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Опубликовано:
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It uses your Steam's friends list. Simple as that.

 

Doesn't seem to work

Did you add the game in steam, I think that is neccessary

 

 

I have. I click on 'Friends' and a blank box comes up. Clicking on 'Invite' in private match does nothing.

Опубликовано:
It uses your Steam's friends list. Simple as that.

 

Doesn't seem to work

Did you add the game in steam, I think that is neccessary

 

 

I have. I click on 'Friends' and a blank box comes up. Clicking on 'Invite' in private match does nothing.

This invite button isn't suppost to work though.

Опубликовано:

There's a lot of issues with it at the moment. From what I know, currently when you launch IW4M it sends data to the server contianing information: currently logged-in Steam account, status on the game (menu, browsing servers, in-server).

 

But, I have a lot of issues with it too. NTA is 'currently' working on implementing a friends system that integrates the forum friends into the client.

Опубликовано:
There's a lot of issues with it at the moment. From what I know, currently when you launch IW4M it sends data to the server contianing information: currently logged-in Steam account, status on the game (menu, browsing servers, in-server).

 

But, I have a lot of issues with it too. NTA is 'currently' working on implementing a friends system that integrates the forum friends into the client.

Not forum friends, TNet friends.

Опубликовано:
There's a lot of issues with it at the moment. From what I know, currently when you launch IW4M it sends data to the server contianing information: currently logged-in Steam account, status on the game (menu, browsing servers, in-server).

 

But, I have a lot of issues with it too. NTA is 'currently' working on implementing a friends system that integrates the forum friends into the client.

Not forum friends, TNet friends.

I stand corrected :)

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