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Опубликовано:

So I was watching this random video about some guy using no clip mode and other cheats on the spec ops mission "suspension".

 

At some point, while he was outside the playable area he starting going towards a boat that looks A LOT like the Wetwork map from COD4 (in fact I think it definetely is, so check it out).

 

Here is the link, watch the part from 2:40 until the end:

 

 

 

But I am wondering, is it possible to port this (the wetwork part) to Multiplayer?

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Опубликовано:

LoserSM has already done this.

Here's some interesting quotes from this topic:

 

 

immagine "suspension" in Sabotage mode, a bomb to be planted in the middle :) a party for snipers but a hell of a team play, like a real life battle.

Played this once, all I got to say is: sux :P

I worked on a kind of "Wetwork" before, which was quite good but unfinished.

For all who didn't notice it, the ship located under the bridge in so_bridge, or how you call it suspension, is quite the same like the cod 4 one with some small diffrences.

The only issue was that it is completely unsolid, that I solved by placing brushmodels in the correct angle.

(Took hours to guess the angles as the ship isn't spawned in 0В° or 90В°, but 92,321 and stuff..)

 

 

I worked on a kind of "Wetwork" before, which was quite good but unfinished.

For all who didn't notice it, the ship located under the bridge in so_bridge, or how you call it suspension, is quite the same like the cod 4 one with some small diffrences.

The only issue was that it is completely unsolid, that I solved by placing brushmodels in the correct angle.

(Took hours to guess the angles as the ship isn't spawned in 0В° or 90В°, but 92,321 and stuff..)

Can we see?

Hm mkay, I used mp_underpass as dependency map to achieve some nice rain FX. Here is the loadscreen, some pics and a video from our commonly known Rendflex experimenting with knew visions..

(german fag localization incoming :P)

iw4m2011-11-2418-35-57-35.jpg

iw4m2011-11-2418-43-23-66.jpg

 

Опубликовано:

Opferklopfer and me are almost done developing it or at least at a pretty advanced state..

I might make a video to show you the results in the next weeks.

Also I really doubt that I'll release this map for public again, it's more likely that I'll give the files to some trustworthy server admins.

Опубликовано:
Opferklopfer and me are almost done developing it or at least at a pretty advanced state..

I might make a video to show you the results in the next weeks.

Also I really doubt that I'll release this map for public again, it's more likely that I'll give the files to some trustworthy server admins.

 

Nice to hear that, this map is an awesome work man, I thought you would stop the project because it was a hell load of work to achieve it nicely :D

 

Also why no public release ? did something went wrong with the contingency public release ??

Опубликовано:
Opferklopfer and me are almost done developing it or at least at a pretty advanced state..

I might make a video to show you the results in the next weeks.

Also I really doubt that I'll release this map for public again, it's more likely that I'll give the files to some trustworthy server admins.

 

Nice to hear that, this map is an awesome work man, I thought you would stop the project because it was a hell load of work to achieve it nicely :D

 

Also why no public release ? did something went wrong with the contingency public release ??

Only weird versions without fx and edited entities of it, also it's easier to throw small updates if only some people have it..

Опубликовано:
Only weird versions without fx and edited entities of it, also it's easier to throw small updates if only some people have it..

 

Right

 

Well I'm really looking forward to your future video to show us the work that has been done, I'm sure it'll be the best custom map ever made in MW2 :mrgreen:

Опубликовано:
Please don't include the rain FX :L or if you do don't make the map that dark like in the video ._.

I think it's playable with these settings..

Don't mind the weird skybox, just a random one I found somewhere.

f10003577cb556bb1647.png

e638973c1273257449cd.png

a4f4435bbb7656a9be3c.png

  • 3 weeks later...

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