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enabling fast download possible?

Опубликовано:

Hey modding community

 

i got for my zombieserver an "update" (new version with new sounds) and its size is about 80 MB.

but when i start the server with that mod and connect to the server then my client always wants to download

it with a speed of ~270 kb/s... very slow...

 

even if i have the mod already in my mods-folder it wants to download and by doing this itВґs overwriting the existing files. While its downloading, the maps from server are changing so the download starts again from begin.... ---> the DL never comes to an end.

 

Are there any solutions how to fix that?

 

PS: i tried to enable fastDL like i did in CoD4 but that doesnВґt work.

 

kind regards

Mauser

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Опубликовано:
  • Автор
pro tip: use different words
hmm, i did but the result is still the same or without a solution.

Maybe U can give me an advice which keywords i should use?????

 

IВґm not to stupid to use google or any other searching functions but i donВґt find solutions/tipps for my prob. or maybe i am?

Опубликовано:
Mauser":1ijaw2p5]
It is, use search.php

 

i used it with this words:

enable fast download

and all that was shown by search was THIS topic :(

You are using the SEARCH button, that its linked to egosearch, use the link that I gave you.

Опубликовано:
  • Автор

this is tech support?

telling use search or telling use different words??

 

great...

forget my prob.... no support --> no solution ---> vote for close :cry:

Опубликовано:

Are the sounds and everything really necessary? I mean 80 mb takes me a couple mins to download (probably worse for some people), I'm sure people get annoyed connecting. If you add _svr_ infront of the .IWD name they won't download the mod.

Опубликовано:
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thank you for this useful answer. Good to see that there are good ppl in tech support :)

 

i will try with all tricks i know to get it to work. If i have the solution i will post it here

(the thing with fastDL)

 

kind regards

Mauser

Опубликовано:
Are the sounds and everything really necessary? I mean 80 mb takes me a couple mins to download (probably worse for some people), I'm sure people get annoyed connecting.

oh well, did you ever played cod4 with custommaps? :lol:

Опубликовано:
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Are the sounds and everything really necessary? I mean 80 mb takes me a couple mins to download (probably worse for some people), I'm sure people get annoyed connecting. If you add _svr_ infront of the .IWD name they won't download the mod.
I am not sure if i can use that mod without the new sounds. i think if i let them away the mod will crash cause there will be errors while the mod tries to load them
Опубликовано:
Are the sounds and everything really necessary? I mean 80 mb takes me a couple mins to download (probably worse for some people), I'm sure people get annoyed connecting.

oh well, did you ever played cod4 with custommaps? :lol:

 

^^

Опубликовано:

I have CoD4, but actually, no. XD

 

Mauser":123k2sl1]
Are the sounds and everything really necessary? I mean 80 mb takes me a couple mins to download (probably worse for some people), I'm sure people get annoyed connecting. If you add _svr_ infront of the .IWD name they won't download the mod.
I am not sure if i can use that mod without the new sounds. i think if i let them away the mod will crash cause there will be errors while the mod tries to load them

True, I was just putting in my 2 cents, whatever it's worth. :P

Опубликовано:

I would like to apologise for myself

I assumed that there were other topics around that would have been useful based on what iBlacK said, but it was wrong

If I had actually searched for myself (which I should have) then I would have been able to give an answer that wasn't as negative

Опубликовано:

cant you specify an external server url for the mod downloads? and if i am correct isnt all mod downloading just a http server on the same port as the game? so couldnt you technically host an apache server on port 20861 (i think thats the port) and let it overwrite the one hosted by the game?

Опубликовано:
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cant you specify an external server url for the mod downloads? and if i am correct isnt all mod downloading just a http server on the same port as the game? so couldnt you technically host an apache server on port 20861 (i think thats the port) and let it overwrite the one hosted by the game?
In times of the good old CoD 4 it was very easy to enable the fastDownload. If u have a gameserver then mostly u have a website too. And this website was mostly used as external downloadserver (i did it that way).

 

The URL to the modfiles was written into gameserverconfig, so the connecting client will redirect to that URL for the mod-download. But it seems that this way is not possible with this game or the commands are different.

 

I would like to apologise for myself (...)

It is okay and i accept it :)

I know on my own how hard it can be to answer all the (sometimes really stupid/annoying) questions of ppl who are to lazy for using google.

Опубликовано:
Mauser":w4nmfku4]
I would like to apologise for myself (...)

It is okay and i accept it :)

I know on my own how hard it can be to answer all the (sometimes really stupid/annoying) questions of ppl who are to lazy for using google.

I haven't been Tech Support that long so that isn't really an excuse

But yeah, I should be more patient with people anyway

Опубликовано:
  • Автор

Okay, i just wrote "cmdlist" and "dvarlist" in the serverconsole and searched in the console-logfile for the needed commands.

// --- DOWNLOADSETTINGS ---------------------------------
set sv_allowdownload "1"
set sv_wwwDownload "1"
set sv_wwwBaseURL "http://www.my-domain.com/cod6"    <--- just an example
set sv_wwwDlDisconnected "0"

The only command i found was the first 1.

So external downloads seems not to work cause missing commands :(

Опубликовано:
Mauser":62zwx05l]Okay, i just wrote "cmdlist" and "dvarlist" in the serverconsole and searched in the console-logfile for the needed commands.
// --- DOWNLOADSETTINGS ---------------------------------
set sv_allowdownload "1"
set sv_wwwDownload "1"
set sv_wwwBaseURL "http://www.my-domain.com/cod6"    <--- just an example
set sv_wwwDlDisconnected "0"

The only command i found was the first 1.

So external downloads seems not to work cause missing commands :(

The reason for this is that NTA wrote the download system from scratch so he might not have implemented anything like that yet. If you ask nicely I'm sure he will look into adding those dvars.

Опубликовано:
  • Автор

i think i got a temporary solution. in other mod-topics was written that some iwdВґs should be renamed with

_svr_

@ the begin of the name. This works.

 

(but i have no idea why :?: )

The reason for this is that NTA wrote the download system from scratch so he might not have implemented anything like that yet. If you ask nicely I'm sure he will look into adding those dvars.

Maybe i ask him some day but i think he have enough stuff to do and i will not give him more work as absolute nessessary :)

Опубликовано:
Mauser":3sl0u3a2]i think i got a temporary solution. in other mod-topics was written that some iwdВґs should be renamed with
_svr_

@ the begin of the name. This works.

 

(but i have no idea why :?: )

 

Prefixing with _svr_ makes clients ignore the iwd and not download it(if im correct), and as you say the iwd contains sounds(which would be needed clientside), it would only serve as a temporary fix(one with no sounds).

Опубликовано:
Mauser":1u96v4ne]i think i got a temporary solution. in other mod-topics was written that some iwdВґs should be renamed with
_svr_

@ the begin of the name. This works.

 

(but i have no idea why :?: )

 

If you add _svr_ infront of the .IWD name they won't download the mod.

 

Lawl.

 

Anyways glad to help :mrgreen:

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