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http://riphevnshouse.enjin.com/forum/m/ ... lack-ops-2
I created this thread on my clans forum....
Black ops 2 could be ONE of the best FPS of 2012.
Here are some confirmed perks,weapons and attachments.There will sadly be no pro perks
.
*There are still missing and unconfirmed weapons,attachments and perks
Perks:
TIER 1:
Flak Jacket : Take less explosive damage.(Blastshield)
Ghost : Cannot be detected by enemy UAVs while moving.
Blind Eye : Unaffected by AI-controlled perks.
Hardline : Receive bonus score points.(No longer point streaks)
Lightweight : Move faster, take no damage from falling.
TIER 2:
Hard-wired : Immune to counter-UAV and enemy EMPs.(BULLSHIT)
Scavenger : Replenish ammo and grenades from fallen enemies.
Cold-blooded : Resistance to targeting systems including Dual Band, Target Finder, Sensor Grenades and player-controlled aircraft.(Assassin)
Toughness : Flinch less when shot.(Focus proficiency)
Fast Hands : Swap grenades faster, use grenades and equipment faster, and safely throw back frag grenades.(Pro ability of quickdraw)
TIER 3
Engineer : Show enemy equipment in the world, delay explosives and re-roll and booby trap care packages.(Sitrep,Pro ability of Stalker, and Pro ability of Hacker from black ops 1)
Dead Silence : Move silently.
Extreme Conditioning : Sprint for a longer duration.
Tactical Mask : Reduce the effect of flash, concussion and shock charges.
Awareness : Enemy movements are easier to hear.(Pro ability of Sitrep)
Dexterity : Climb ladders and mantle over objects faster, recover from melee faster and aim faster after sprinting.(Pro ability of Extreme Conditioning, Quickdraw and Melee proficiency)OP
WEAPONS:
Primary Weapons:
Assault Rifles:
AN-94
AK47
FN FAL
GALIL
TYPE-25
TYPE-95
SCAR-H
M4A1
M16
M8A1(XM-8)
*TAR-21*
Sniper Rifles:
AS50
SVU-AS
BALLISTA
DSR 50
STORM PSR
Sub-Machine Guns:
CHICOM QCB
PDW-57
MP7(facedesk)
UZI
Vector K10
Skorpion EVO 3
MSMC
Shotguns:
KSG
Seiga 12
R870-MCS
M1216
Spas-12
Model 1100
Light-Machine Guns:
LSAT
QBB-LSW
MK 48
Secondary Weapons:
Pistols:
KAP-40
M1911
RAGING JUDGE
KRISS KARD
Tac-45
Executioner
u23-R
Launchers:
RPG(WOOOOOOOT)
FHJ-18 AA
MM-1
SMAW
*NO MACHINE PISTOLS
ATTACHMENTS:
Primary Attachments:
Reflex Scope(Reddot sight)
ACOG
Target Finder(Outlines enemy through your scope like an ac130,reaper,etc.)
Hybrid Optic(HAMR or Hybrid Sight)
Suppresser
Fast Mag(Replaces SOH,since it will not be returning
)
Adjustable Stock(Maybe allows you to run faster or longer but decreases or increases your accuracy)
Quickdraw(?)
Grenade Scanner(?)
Millimeter Scanner*(Works like the heartbeat sensor,sends out pulses that let you see through walls but only at the targeted area)
Grenade Launcher(facedesk)
Select Fire(Semi-Auto, Burst and Full-Auto)
FMJ(Impact proficiency)
Extended Clip
Secondary Attachments:
Reflex(reddot sight)
Suppressor
Extended Clip
Fast Mag(Replaces SOH,since it will not be returning
)
FMJ(Impact proficiency)
Dual Wield
Laser Sight(Like the mw2 laser sight)
ZOMBIES
Confirmed Info about Black ops 2 zombies:
- 8 player Co-op and 4 Vs 4 Team matches.
- Maps will be bigger.
*and thats about it for now.
*CREATE-A-CLASS*
-Killstreaks are no longer assigned to a particular class.
-New Pick 10 system. You have 10 points to use on whatever you want.
-You dont have to pick a secondary weapon if you dont want to. Pick anything you want using wildcards:
Wild cards allow you to use one of 10 points to bend the rules. You can use it to have 3 attachments, etc.
Wild Cards:
Primary Gunfighter — Allows a 3rd attachment for the primary weapon.
Secondary Gunfighter — Allows a 2nd attachment for the secondary weapon.
Overkill — Take a primary weapon as your secondary weapon.
Danger Close — Take a second Lethal.
Perk 1 Greed — Take a second Perk 1.
Perk 2 Greed — Take a second Perk 2.
Perk 3 Greed — Take a second Perk 3.
Tactician — Take a Tactical grenade in place of your lethal Grenade.
*KILLSTREAKS*
*Killstreaks will no longer be per kill,capture etc.
*Assist count towards your point streak(no perk needed)
*Killstreaks will work by points. ex. Suppose you are playing CTF and you have the flag you get 150 for capping and 150 for returning the flag to home base, so the points you just earned for capping and returning the flag are equivalent to 3 kills(300 points) now lets say you got 2 kills on your way back to home base each kill is worth 200 points(x2 for having the flag,regular kills are only worth 100 points)...so the 300 from capping and returning the flag PLUS the 400 from the 2 kills are equivalent to 6 kills(600 points)...i hope you understood,if you do not,just ask me on skype.
-RCC - 325 points - A remote-controlled car packed with explosives.(RC-XD)
-UAV - 375 points - Shows enemies on the mini-map.
-Hunter Killer — 400 points — Airborne drone that seeks out and destroys a nearby target.
-Care Package — 450 points — Air drop a random Scorestreak.
-Counter-UAV — 475 points — Temporarily disables enemy radar.
-Guardian — 500 points — Projects microwave field which stuns and impairs enemies.
-Hellstorm Missile — 525 points — An air-to-surface missile which can be scattered into a cluster bomb while falling.(Shotgun pred?)
-Lightning Strike — 550 points — Launch a coordinated lightning strike on three locations.(Mortar strike)
-Death Machine — 600 points — Your own personal handheld mini-gun.
-Sentry Gun — 650 points — An automatic sentry gun which can be remote-controlled.
-War Machine — 700 points — Grenade launcher with rapid, semi-automatic firing.(-Dragonfire — 725 points — Remote-controlled quad-rotor with lightweight machine gun.
-AGR — 800 points — Air drop an autonomous ground robot that searches for and destroys enemies and can be remote controlled.
-Stealth Chopper — 850 points — Call in a stealth helicopter which does not appear on the enemy’s mini-map.(Stealthy pavelow)
-Orbital VSAT — 900 points — Shows both enemy position and direction on the mini-map, cannot be shot down.(SR-71)
-Escort Drone — 1000 points — Get personal air support from an escort drone.(AH-6 Overwatch)
-Warthog — 1025 points — Jet aircraft that provides close air support with several strafe runs.
-EMP Systems — 1050 points — Temporarily disables enemy electronics.
-Lodestar — 1150 points — Lase missile targets remotely from the Lodestar.
-VTOL Warship — 1200 points — Be the gunner of a powerful VTOL Warship.(Osprey Gunner)
-Canine Unit — 1275 points — Attack dogs that hunt down the enemy.
-Swarm — 1400 points — Call in a swarm of lethal Hunter Killer drones that search and destroy enemies.(Like dogs but more effective)