Перейти к содержимому
View in the app

A better way to browse. Learn more.

Zloplay community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

[REQUEST]how to get a killstreak

Featured Replies

Опубликовано:
This is not possible (yet).

You can make your own custom killstreaks though.

Actually most killstreaks are possible. You just need to convert the gsc to InfinityScript.

 

yeah so it's not possible now right?

if it is: enlighten me please! :D

Опубликовано:
  • Автор
This is not possible (yet).

You can make your own custom killstreaks though.

Actually most killstreaks are possible. You just need to convert the gsc to InfinityScript.

can you make an example?

Опубликовано:
This is not possible (yet).

You can make your own custom killstreaks though.

Actually most killstreaks are possible. You just need to convert the gsc to InfinityScript.

can you make an example?

Just track kills on your own and award them when they get to the amount of kills the streak requires...

Опубликовано:
This is not possible (yet).

You can make your own custom killstreaks though.

Actually most killstreaks are possible. You just need to convert the gsc to InfinityScript.

can you make an example?

Just track kills on your own and award them when they get to the amount of kills the streak requires...

 

I get that but zxz0O0 was talking about:

most killstreaks are possible.

 

I was thinking about predator missiles and such. I dont think that is possible right?

UAV is possible though if I am correct

Опубликовано:
I was thinking about predator missiles and such. I dont think that is possible right?

UAV is possible though if I am correct

Why not?

Killstreaks are weapon files so why shouldn't giving the weapon work? (Haven't tested)

There are killstreak weapons but the actual killstreak is a bunch of gsc script functions.

Опубликовано:
I was thinking about predator missiles and such. I dont think that is possible right?

UAV is possible though if I am correct

Why not?

Killstreaks are weapon files so why shouldn't giving the weapon work? (Haven't tested)

There are killstreak weapons but the actual killstreak is a bunch of gsc script functions.

Ah okay thanks for clearing it up.

Опубликовано:
There are killstreak weapons but the actual killstreak is a bunch of gsc script functions.

Don't the killstreak actions activate on switching to the specific weapon, or is that script only activated on giving the streak?

 

If you give a player for example: "killstreak_predator_missile_mp"

It will just give him a laptop and that is all.

Опубликовано:
There are killstreak weapons but the actual killstreak is a bunch of gsc script functions.

Don't the killstreak actions activate on switching to the specific weapon, or is that script only activated on giving the streak?

 

If you give a player for example: "killstreak_predator_missile_mp"

It will just give him a laptop and that is all.

Well I can't get any give to work. (Tried setperk and giveweapon). Nothing worked... would you happen to have a copy of killstreaktable.csv?

Опубликовано:
There are killstreak weapons but the actual killstreak is a bunch of gsc script functions.

Don't the killstreak actions activate on switching to the specific weapon, or is that script only activated on giving the streak?

 

If you give a player for example: "killstreak_predator_missile_mp"

It will just give him a laptop and that is all.

Well I can't get any give to work. (Tried setperk and giveweapon). Nothing worked... would you happen to have a copy of killstreaktable.csv?

 

try this?

player.GiveWeapon("killstreak_predator_missile_mp");
player.Call("GiveMaxAmmo", "killstreak_predator_missile_mp");
player.SwitchToWeaponImmediate("killstreak_predator_missile_mp");

Опубликовано:
There are killstreak weapons but the actual killstreak is a bunch of gsc script functions.

Don't the killstreak actions activate on switching to the specific weapon, or is that script only activated on giving the streak?

Yeah it's a 'weapon_change' event but there are a few checks;

if ( !isAlive( self ) || ( IsPlayer( self ) && self IsPlayerStreaming() ) )
		continue;

	if ( !IsDefined( self.killstreakIndexWeapon ) )
		continue;

	if ( !IsDefined( self.pers["killstreaks"][self.killstreakIndexWeapon] ) || !IsDefined( self.pers["killstreaks"][self.killstreakIndexWeapon].streakName ) )
		continue;

	killstreakWeapon = getKillstreakWeapon( self.pers["killstreaks"][self.killstreakIndexWeapon].streakName );
	if ( newWeapon != killstreakWeapon )
	{
		// since this weapon is not the killstreak we have selected, go back to the last weapon if we're holding an airdrop canister
		if( isStrStart( newWeapon, "airdrop_" ) )
		{
			self TakeWeapon( newWeapon );
			self SwitchToWeapon( self.lastdroppableweapon );
		}
		continue;
	}

Опубликовано:
  • Автор
There are killstreak weapons but the actual killstreak is a bunch of gsc script functions.

Don't the killstreak actions activate on switching to the specific weapon, or is that script only activated on giving the streak?

 

If you give a player for example: "killstreak_predator_missile_mp"

It will just give him a laptop and that is all.

Well I can't get any give to work. (Tried setperk and giveweapon). Nothing worked... would you happen to have a copy of killstreaktable.csv?

 

try this?

player.GiveWeapon("killstreak_predator_missile_mp");
player.Call("GiveMaxAmmo", "killstreak_predator_missile_mp");
player.SwitchToWeaponImmediate("killstreak_predator_missile_mp");

 

Don't work :(

Опубликовано:
There are killstreak weapons but the actual killstreak is a bunch of gsc script functions.

Don't the killstreak actions activate on switching to the specific weapon, or is that script only activated on giving the streak?

 

If you give a player for example: "killstreak_predator_missile_mp"

It will just give him a laptop and that is all.

Well I can't get any give to work. (Tried setperk and giveweapon). Nothing worked... would you happen to have a copy of killstreaktable.csv?

 

try this?

player.GiveWeapon("killstreak_predator_missile_mp");
player.Call("GiveMaxAmmo", "killstreak_predator_missile_mp");
player.SwitchToWeaponImmediate("killstreak_predator_missile_mp");

 

Don't work :(

 

well it should..

Опубликовано:

just a normal laptop(

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Гость
Ответить в тему...

Сейчас на странице 0

  • Нет пользователей, просматривающих эту страницу

Важная информация

Используя этот сайт, вы соглашаетесь Условия использования.

Account

Navigation

Поиск

Поиск

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.