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[2 Mini Releases] Disable Nuke / Nuke no game end

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Опубликовано:

Hey,

 

here are two mini-releases i want to share with you.

As requested here:

viewtopic.php?f=17&t=7741

 

 

 

The 1st mod disables the nuke completely:

If the player has nuke set as a killstreak,

it will be temporarily set to emp (or ac130 in case emp is already one of his other killstreaks)

---> download the z_svr_nuke_disabled.zip

 

 

 

The 2nd mod changes the nuke, so that it doesnt end the game (TDM and FFA only!) :

Normal nuke call in -> all players die, but game goes on after the nuke exploded.

Multiple nuke calls in one game are possible.

In gametypes other than TDM and FFA the nuke remains untouched and ends the game.

 

The nuke will only kill enemy players by default. You can change that by adding this dvar to your server.cfg:

set scr_nukeAll "1"   //or 0 to kill  enemies only

---> download the z_svr_nuke_nogameend.zip

 

 

Please report any bugs. (I've tested both mods, so there shouldn't be any ;) )

 

Virustotal 1:

https://www.virustotal.com/file/837322e ... 343299345/

 

Virustotal 2:

https://www.virustotal.com/file/793f9a2 ... 343394271/

Опубликовано:
  • Автор

it will be temporarily set to emp (or ac130 in case emp is already one of his other killstreaks)

and if the player have ac130 emp and nuke selected?

 

I am not 100% sure how the game handles it, but you wont get nuke for sure. You will either get two ac130 (one in first and one in 3rd slot) or nothing as 3rd killstreak.

Feel free to test it. I can't atm as i don't have emp unlocked.

 

Anyway i will change it, so that you will get:

 

pavelow

ac130

emp

 

if you have ac130, emp and nuke selected.

 

and

 

pavelow

chopper gunner

emp

 

if you have chopper gunner, emp and nuke selected.

 

 

EDIT: updated the z_svr_nuke_disabled.zip. Thx to nasil2nd for reporting the case i forgot.

Опубликовано:
  • Автор
[mu$":1x2zbt2m]Alright I just tested the one that is Nuke - No game end, and it doesn't work. The map still ends. Also, I was wondering if you do end up fixing this if you could set it so it only kills the other team and not you or your teamMates?

Thanks. :)

Then the mod wasn't loaded at all i guess. Or you are playing a gametype other than TDM and FFA.

I will change so that it only kills the enemy team. ;)

Опубликовано:
Then the mod wasn't loaded at all i guess. Or you are playing a gametype other than TDM and FFA.

I will change so that it only kills the enemy team. ;)

 

I just followed what you have posted above:

 

extract .zip and put the .iwd in your servers m2demo or main folder I had mine extracted to the main folder of my server. Is there anything special other than that in which you think I should do?

Опубликовано:
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[mu$":2nniqvo2]

I had mine extracted to the main folder of my server. Is there anything special other than that in which you think I should do?

 

Try to put it in m2demo then. ;)

 

Anyway i have updated the "no gameend" one.

 

Implemented a dvar scr_nukeAll, so you can set if all players should get killed when the nuke comes in, or just the enemy team (all enemies, not the player who called the nuke in FFA).

Its 0 by default, so only the enemy players will die.

 

You can change it by setting this in your server.cfg:

 

set scr_nukeAll "1"   //or 0 to kill  enemies only

  • 4 weeks later...

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