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Release FD1 Elite Trainer [Update 9/20/12]

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Опубликовано:
  • Автор
    this.FD1.Hack("iw5m.dat");
   this.FD1.SetInt(0x1328bbf, 0x90);
   this.FD1.SetInt(0x1328cbf, 0x90);
   this.FD1.SetInt(0x1328bc0, 1);
   this.FD1.SetInt(0x1328cc0, 1);

lol

 

So others can see what your talking about,

 

Public Class FD1Elite
   Dim FD1 As New trainer

   '9 Winter, 7 Marine
   Private Camo As Integer() = {9, 7}
   Private Property service As Object

   'Starts Custom class Camos
   Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Go.Click
       FD1.Hack("iw5m.dat")


       'Class1
       If CaChecked3.CheckState = 1 Then
           FD1.SetInt(&H1CDBFF2, Camo(ChCamo1.SelectedIndex))
       End If

       'Class2
       If CaChecked4.CheckState = 1 Then
           FD1.SetInt(&H1CDC054, Camo(ChCamo2.SelectedIndex))
       End If

       'Class3
       If CaChecked5.CheckState = 1 Then
           FD1.SetInt(&H1CDC0B6, Camo(ChCamo3.SelectedIndex))
       End If

       'Class4
       If CaChecked6.CheckState = 1 Then
           FD1.SetInt(&H1CDC118, Camo(ChCamo4.SelectedIndex))
       End If

       'Class5
       If CaChecked7.CheckState = 1 Then
           FD1.SetInt(&H1CDC17A, Camo(ChCamo5.SelectedIndex))
       End If

       'Class6
       If CaChecked8.CheckState = 1 Then
           FD1.SetInt(&H1CDC1DC, Camo(ChCamo6.SelectedIndex))
       End If

       'Class7
       If CaChecked9.CheckState = 1 Then
           FD1.SetInt(&H1CDC23E, Camo(ChCamo7.SelectedIndex))
       End If

       'Class8
       If CaChecked10.CheckState = 1 Then
           FD1.SetInt(&H1CDC2A0, Camo(ChCamo8.SelectedIndex))
       End If

       'Class9
       If CaChecked11.CheckState = 1 Then
           FD1.SetInt(&H1CDC302, Camo(ChCamo9.SelectedIndex))
       End If

       'Class10
       If CaChecked12.CheckState = 1 Then
           FD1.SetInt(&H1CDC364, Camo(ChCamo10.SelectedIndex))
       End If

       'Class11
       If CaChecked13.CheckState = 1 Then
           FD1.SetInt(&H1CDC3C6, Camo(ChCamo11.SelectedIndex))
       End If

       'Class12
       If CaChecked14.CheckState = 1 Then
           FD1.SetInt(&H1CDC428, Camo(ChCamo12.SelectedIndex))
       End If

       'Class13
       If CaChecked15.CheckState = 1 Then
           FD1.SetInt(&H1CDC48A, Camo(ChCamo13.SelectedIndex))
       End If

       'Class14
       If CaChecked16.CheckState = 1 Then
           FD1.SetInt(&H1CDC4EC, Camo(ChCamo14.SelectedIndex))
       End If

       'Class15
       If CaChecked17.CheckState = 1 Then
           FD1.SetInt(&H1CDC54E, Camo(ChCamo15.SelectedIndex))
       End If


   End Sub

   'Unlocks Elite Titles
   Private Sub Button2_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles TUnlock.Click
       FD1.Hack("iw5m.dat")
       FD1.SetInt(&H1328BAF, 248)
       FD1.SetInt(&H1328BB0, 15)
       FD1.SetInt(&H1328CAF, 248)
   End Sub

   'Unlocks Elite Emblems
   Private Sub Button3_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles EUnlock.Click
       FD1.Hack("iw5m.dat")
       FD1.SetInt(&H1328B31, 192)
       FD1.SetInt(&H1328B32, 255)
       FD1.SetInt(&H1328B33, 255)
       FD1.SetInt(&H1328B34, 1)
   End Sub

   'Unlock Special ops
   Private Sub SUnlock_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles SUnlock.Click
       FD1.Hack("iw5m.dat")
       FD1.SetInt(&H1328BBF, 144)
       FD1.SetInt(&H1328CBF, 144)
       FD1.SetInt(&H1328BC0, 1)
       FD1.SetInt(&H1328CC0, 1)
   End Sub

End Class

 

I don't see why you have a problem with what I'm doing. Yes that version of the code was in vb. It works, I was following tuts trying to learn this and that was how I was taught. If you don't like how I'm doing this, then do the shit your self and get the fuck off my dick.

Опубликовано:

Awesome work, you really made what I wanted to do, nice.

I hope title text will save too.

A last thing, I don't really know about unlocking ALL the titles.. maybe only EL!TE ones would be enough, don't you think ? (after all, this is a EL!TE unlocker).

Опубликовано:

The camo doesen't stick to the camo section, like if i choose antoher camo for my gun, i have to open up the trainer and get the camo again. Same thing for the titles and emblems, they doesen't stick to the titles and emblems section? Please fix!!!

Опубликовано:
The camo doesen't stick to the camo section, like if i choose antoher camo for my gun, i have to open up the trainer and get the camo again. Same thing for the titles and emblems, they doesen't stick to the titles and emblems section? Please fix!!!

 

and why would you expect it to create a magical new slot for it and stay there?

Опубликовано:
The camo doesen't stick to the camo section, like if i choose antoher camo for my gun, i have to open up the trainer and get the camo again. Same thing for the titles and emblems, they doesen't stick to the titles and emblems section? Please fix!!!

 

and why would you expect it to create a magical new slot for it and stay there?

 

This^ Plus how hard is it to open the trainer again? Are you switching gun camos every other game or something? :lol: Anyway great job Mass ;) Oh yeah MosWasteD and I were testing the previous method for custom titles and they appear to stick even after you turn off your game. Idk why some people are complaining it doesn't stick. :?

Опубликовано:
  • Автор
Awesome work, you really made what I wanted to do, nice.

I hope title text will save too.

A last thing, I don't really know about unlocking ALL the titles.. maybe only EL!TE ones would be enough, don't you think ? (after all, this is a EL!TE unlocker).

 

The only reason I'm adding in all titles in this section is because the default titles don't support custom text. Also it doesn't unlock them.

 

 

Oh yeah MosWasteD and I were testing the previous method for custom titles and they appear to stick even after you turn off your game. Idk why some people are complaining it doesn't stick. :?

 

Because once the game is shut down its only view able client side. Meaning other people will only see the FMG title.

 

Just a suggestion:

For the Camo section of the Trainer, could you add a select all option so I can select all my classes at once and change the camo?

 

Sure

Опубликовано:

 

Because once the game is shut down its only view able client side. Meaning other people will only see the FMG title.

 

No, thats what im saying when we tested it after he shut down his game and restarted i could still see the same title and his custom text. Maybe its just us idk. :?

Опубликовано:
  • Автор

Could be just me, I may have zeroed out something related to that address. Mine goes back to default when ever I close the game so I most likely did, O'well least now we know the custom title and text sticks.

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