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Regarding The SVN and Source Code

Опубликовано:

I was looking through some the website yesterday and I noticed that NTAuthority was releasing all the code for both GBH2 and IW4M and a question arose in my head, wouldn't this allow hackers to find exploits in iw4m and make hacks more easily? Just want to know, thats all. :D

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Опубликовано:
I was looking through some the website yesterday and I noticed that NTAuthority was releasing all the code for both GBH2 and IW4M and a question arose in my head, wouldn't this allow hackers to find exploits in iw4m and make hacks more easily? Just want to know, thats all. :D

In simple form, yes.

Опубликовано:
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it doesn't make cheats any easier or harder to make

Oh thanks for the quick reply, i just wanted to make sure because i thought that exploits for the anti cheat could be made, but im guessing that the anti cheat is server sided. On teknomw3 there are too many hackers...:( anyways mw2 is better so thank you.

Опубликовано:
it doesn't make cheats any easier or harder to make

Oh thanks for the quick reply, i just wanted to make sure because i thought that exploits for the anti cheat could be made, but im guessing that the anti cheat is server sided. On teknomw3 there are too many hackers...:( anyways mw2 is better so thank you.

The anticheat is client sided but it's not open source like IW4M is.

 

Here's the post, also reading through the thread may answer some other things you're curious about.

Опубликовано:

Well you could technically use the dll itself as an aimbot (write the aimbot code directly into iw4m.dll) and it would be hard to stop because the there is dynamic memory patching going on inside the dll so you cant just block all access to the game's memory when it is running.

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