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Revision 4
- added 'call' hooking (Scr_ExecEntThread) - player damage/killed mainly
- fixed Script_PushVector
- extended HudElem properties/methods
- added Notify function to notify other scripts
- added additional script function names (ScrCmd series)
AntiCamp example:
- disabled checking when on objectives
- disabled checking before/after matches
- fixed health regeneration
BOHud example:
- ported version of NoFaTe's _bohud.gsc from IW4.
- will be used in Sharpshooter example 'gametype'
Changes:
Committed by ntauthority on 2012-07-25 - 00:04:46