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AnkhWest

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  1. тему ответил в DidUknowiPwn пользователя AnkhWest в IW5M
    Yeah i do host it on my pc. Asked my friends, cant find it on server list, but we were able to play couple of maps, if they have ip to connect with console. Idk why its not on server list, but it is enough for me and my friends to play on. Ty MAGIC, without your help i wouldn't be able to set it up for months
  2. тему ответил в DidUknowiPwn пользователя AnkhWest в IW5M
    Thank you a lot Magic, now it runs. I feel so stupid for missing that. I now have a following problem, server runs like this: Welcome to IW5M r29. http://fourdeltaone.net/ for help and support Loading fastfile code_pre_gfx_mp Loading fastfile localized_code_pre_gfx_mp Loading fastfile code_post_gfx_mp Loading fastfile localized_code_post_gfx_mp Loading fastfile patch_mp Loading fastfile dlc2_ui_mp Loading fastfile dlc1_ui_mp Loading fastfile common_mp Loading fastfile localized_common_mp Connecting to online services.... Connected to online services. net_port is write protected. Executing server config "server.cfg" Succeeded reading from default.dspl Loaded 5 map entries Loading DSR "TDEF_default.dsr"... Loading Succeeded for DSR "TDEF_default.dsr" ----------------------------------- Spawning server on map mp_bootleg and gametype tdef Initializing Steam Game Server: game port 27015, auth port 8766, query port 27017, gamedir modernwarfare3, version 1.0.0.0 Steam Game Server initialized as Internet Server. Steam Master Servers found (1). Server will be Internet Server listed. Loading fastfile patch_mp_bootleg Loading fastfile mp_bootleg [scriptLoader] Loading script GameLog v1.1.0.29 [scriptLoader] Loading script TestScript v1.1.0.29 Spawn server (mp_bootleg, tdef) complete. ----------------------------------- problem is it says it will be internet listed but i can't find it anywhere on server list
  3. тему ответил в DidUknowiPwn пользователя AnkhWest в IW5M
    yeah i did srry didn't seen that i didn't post that too i run it with this: "G:\Program Files\Call of Duty- Modern Warfare 3\iw5mp_server.exe" +set net_queryPort 27015 +set net_port 27016 +set net_masterServerPort 27017 +set sv_config "server.cfg" +start_map_rotate
  4. тему ответил в DidUknowiPwn пользователя AnkhWest в IW5M
    I need help, tried to run server on pc, looked around, have no idea what is the problem, i run the server but it says: version 1.9.461 Connecting to online services........... Connected to online services. Executing server config "server.cfg" Succeeded reading from default.dspl Loaded 5 map entries Loading DSR "TDEF_default.dsr"... Loading Succeeded for DSR "TDEF_default.dsr" ----------------------------------- Spawning map: mp_mogadishu, gametype tdef Initializing Steam Game Server: game port 27015, auth port 8766, query port 27017, gamedir modernwarfare3, version 1.0.0.1 Steam Game Server initialized as Internet Server. No Steam Master Servers found. Server will LAN visible only. Steam Game Server connected. Local IP 192.168.1.100, Public IP 77.238.218.129, Game Port 27015 Steam Game Server is VAC Secure Spawn map (mp_mogadishu, tdef) complete. Here is server cfg: // Modern Warfare 3 Server Configuration ////////////////////////////////////////////////////////// // Server command-line parameters (this section is for documentation only) // Specify server configuration file (this file) //+set sv_config "filename" (default "server.cfg") // Specify server visibility (1 = LAN, 2 = Internet (default) ) //+set dedicated 2 // Open game port (Steam-visible server game port) //+set net_queryPort 27014 // Secure game port //+set net_port 27015 // Steam authentication port //+set net_authPort 8766 // Steam master server (server browser) port //+set net_masterServerPort 27016 ////////////////////////////////////////////////////////// // Server.cfg-configurable settings // Server host name. This should always be set by the server admin. seta sv_hostname "AnkhWest DOW" // Dedicated server play list (DSPL) specifying server map rotation. // Valid game options are controlled via DSR (dedicated server recipe) specified in the DSPL. seta sv_maprotation "default" // Maximum number of clients that may connect to this server (range 1-18) seta sv_maxclients 6 // Server password. If set, users will be prompted on join attempt. seta g_password "" // Maximum number of private clients allowed on the server (range 0-18 (clamped to sv_maxclients) ) seta sv_privateClients 0 // Password for the private slots on this server. If set, users will be prompted on join attempt. // Users providing this password will have access to all slots. // Users providing an incorrect password will have access to the (sv_maxClients - sv_privateClients) public slots. seta sv_privatePassword "" // Remote console password. If set, users will have access to a remote console, allowing server administration from a connected client. seta rcon_password "" // Server voice chat configuration ( 0 = "No Chat", 1 = "Free Chat", 2 = "Team Chat" (default) ) seta sv_voice 2 // Toggle voting for [player kick/map restart/next map] (0 or 1 (default) ) seta g_allowVote 1 // Toggle allowing dead players to chat with living players (0 (default) or 1) seta g_deadChat 0 // Time in seconds before the server will kick a user for inactivity (range 0 - 10000) seta g_inactivity 120 // Time in seconds for a player temporary ban (on kick/tempban) (range 0 - 3600) seta sv_kickBanTime 300 // Toggle flood protection (throttling of user commands - should be enabled for non-password-protected Internet servers) (0 or 1 (default)) seta sv_floodProtect 1 So basically it runs for LAN, want to have some for my friends and me, I read about port forwarding and all that things, i forwarded all ports from 27000-27050, 8766, 3074, still the same thing happens. Ty in advance for help PC. my router is, TL-WR941N TP-Link, but i think that is not a problem.

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