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Custom Maps

Hi guys, when a server tryes to load a custom map (oilrig, Prypiat,...) i get an "Unrecoverable error" from directX. It happens even when i try to load them by console on my own. What to do? Thanks.

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Make sure you dont have anything else using DirectX or anything 3D running.

Make sure you have enough ram. Custom Maps on certain settings take around 4gb of ram (In most cases)

  • 2 weeks later...
  • Author

I actually have 4 gb of ram ad i'm already running texture on automatic.

Oh, another issue, when a server changes map, my Directx encounter an unrecoverable error, and i've yet update it with the links provided in Common errors

hmm, i think its to do with ram, because i only get this error when i play with bots (which obviously take alot of ram) and my direct-x is defiantly up to date.

I was having that issue when I had only 4GB of RAM on my computer.

Upgraded to 8GB and never had a problem like that again.

Also, a clean operating system does miracles.

I play with 2GB RAM, never got such a problem..

I play with 2GB RAM, never got such a problem..

Because you never tried to load an SP ported map.

Try to load Contingency or Burgertown with those 2GB of RAM and then let me know the result :P

I play with 2GB RAM, never got such a problem..

Because you never tried to load an SP ported map.

Try to load Contingency or Burgertown with those 2GB of RAM and then let me know the result :P

I have 3gb of ram right now, can play all of the custom maps.

I play with 2GB RAM, never got such a problem..

Because you never tried to load an SP ported map.

Try to load Contingency or Burgertown with those 2GB of RAM and then let me know the result :P

Burger Town loaded fine,Contingency loading hangs :D

Because you can't load maps wich depend on 2 fastfiles on Steam?

You clearly stated that it happens when you try to load custom maps, wich is something that you can't do on that limited "console-like" version of the game.

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