[RELEASE]New Map: Boneyard(Final Version)
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Do you think this map should be part of 4D1 Released Maps? 170 пользователей проголосовало
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1. Do you think this map should be part of 4D1 Released Maps?
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Maybe3%7
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No3%7
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Yes93%195
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Map Release Version: 1.1 Final Version(Full Fixed)
One Week after start the work, finnaly i have a loadscreen and preview work...
This Map is From a Spec Ops Mission and Singleplayer Mission "The Enemy of My Enemy", its when Cpt.Price knows where is Shepherd
Killstreaks:
в—Џ UAV
в—Џ Care Package
в—Џ Counter-UAV
в—Џ Sentry Gun
в—Џ Predator Missile
в—Џ Precision Airstrike
в—Џ Harrier Strike
в—Џ Attack Helicopter
в—Џ Emergency Airdrop
в—Џ Pave Low
в—Џ Stealth Bomber
в—Џ Chopper Gunner
в—Џ AC-130
в—Џ EMP
в—Џ Tactical Nuke
[ в—Џ Working | в—Џ Buggy | в—Џ Not Working ]
Gametypes:
в—Џ Team Deathmatch
в—Џ Domination
в—Џ Free-For-All
в—Џ Gun Game
в—Џ Arena
в—Џ Sharpshooter
в—Џ One In The Chamber
в—Џ Capture The Flag
в—Џ Global TermoNuclear War
в—Џ One Flag
[ в—Џ Worked and Completed | в—Џ Under Work/development | в—Џ Not worked ]
The Map:
Version 1.1(Final Release):
-New blocking areas to make map better
-Fixed glitchs to prevent some players out-of-map
-Fixed a few spawns issues(DOM: one spawn out of map, TDM:spawns removed on side map, CTF: axis spawns on allies flags)
-FFA spawns change to prevent spawn trap
-Loadscreen updated, now in HQ AAx16 with SUPERSAMPLER on 1366x768 on RGB16(on Photoshop dds.to .iwi)
-Axis(Opfor) spawns(TDM,CTF,DOM,ARENA), updated by issue on veichle blocking out-side map
-Future Implemention of Rush
-Non-support for my side of SD, DD,and SAB because of map dimensions and the way how it would be played(its linear and not bi-directional)
Version 1.0:
-CTF, DOM, TDM, ARENA, GG, OITC, SS, FFA spawns full fixed
-DOM, CTF and ARENA Flags Spawns Full Fixed
-Preperations for Final Release, now working on Map Glitchs and Killstreaks Relocalization for full map.
-G_Spawn error fixed
-Added loadscreen and preview
version 0.6:
-New TDM(only the begin spawns) and DOM Spawns
-New DOM Flags Positions
-And now Full Map to being played
Version 0.5
-All killstreaks fixed and replaced on right places
Version 0.4
-Fixed Predator Missile
Version 0.3
-Moved over to the new FourDeltaOne client
Version 0.2
-Most of Killstreaks works
-Supports Team Deathmatch, Domination, and Free-For-All, and Global Thermonuclear War
Version 0.1
-First release
-Supports Team Deathmatch, Domination, and Free-For-All
Virus Total Result:
https://www.virustotal.com/file/3b5a87f ... 345502224/
0/42