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Опубликовано:

Is it possible to force certain cvars in iw4m?

I would realy like to see this in the future.

 

Forced:

cl_maxpackets 100

snaps 30

cl_packetdup 0

 

Set Default:

com_maxfps 125

cg_fov 90

 

 

right now it's still a laggy game i think forcing these settings will make for a fair connection for everybody and better hitreg and won't have any visual effects. some people just don't know these things.

 

 

Also, any tips on how to force it on your own server???

Featured Replies

Опубликовано:

cg_fov 90 won't have any visual effects?! Did you even think once about what you just wrote? There are people who really don't like any fov higher than 65, and you can set it to anything YOU like in the config_m2.cfg, so don't force your fov onto anyone else.

 

I played on a server that forced your fov not too long ago, it's just bitchy and assholish to anyone who doesn't want a changed fov. And yeah - go play on a different server! - well fuck off, fov is NOT something that will disadvantage other players if you don't change yours.

Опубликовано:
cg_fov 90 won't have any visual effects?! Did you even think once about what you just wrote? There are people who really don't like any fov higher than 65, and you can set it to anything YOU like in the config_m2.cfg, so don't force your fov onto anyone else.

 

I played on a server that forced your fov not too long ago, it's just bitchy and assholish to anyone who doesn't want a changed fov. And yeah - go play on a different server! - well fuck off, fov is NOT something that will disadvantage other players if you don't change yours.

bind w "+forward;cg_fov 90"

Опубликовано:

while(GetDvarInt("cl_maxpackets") != 100) {
SetClientDvar("cl_maxpackets", 100);
}
while(GetDvarInt("snaps") != 30) {
SetClientDvar("snaps", 30);
}

 

It'd be for a .GSC mod.

You could put it under OnPlayerSpawned for example and it should set these dvars if they aren't set already.

I'm not even sure it'd work, as this is untested, etc.

Опубликовано:
  • Автор
cg_fov 90 won't have any visual effects?! Did you even think once about what you just wrote? There are people who really don't like any fov higher than 65, and you can set it to anything YOU like in the config_m2.cfg, so don't force your fov onto anyone else.

 

I played on a server that forced your fov not too long ago, it's just bitchy and assholish to anyone who doesn't want a changed fov. And yeah - go play on a different server! - well fuck off, fov is NOT something that will disadvantage other players if you don't change yours.

 

Its in the maybe list take it easy.

It could also be set as default and you can lower it if you want.

 

the main point of this is maxpackets and snaps should be forced nobody likes a lagger and nobody likes bad hitreg

Опубликовано:
while(GetDvarInt("cl_maxpackets") != 100) {
SetClientDvar("cl_maxpackets", 100);
}
while(GetDvarInt("snaps") != 30) {
SetClientDvar("snaps", 30);
}

 

It'd be for a .GSC mod.

You could put it under OnPlayerSpawned for example and it should set these dvars if they aren't set already.

I'm not even sure it'd work, as this is untested, etc.

bad, bad, bad.

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