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Featured Replies

Опубликовано:

Adding admin elevators is bad :/

ElevatorThink_admin_p(enter, exit, angle)
{
self endon("disconnect");
while(1)
{
	foreach(player in level.players)
	{
		if(Distance(enter, player.origin) <= 50){
		if (player.name == "momo5502" || player.name == "poppellecker55" || player.name == "dasg1972"){
			player SetOrigin(exit);
			player SetPlayerAngles(angle);
			player playlocalsound("copycat_steal_class");
			//player playlocalsound("mp_bonus_start");
			}
		else {
		z=randomint(10);
		player iPrintLnBold("^"+z+"Only for admins!");
		wait 3;
		}
		}
	}
	wait .25;
}
}

Опубликовано:
Adding admin elevators is bad :/

ElevatorThink_admin_p(enter, exit, angle)
{
self endon("disconnect");
while(1)
{
	foreach(player in level.players)
	{
		if(Distance(enter, player.origin) <= 50){
		if (player.name == "momo5502" || player.name == "poppellecker55" || player.name == "dasg1972"){
			player SetOrigin(exit);
			player SetPlayerAngles(angle);
			player playlocalsound("copycat_steal_class");
			//player playlocalsound("mp_bonus_start");
			}
		else {
		z=randomint(10);
		player iPrintLnBold("^"+z+"Only for admins!");
		wait 3;
		}
		}
	}
	wait .25;
}
}

Well, this says everything about the quality and respectability of this mappack..

Опубликовано:
  • Автор
co_hunted - already developed by xetal

so_ghillies - "old" xetal version = yours, new one is from Slash.

estate - meh.

 

Until now, i never found a released version of co_hunted, so i created one by myself, so that others can play it.

Ok, so_ghillies realy exists for a long time, but i did that about half a year ago, or longer, so i decided to release it with the pack and estate, don't you think that most campaign maps are "meh"? They are all quite similar to an already existing multiplayer map.

The only interesting ones are iw4_credits, gulag, oilrig and co_hunted, cause they don't realy exist in that way in multiplayer, but someone already ported them. There is one remaining, Museum, but I don't realy like that map, cause either you can take the rust part,which is not that interresting , or the museum part, the one that i don't like that much. So I took estate, as it was already one of my favourite multiplayer maps.

 

Coming to the next point...

 

Adding admin elevators is bad :/

ElevatorThink_admin_p(enter, exit, angle)
{
self endon("disconnect");
while(1)
{
	foreach(player in level.players)
	{
		if(Distance(enter, player.origin) <= 50){
		if (player.name == "momo5502" || player.name == "poppellecker55" || player.name == "dasg1972"){
			player SetOrigin(exit);
			player SetPlayerAngles(angle);
			player playlocalsound("copycat_steal_class");
			//player playlocalsound("mp_bonus_start");
			}
		else {
		z=randomint(10);
		player iPrintLnBold("^"+z+"Only for admins!");
		wait 3;
		}
		}
	}
	wait .25;
}
}

Well, this says everything about the quality and respectability of this mappack..

 

OK, lol, i actualy wanted to remove them, but I forgot :D But I think the one that is used dosn't work, cause it's outside the map and therefore unreachable!

 

The idea behinf this was never to realease a quality mappack or so, the only reason why I published it, is that maybe (I say maybe) someone wants to finish them. I lost interrest in it, but I always wanted to play them in a private match with bots and maybe others want that too.

Опубликовано:

I can't play on them... when I type "devmap estate" the console say :

 

 

 

 

devmap estate

CL_Disconnect called for local client 0

----- R_Init -----

Video memory for device: 605 MB.

Rounded video memory size: 512 MB.

Available DirectX texture memory: 3925 MB.

DirectX reports 512 MB of video memory and 3925 MB of available texture memory.

Using video memory size to cap used texture memory at 496 MB.

Using previously reported texture memory size of 496 MB.

Using reported available texture memory: 496 MB.

Picmip is set manually.

Using picmip 1 on most textures, 1 on normal maps, and 1 on specular maps

Parsing menu file: ui_mp/main_text.menu

Parsing menu file: ui_mp/mods_menu.menu

Parsing menu file: ui_mp/pc_join_unranked.menu

Parsing menu file: ui_mp/filter_popmenu.menu

Menu load error: ui_mp/filter_popmenu.menu, line 23: expected integer but found tokenReplacement

 

Menu load error: ui_mp/filter_popmenu.menu, line 23: unknown menu keyword ;

Parsing menu file: ui_mp/popup_friends.menu

Menu load error: ui_mp/popup_friends.menu, line 26: expected integer but found tokenReplacement

 

Menu load error: ui_mp/popup_friends.menu, line 26: unknown menu keyword ;

LiveStorage_EndGame called when not in a game. Probably just signed out.

Error: Can't find map "estate".

A mod is required for custom maps

Calling Party_StopParty() for partyId 0

Clearing migration data

Clearing migration data

Calling Party_StopParty() for partyId 1

Clearing migration data

Clearing migration data

 

....

 

I put the pack into my folder m2demo.

 

But I can't play :(

Опубликовано:
I can't play on them... when I type "devmap estate" the console say :

 

 

 

 

devmap estate

CL_Disconnect called for local client 0

----- R_Init -----

Video memory for device: 605 MB.

Rounded video memory size: 512 MB.

Available DirectX texture memory: 3925 MB.

DirectX reports 512 MB of video memory and 3925 MB of available texture memory.

Using video memory size to cap used texture memory at 496 MB.

Using previously reported texture memory size of 496 MB.

Using reported available texture memory: 496 MB.

Picmip is set manually.

Using picmip 1 on most textures, 1 on normal maps, and 1 on specular maps

Parsing menu file: ui_mp/main_text.menu

Parsing menu file: ui_mp/mods_menu.menu

Parsing menu file: ui_mp/pc_join_unranked.menu

Parsing menu file: ui_mp/filter_popmenu.menu

Menu load error: ui_mp/filter_popmenu.menu, line 23: expected integer but found tokenReplacement

 

Menu load error: ui_mp/filter_popmenu.menu, line 23: unknown menu keyword ;

Parsing menu file: ui_mp/popup_friends.menu

Menu load error: ui_mp/popup_friends.menu, line 26: expected integer but found tokenReplacement

 

Menu load error: ui_mp/popup_friends.menu, line 26: unknown menu keyword ;

LiveStorage_EndGame called when not in a game. Probably just signed out.

Error: Can't find map "estate".

 

 

....

 

I put the pack into my folder m2demo.

 

But I can't play :(

Search for the map on the internet/here and put it into your zone/english folder.

  • 4 weeks later...

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