[RELEASE] 2 new maps: Brazil and School
Do you think this maps should be in Fourdeltaone? 39 пользователей проголосовало
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1. Do you think this maps should be in Fourdeltaone?
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Yes83%45
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No7%4
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Only Brazil5%3
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Only School3%2
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Brazil v1.5
The map is imported from the campaign mission "Takedown" (favela.ff).
Killstreaks:
в—Џ UAV
в—Џ Care Package
в—Џ Counter-UAV
в—Џ Sentry Gun
в—Џ Predator Missile
в—Џ Precision Airstrike
в—Џ Harrier Strike
в—Џ Attack Helicopter
в—Џ Emergency Airdrop
в—Џ Pave Low
в—Џ Stealth Bomber
в—Џ Chopper Gunner
в—Џ AC-130
в—Џ EMP
в—Џ Tactical Nuke
Gametypes:
в—Џ Team Deathmatch
в—Џ Domination
в—Џ Free-For-All
в—Џ Capture the flag
в—Џ Demolition
Changelog:
Version 1.5 - Dec 01, 2012
1. Added support for GTNW
2. Added care package collision fix
3. Minor bug fixes
Version 1.4
1. Modified vision files
2. Added explodable vehicles
3. Fixed mp_global_intermission
4. Improved mini-map
Version 1.3
1. Fixed bugs: Harrier tried to land (happened in Highrise too) and Predator Missle didn't work
2. Added support for Demolition
3. Tactical knife is now 2 hit kill to prevent knife running, since the map is close quarters combat
Version 1.2
1. Improved load screen
2. Added vision files
3. Removed some doors and barrels
Version 1.1
1. Balance for spawn points
2. Balance for flag locations in domination
3. Balance for blocking areas
4. Added support for Capture the flag
5. Minor bug fixes
Version 1.0
1. Initial release
2. Supports Team Deathmatch, Domination, and Free-For-All
3. Working killstreaks and radar
4. Blocking areas to make the map fast paced action
5. Load screen
6. About 20 spawnpoints for every gamemode
Credits:
* TheApadayo for the SP Porting Tutorial
* Rendflex for the Entity map tool
* Zer0w for the backgrounds
How to install:
в—Џ Place the z_svr_brazil_v1.5.iwd in your iw4folder\m2demo
в—Џ Start a private match, and type the console command: "/devmap favela"
School v1.1
The map is imported from the campaign mission "Team Player" (roadkill.ff).
Killstreaks:
в—Џ UAV
в—Џ Care Package
в—Џ Counter-UAV
в—Џ Sentry Gun
в—Џ Predator Missile
в—Џ Precision Airstrike
в—Џ Harrier Strike
в—Џ Attack Helicopter
в—Џ Emergency Airdrop
в—Џ Pave Low
в—Џ Stealth Bomber
в—Џ Chopper Gunner
в—Џ EMP
в—Џ Tactical Nuke
Gametypes:
в—Џ Team Deathmatch
в—Џ Domination
в—Џ Free-For-All
в—Џ Capture the flag
в—Џ Demolition
Changelog:
Version 1.1 - Dec 01, 2012
1. Added support for GTNW
2. Added care package collision fix
3. Minor bug fixes
Version 1.0
1. Modified vision files
2. Added explodable vehicles
3. Fixed glitches with predator missle and chopper gunner
Version 0.9
1. Initial release
2. Supports Team Deathmatch, Domination, Free-For-All, Capture the Flag, and Demolition
3. Working killstreaks and radar
4. Blocking areas to make the map fast paced action
5. Load screen
6. About 20 spawnpoints for every gamemode
Credits:
* TheApadayo for the SP Porting Tutorial
* Rendflex for the Entity map tool
* Zer0w for the backgrounds
How to install:
в—Џ Place the z_svr_school_v1.1 in your iw4folder\m2demo
в—Џ Start a private match, and type the console command: "/devmap roadkill"