figure out how to get it to work. For some reason, it doesn't work to decrease the points required obtain each successive strike chain pointstreak.

 

RSE V10 BOTS INCLUDED!!! In order to support the MW3 pointstreak meter (one of my favorite features of the mod), I had to null out the in-game bot menus. Instead, you'll have to use console commands to play with bots. The important ones you should know are as follows:

 

svr_bots # - This adds "x" number of bots into an active game

 

svr_bots_fill # - This automatically adds x number of bots into a game. Be warned this skips the pre-game countdown, and you'll be a few paces behind when spawning at the start of games.

 

svr_bots_skill # - Numbers 0-3 are all valid difficulty levels. 0 = easy, 1 = regular, 2 = hardened, 3 = veteran

 

svr_bots_streak # - Set this DVAR to 0 to disable bot killstreaks. Set to 1 to re-enable. Default is 1.

 

svr_bots_nuke # - If you don't want bots to be able to get MOABs, set this to 0. Default is 1. I played just recently, and a bot went 35-1 with a MOAB. Do NOT think it's impossible for the wildest things to happen with these guys! They can get YouTube-worthy games sometimes xD lol

 

Alright, enough blabbering, here's the download link! Enjoy!

 

http://www.mediafire.com/?7ijgd4pz6eqbebp

 

I do take a bit of credit for a wee bit of the code, but really, this is a combination of multiple mods. I can't find the author's names, but the guys you should thank are the creators of:

 

RetardedSmarterEnemies v10 - Offline bots FTW

Pre-MW3 Mod for aIW - Pointstreak system and meter

Custom Killstreak Mod - This is what I built this mod on. Many props to whoever came up with it.

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Looks pretty sweet, but there is no need for this until, like you said, NTA comes out with a mod that Activision will allow. (took out legal because ANY MOD is legal...)

 

That's "if" he's continuing it :/

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Looks pretty sweet, but there is no need for this until, like you said, NTA comes out with a mod that Activision will allow. (took out legal because ANY MOD is legal...)

 

That's "if" he's continuing it :/

yeah... "if" ... I hate that word... anytime I here it I replace it with "" so i dont here it.. Sounds better... ie.

If NTA releases it...

my version

NTA releases it...

lol

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I beg your pardon, guys. I should note that the pointstreak meter wouldn't show up unless I nulled out the bot menus, so you'll have to use console commands to activate the RSE bots. I'll add this into the OP, but for those of you already reading this first, the important commands to note for the bots include:

 

svr_bots # - This adds "x" number of bots into an active game

 

svr_bots_fill # - This automatically adds x number of bots into a game. Be warned this skips the pre-game countdown, and you'll be a few paces behind when spawning at the start of games.

 

svr_bots_skill # - Numbers 0-3 are all valid difficulty levels. 0 = easy, 1 = regular, 2 = hardened, 3 = veteran

 

svr_bots_streak # - Set this DVAR to 0 to disable bot killstreaks. Set to 1 to re-enable. Default is 1.

 

svr_bots_nuke # - If you don't want bots to be able to get MOABs, set this to 0. Default is 1. I played just recently, and a bot went 35-1 with a MOAB. Do NOT think it's impossible for the wildest things to happen with these guys lol.

 

That's all I have for now. Enjoy the mod guys!

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This looks awesome! It's just that I can't even open up the aIW MW2 anymore. Can you tell me where I can get the IWNet Server app thing and how to get it working? Sorry for the hassle, i'm a n00b with these things.

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This looks awesome! It's just that I can't even open up the aIW MW2 anymore. Can you tell me where I can get the IWNet Server app thing and how to get it working? Sorry for the hassle, i'm a n00b with these things.

 

This video should tell you everything you need to know. Feel free to let me know if you need help still. :) Good luck :)

 

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