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Опубликовано:

Why if I open my server, it tells me that everything is fine, It load the map, the gameplay, everything, but when I go to the server list I can not find?

I did everything, open ports, allowed the connection to the program, etc.

 

 

that is what appened to console when i open it

 

Welcome to IW5M r21.

http://fourdeltaone.net/ for help and support :)

Connecting to online services....

Connected to online services.

Executing server config "server.cfg"

Succeeded reading from default.dspl

Loaded 2 map entries

Loading DSR "TDM_default.dsr"...

Loading Succeeded for DSR "TDM_default.dsr"

-----------------------------------

Spawning map: mp_underground, gametype war

Initializing Steam Game Server: game port 27015, auth port 8766, query port 27017, gamedir modernwarfare3, version 1.0.0.0

Steam Game Server initialized as Internet Server.

Steam Master Servers found (1). Server will be Internet Server listed.

[scriptLoader] Loading script GameLog

Spawn map (mp_underground, war) complete.

-----------------------------------

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Опубликовано:
However, I wonder if some T's are using some workaround, or perhaps that (if any), can be applied in our Network Topology?

consumer routers are too closed to allow you to directly manipulate the internal firewall rules applied in whatever underlying embedded OS they run

 

Yeah and let alone an ADSL modem, which I have :?

 

I was trying for NAT -- Port Triggering for 27015, but I wonder that might help.

 

The only thing you can try is to enable a DMZ host on your router.

 

I tried that also, but didnot let it continue. DMZs make your Network prone to attacks.

 

I was going through these articles to understand more; in between the replies.

 

http://opensimulator.org/wiki/NAT_Loopback_Routers

http://forum.wegotserved.com/index.php/ ... d-routers/

 

Edit: I tried some workaround from this-> http://www.dyndns.co...onnections.html as well, but didnt get it.

Опубликовано:
The only thing you can try is to enable a DMZ host on your router.

 

I tried that also, but didnot let it continue. DMZs make your Network prone to attacks.

DMZs don't, but a DMZ wouldn't even help in this case. Setting a system as exposed host might expose that system if it's running outdated Windows versions or outdated server software, but with a proper firewall (which includes the Windows firewall) there should be no issues in such.

 

And even then, exposed hosts don't help with broken routing.

Опубликовано:
The only thing you can try is to enable a DMZ host on your router.

 

I tried that also, but didnot let it continue. DMZs make your Network prone to attacks.

DMZs don't, but a DMZ wouldn't even help in this case. Setting a system as exposed host might expose that system if it's running outdated Windows versions or outdated server software, but with a proper firewall (which includes the Windows firewall) there should be no issues in such.

 

And even then, exposed hosts don't help with broken routing.

 

I was earlier wondering, if we can do it by installing second network card, with external IP and then bridging both. But I dont think, that will help. An exact loopback is what is required, in this case.

 

Thank you NTA/Paulofonta for giving your time on this discussion. I am beginning to realize, my logic sense has greatly gone down now. ;p

 

PS: Actually with T's I meant...'God..forget it.

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