A question to "cg_fovscale"
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Hi,
i've figured out that you can increase your FoV in MW3 to Quake and UT-Levels with using the command "cg_fov 1.4"
That looks like this:
http://a6.sphotos.ak.fbcdn.net/hphotos- ... 9050_n.jpg
So playing is more comfortable for me with this because i also play games like Tribes:Ascend with a standard FoV of 120 and i like this high FoV more.
Now i of course tried that in MW2 but in the console it sais "cg_fovscale is cheatprotected"! Why is this so? and is there a way to change this? i don't think that this is an unfair advantage and i'd like to play my MW2 with the same great FoV like MW3 and all the arena-shooters i play!