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-MGM-KrlzGmz

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  1. тему ответил в Argus пользователя -MGM-KrlzGmz в IW4M
    [US][DEDI][MGM]MachineGun Mafia Servers [WEB] = http://clanmgm.net [TS3] = ts.clanmgm.net [MGM] - TDM - Best Maps [iP] = 192.210.216.10:28960 [iNFO] 1. Gametype = Team DeathMatch. 2. Rotation = Skidrow, Favela, Terminal and Subbase. 3. Location = US-West - Los Angeles, CA [MGM] - S&D - Skidrow - 24/7 [iP] = 192.210.216.10:28961 [iNFO] 1. Gametype = Search & Destroy. 2. Rotation = Skidrow all day. 3. Location = US-West - Los Angeles, CA [MGM] - DOM - Best Maps [iP] = 192.210.216.10:28962 [iNFO] 1. Gametype = Domination. 2. Rotation = Skidrow, Favela, Terminal and Subbase. 3. Location = US-West - Los Angeles, CA [ADMINS] = Phantom - KrlzGmz - Frost - Hunter All Servers Include: [MODS] 1. FPS Boost 2. Suicide Killcam 3. Gold Deagle Enabled* 4. Red Hitmarker/Ping bars 5. Flying Spawn Animation 6. Removed Tubes/Launchers/Martyr/Last Stand 7. Pick Up Clays/C4 8. Vote Map/Gametype Change. *Join a ProMod server, make a Gold Deagle class, it will override your 10th class, then you can leave the server and edit that class to your likings leaving Gold Deagle intact. It is by default blocked on server scripts, but can be re-enabled by adding 1 line of code.
  2. тему ответил в -MGM-KrlzGmz пользователя -MGM-KrlzGmz в Mods
    There are 1190 weapon files .__.
  3. тему добавил -MGM-KrlzGmz в Mods
    As far as I know, there are 2 reload animations: 1. When the weapon still has 1 bullet in the chamber and you reload, the animation simply plays a mag switch. 2. When the weapon chamber is empty, the animation proceeds to change mag and then cock the weapon. Now to the question, is there a command to call those animations? I'm making a mod, and I would like call the 2nd Reload Animation on player spawn even when the weapon would be fully loaded and chambered.

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