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Error Error Error HELP!
doubt it
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Retarded (Smart) Enemies V10 (AKA RSEv10)
thanks kelso
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Retarded (Smart) Enemies V10 (AKA RSEv10)
sorry to hear could be a false positive or maybe something else on your computer triggered the detection.mine didn't come up with a virus.can anyone else confirm it has a virus,if so i'll remove the download.
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Custom Modding and GSC Support
Mind explaining this playlist.info you speak of,sounds like you have a few bright ideas,mind sharing them?
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Retarded (Smart) Enemies V10 (AKA RSEv10)
::::::::::::::::::::::::::::::::::::::: :> RSEv10 Created By: tinkie101 <: ::::::::::::::::::::::::::::::::::::::: http://www.mediafire.com/?3y2gz2xc8xd2kyg This is a Multiplayer Bot Mod for Call of Duty Modern Warfare 2.( enemies to play against, NOT A HACK to help you cheat! ) Enjoy! Hope you like it. Feel free to use the code, just give credit were credit is due! Please tell your friends about this. *Use this at your own risk i am in no way responsible for anything that happens to you or your pc while using this. Instructions(this is for latest IW4M version only!) ------------------------------------------------------------------- 1. Extract the rar file.(if you read this you probably already did this).(Don't rename any of the files or folders unless you know what your doing) 2. Copy and paste the folder "RSE" into your Call of Duty MW2 IW4M\main folder. (if the mod won't load because another iwd. file is being loaded then add z_ before the mod name so it will load,if all else fails it may also work in the mods folder,if the mods folder doesn't exist create one,if you use the mods folder do not add z_ before the mod name) 3. Run Call of Duty MW2 IW4M. 4. Go into the private match menu and setup a game to your liking. 5. Start the Match ( if there isn't text in the top right corner after you spawned then you didn't load the mod correctly ). 7. HOW TO ADD BOTS : (Dedicated Servers,You can add bots only by being the host.) Open RSE.iwd with WinRAR and browse the folders for the file _rank.gsc open it in notepad and scroll down till you see these entries (*replace # with the number or name you want to set it to.) *svr_bots # (sets the amount of bots to join) *svr_bots_fill # (set this to how many players you want to have in the game, eg. if you set it to 10 and 5 players are in the game , then 5 bots will be added. If a player then leaves another bot will be added) *svr_bots_skill # (sets the bots difficulty. 1 = easy; 2 = medium (default); 3 = hard; * svr_bots_team # (sets the team that the next bots will join. can be autoassign, axis, allies ) * svr_bots_streak # (sets if bots use killstreaks. 0 = no, 1 = yes) * svr_bots_nuke # (if killstreaks are on you can set if they can get/use nuke. 0 = no nuke, 1 = they can get nuke(17 kills)) * svr_bots_wep_menu # (This gives the players a weapons menu they can use once every time they respawn, 0 = off(default), 1 = on) change these entries to your liking and have fun. 8. Enjoy! (Manually Adding Bots) 1.Minimize to console and type svr_bots # ( replace # with a number of bots ) 2.Minimize to console and type svr_bots_fill # (replace the # with the number of players you want in the game, if it is set to 10 and there are 4 players then 6 bots will be added ) * When you spawn you can add 1 bot by pressing actionslot 1 (Default N). * or you can press actionslot 2 (Default 5) for the bots menu and follow instructions there to add bots. (Manually Adding Mods) Minimize to console and type this in "fs_game mods/'yourmodfoldersname'; vid_restart" ( without the "")(or type map_restart instead of vid_restart if your using the console in-game ) You can also change the bots setting by the bots menu that only the host has. Press actionslot 2 (Default 5) in game for the menu. (To open the weapons menu once the host set it to 1 you need to go to "Options" then "Controls" then "Look", Then at the bottom you will see a "Center View" this is the button you will use to open the weapons menu (mine is set to , The default for this button is unbound so you will have to set it to something) ::::::::::::::::::::::::::: ::Bots Features & Info:: ::::::::::::::::::::::::::: Computer A.I bots to play against in Call of duty Modern Warfare 2 IW4M. * Bots Follow WAYPOINTS!!, which means that they walk all over the map. * Bots play different game types. *You can set how many bots to join. *They Aim and shoot ( or nade ) at other players including other bots. *They have infinite ammo. *They can go into crouch sometimes. *They can be flashed and stunned. *They have perks and death streaks.(steady aim, stopping power, slight of hand). *They use KILLSTREAKS! *They use a random weapon every time they respawn. *They have a chance to throw a stun, flash, semtex, frag or plant a claymore. *They will throw a knife at a player that is close enough to stab(this is my version of a stab, as there is no knife i can give them as a weapon that i know of). *They all get a random level with a random prestige. *Bots get a Random Title with a Random Emblem. *Bots use quick messages like in cod 4. ( the commands you could of given like : follow me, or Enemy spotted) *They now "Chat", to make it look more human. * anti-stuck feature for the bots. * Bots have a More realistic aimbot. *You can now set a Bots Autofill Dvar ( svr_bots_fill # ) lets say you set it to 4, then the game will add bots every time that there is less then 4 players in the game. *Bots now play more gametypes. CTF, SAB, S&D is added. *New way to load waypoints. *New Bot Menu for the host. you can now add 5 or 10 bots with it, and set the difficulty of the bots, the team that the bots will join, kilstreaks on or off and nuke on or off, from the menu. no more minimizing to console. ( if you aren't in the menu you can still add 1 bot using actionsol 2 ) *Bots won't shoot you when you are in the bot or weapons menu. *Bots now use all weapons and random attachement to the guns, even on guns that isn't possible for humans, like a pistol with a scope *And some more minor changes to inprove the bots general performance. Maps that are Waypointed ( that the bots can play in ) : *All maps are Waypointed. *All maps are Playable! ********************************************************** :::::::::::::::::::: ::KNOWN BUGS :: :::::::::::::::::::: DO NOT PUT THE WORD "bot" AT THE BEGINNING OF YOUR NAME! the game will think that you are a bot. * Bots slide instead of walking/running,their feet move when they aim down the sights and you have testclients_domove enabled.(change testclients_domove from 0 to 1 located in RSE.iwd/maps/mp/gametypes/_rank) * Bots do sometimes go up in the air, but they get back on the ground after a while. * Bots WILL sometimes end up or go through places that they aren't suppose to! * Majar lag may occur in certain maps (randomly) , this is if there is a problem in the waypoint links. * After using a ac130 they sometimes go funny and shoot with a weapon that they don't have and go through everything ( this is fixed after they die one time ). * They do sometimes do nothing after they spawned, but the anti-stuck feature kills them and then they reset. * They do sometimes end up with a gun in their hands but then for some reason if they shoot it, it is a difrent guns sound and shooting style. Enjoy. CREDITS: -Tinkie101 -CraigChrist8239 -noLife -Darkfirebird -GuysUnderMeSuck -P. Ness -WhYNoT -K Bizzle -The-Unkn0wn -c0r3 -jag272 -Gamma92 -ABiliTy -Entire Pezbots Team THANKS EVERYONE
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Custom Modding and GSC Support
Here you go. This is the Map Rotation Mod (rotate.gsc + _rank.gsc + _gamelogic.gsc) http://www.mediafire.com/?orzp9lbl31ecrdr http://www.mediafire.com/?rycx4xequim592k http://www.mediafire.com/?jer918q92tkyb34 This is the RSEv10 (_rank.gsc in case you need it) http://www.mediafire.com/?mcmv1yj6fixcpoi thanks for your help.
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Custom Modding and GSC Support
Hi I'm trying to merge the map rotation mod with the RSEv10 mod and I come up with this error.Any idea what the case may be? All help would be appreciated. File Handles: handle 1: console_mp.log ---------------------- 63712 files in iwd files ------- Game Initialization ------- gamename: IW4 gamedate: Jan 14 2010 Error: Could not load weapon "none". Loading script scripts/rotate.gsc... Script scripts/rotate.gsc loaded successfully. Loading script handle scripts/rotate::init()... Script handle scripts/rotate::init() loaded successfully. Loading script scripts/_rank.gsc... Error: Could not load rawfile "rotate.gsc". ******* script compile error ******* Howdy there, fella' - it seems you made a mistake! Error: Could not find script 'rotate' at file scripts/_rank.gsc, line 83: level thread rotate::initConnect(); *
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Custom Modding and GSC Support
I have multiple .gsc files in this mod i'm trying to merge.Do I put all of them in the scripts folder? I can't seem to get the two mods to run at the same time.
DthBlms5919
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