GBH2: How to compile
Featured Replies
Сейчас на странице 0
- Нет пользователей, просматривающих эту страницу
A better way to browse. Learn more.
A full-screen app on your home screen with push notifications, badges and more.
Используя этот сайт, вы соглашаетесь Условия использования.
Yo yo,
So I see a lot of you people around here are like 'omg how to was downloaded ings' and I'm just like 'jeez, yo, follow me, peoplez'. So here's my tutorial on how to compile GBH2 - yeah, Martin, this is for you!
Step 1:
Download this and install it. (A reboot might be required)
Step 2:
Create a folder on your desktop called 'GBH2', open up the folder.
Step 3:
Right click the folder and click the 'SVN Checkout' option. A dialog will open up, make it look like this (without the Checkout directory change). Click here to see image.
Step 4:
Now we need to download and install 2 things; Visual Studio and the XNA framework.
Click here to download XNA.
Click here to download Visual Studio.
Step 5:
Now that both of these are installed, go into the folder you checked out the SVN repository (eg: X:\gbh2\). Double click the GBHGame.sln file. Visual Studio should open it up.
Step 6:
Visual Studio should have now opened the solution (.sln file) up. You should see something like this. Right click the 'GBHGame' label and then click Build. Your copy of GBH2 should now be compiling.
Step 7:
Once it has finished, go back to your GBH2 folder. In this folder there should be another folder called 'Bin', go into this folder. There should be a file called 'GBHGame.exe'. Just open that up to experiment around and see what the game is like.
Notes:
To start a 'game' hit F12 and type 'a'. If it says 'You haven't set a nickname, set one now:)' then type 'nickname ' into the console, then try again.