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Nuketown is cool: why not port all BLOps maps?

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Опубликовано:

Having played Nuketown in MW2, I think 'twould be a great idea to port all the BLOPs maps over to IW4M. The gameplay is a lot more fluid in MW2 than in BLOPs and there's less lag. OK, so we wouldn't have the weapons, killstreaks and perks of BLOPs but we'd have the maps and 'twould feel a bit like we were playing that game. I'm getting a bit bored of the same old MW2 maps and think 'twould be fun.

Опубликовано:
It's not ported from T5, it's from IW4C (aka 'Online')

 

Hmmm, I don't get your meaning. What's IW4C and what's T5?

Cod OL was made for the Chineese or Japanees I believe I don't remember exactly. Anyways I believe it was because they added Nuketown to Cod OL. Nuketown was made in the same IW4M engine. So the developers were able to port maps from the game.

Опубликовано:

Hmmm, I don't get your meaning. What's IW4C and what's T5?

IW4C is a free2play variant of MW2 for China, and Nuketown (and several other yet unreleased maps) was ported from there.

T5 is the title which followed after MW2.

 

Well how ever he added them it still be cool to see some zombie maps :)

Don't think that's possible as you mean it for now.

Опубликовано:
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Oh, right. Did a bit of googling and 'online' or IW4C is indeed a Chinese only free to play version of the game. I wonder what other maps it has that can be ported over. Twould be cool if 4D1 could get a hold of them.

Опубликовано:

There are actually a decent amount of maps from iw3,iw4 and t5 in iw4c. Here is a list of maps with vision files included on them.

All are mp_*backlot, bloc, bog, convoy, countdown, citystreets, crash, crash_damage, farm, shipment, overgrouwn, pipeline, highrise, hill, cargoship, strike, cross_fire, dusk, vacant, showdown, verdict, broadcast, killhouse, creek, creek_ss, suburbia, riverwalk, nightshift, favela, skidrow, quarry, oilrig, brecourt, downtown_la

I got this from DUKIP's post HERE so check that out for more info on iw4c. As for zombies, a couple of people seem to think it would be possible to port the mode over, but that is IF NTA will allow them the use of the IW_tool or whatever he called it.Notice the big IF.

Опубликовано:
YE more maps :D

I knew people like this would just beg for more. Can't you 'be happy' with the current progress ?

 

No. Since people have no idea how does the process of introduction looks like, they think it's simple to release new ported map/weapon/mod/whatever...

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