Перейти к содержимому
View in the app

A better way to browse. Learn more.

Zloplay community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

net_

Игрок
  • Зарегистрирован

  • Посещение

  1. тему ответил в banz пользователя net_ в Mods
  2. тему ответил в banz пользователя net_ в Mods
  3. тему ответил в banz пользователя net_ в Mods
  4. тему ответил в banz пользователя net_ в Mods
  5. тему ответил в banz пользователя net_ в Mods
  6. тему ответил в banz пользователя net_ в Mods
  7. тему ответил в banz пользователя net_ в Mods
  8. тему ответил в banz пользователя net_ в Mods
  9. тему ответил в banz пользователя net_ в Mods
  10. server.cfg нашего клана: set fs_game mods/promodv3.2 set privateMatch_serverPassword "" // game password, leave empty for a public game set scr_game_spectatetype "1" // 0 = spettatore fermo, 1 = spettatore squadra, 2 = spettatore tutti set scr_teambalance "1" //ALTERREVOLUTION //set masterServerName "master.alterrev.net" //aiw_secure 0 // QUERY INFORMATION set sv_hostname "^2T^7|^1s* ^2'Promod 3.2' ^1[Public]" sets _Website "gamershost.it" sets _Location "Italy" // NON-GAMEPLAY CONFIGURATION set rcon_password "" // password for rcon, empty = disabled set sv_maxPing "160" // maximum ping, any higher and players will get kicked set g_inactivity "40" // time in seconds before a player gets kicked if not moving set g_inactivitySpectator "300" // time in seconds before a spectator gets kicked set g_log "games_mp.log" // game log file set sv_maxclients "16" set sv_sayName "^2T^7|^1s* ^7Clan" // name server-side 'say' commands show up as //set sv_privateClients "0" //private slot //BOT set g_logSync "1" // 1 = always flush games_mp.log, 0 = only flush on game end set logfile "1" set sv_log_damage "1" // BASE GAME CONFIGURATION set scr_thirdperson "0" // third-person mode set scr_game_hardpoints "1" // killstreaks, 1 = on set scr_game_perks "1" // perks, obviously set scr_game_allowkillcam "1" // 1 = allow, 0 = disallow set scr_diehard "0" // die-hard mode // HARDCORE CONFIGURATION //set g_hardcore "1" //set ui_hud_hardcore "1" //set scr_hardcore "1" //set scr_player_maxhealth "30" //set scr_team_fftype "1" // 1 = on, 2 = reflect, 3 = shared //set scr_player_healthregentime "0" // GAMETYPE CONFIGURATION set g_gametype "sd" // Default gametype used when the gametype is not specified in the map rotation // TEAM DEATHMATCH CONFIGURATION set scr_war_scorelimit "15000" set scr_war_timelimit "15" // timelimit, in minutes set scr_war_playerrespawndelay "-1" // -1 is no respawn delay, 0 is automatic, > 0 is X seconds set scr_war_waverespawndelay "0" // wave spawning, might be more 'tactical' set scr_war_numlives "0" // number of lives set scr_war_promode "0" // unknown set scr_war_roundlimit "1" // maximum amount of rounds set scr_war_winlimit "1" // amount of wins needed to win a round-based game // DEMOLITION CONFIGURATION //set scr_dd_scorelimit "1" set scr_dd_timelimit "6" // timelimit, in minutes set scr_dd_playerrespawndelay "-1" // -1 is no respawn delay, 0 is automatic, > 0 is X seconds set scr_dd_waverespawndelay "0" // wave spawning, might be more 'tactical' set scr_dd_numlives "0" // number of lives set scr_dd_promode "0" // unknown set scr_dd_roundlimit "0" // maximum amount of rounds, 0 is 'until someone wins' set scr_dd_winlimit "2" // amount of wins needed to win a round-based game set scr_dd_roundswitch "1" // after X rounds, switch sides? set scr_dd_bombtimer "45" set scr_dd_defusetime "5" set scr_dd_multibomb "0" // allow multiple people to 'have the bomb'? set scr_dd_planttime "5" // DOMINATION CONFIGURATION set scr_dom_scorelimit "200" set scr_dom_timelimit "15" // timelimit, in minutes set scr_dom_playerrespawndelay "-1" // -1 is no respawn delay, 0 is automatic, > 0 is X seconds set scr_dom_waverespawndelay "0" // wave spawning, might be more 'tactical' set scr_dom_numlives "0" // number of lives set scr_dom_promode "0" // unknown set scr_dom_roundlimit "1" // maximum amount of rounds set scr_dom_winlimit "1" // amount of wins needed to win a round-based game // FREE FOR ALL CONFIGURATION set scr_dm_scorelimit "3000" set scr_dm_timelimit "15" // timelimit, in minutes set scr_dm_playerrespawndelay "-1" // -1 is no respawn delay, 0 is automatic, > 0 is X seconds set scr_dm_numlives "0" // number of lives set scr_dm_promode "0" // unknown // SEARCH & DESTROY CONFIGURATION set scr_sd_scorelimit "1" set scr_sd_timelimit "2.15" // timelimit, in minutes set scr_sd_playerrespawndelay "0" // -1 is no respawn delay, 0 is automatic and promod default, > 0 is X seconds set scr_sd_waverespawndelay "5" // wave spawning, might be more 'tactical' set scr_sd_numlives "1" // number of lives set scr_sd_promode "0" // unknown set scr_sd_roundlimit "" // maximum amount of rounds, 0 is 'until someone wins' set scr_sd_winlimit "12" // amount of wins needed to win a round-based game set scr_sd_roundswitch "3" // after X rounds, switch sides? set scr_sd_bombtimer "45" set scr_sd_defusetime "7" set scr_sd_multibomb "0" // allow multiple people to 'have the bomb'? set scr_sd_planttime "5" //v3.2 WAR set promod_mode "match_mr12" set promod_allow_wbhitmarker "1" set promod_allow_winningkc "1" set promod_allow_scopedelay "0" set promod_strat_length "5.0" set promod_allow_strattime "1" set promod_allow_readyup "1" set promod_allow_timeout "1" set class_assault_limit "0" set class_specops_limit "5" set class_demolitions_limit "2" set class_sniper_limit "2" set class_assault_allowdrop "1" set class_specops_allowdrop "1" set class_demolitions_allowdrop "0" set class_sniper_allowdrop "1" set scr_game_matchstarttime "20" set scr_sd_waverespawndelay "5" set sv_network_fps "1000" set com_maxfps "125" set cl_maxpackets "100" set cl_packetdup "1" set snaps "30" set gc_fov "80" //MAP ROTATION sv_mapRotation "gametype sd map mp_crash gametype sd map mp_favela gametype sd map mp_highrise gametype sd map mp_invasion gametype sd map mp_checkpoint gametype sd map mp_nightshift gametype sd map mp_subbase gametype sd map mp_terminal gametype sd map mp_compact gametype sd map mp_strike gametype sd map mp_vacant gametype sd map mp_complex " перезапустил сервер, но раунды начинаются без времени ожидания
  11. не пашет ._.
  12. Нашел в .gsc файле вот эту команду: setDvar( "scr_sd_waverespawndelay", 0 ); // [0->] (seconds) не эта ли команда?
  13. Поивет всем подскажите пожалуйста, какой командой РјРѕР¶РЅРѕ выставить время РІ начале КАЖДОГО раунда (например 5 сек)? РЈ нас просто РЅР° сервере стоит Promod v3.2 Рё РЅРµ всегда успеваем поменять РѕСЂСѓР¶РёРµ между раундами (РґР° Рё пострелять РёР· дигла СЃ бесконечными патронами хочется :Р ). Р? РєСѓРґР° СЏ должен вставить эту команду, РІ server.cfg или РІВ .gsc файл который находится РІ z_custom_ruleset.iwd архиве находящийся РІ папке СЃ promodv3.2.iwd?

Важная информация

Используя этот сайт, вы соглашаетесь Условия использования.

Account

Navigation

Поиск

Поиск

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.