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Few things about SP Map port

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Опубликовано:

Thats probably gonna take a little while...

IW5M pretty much just came out and it also took a long time to port sp maps to IW4M so I think we'll just have to wait.

 

Or maybe you can work on it? ;D

Опубликовано:
  • Автор
Aalalex":25gi6a7t]Thats probably gonna take a little while...

IW5M pretty much just came out and it also took a long time to port sp maps to IW4M so I think we'll just have to wait.

 

Or maybe you can work on it? ;D

no, i am too busy with my iw4m map porting, i have 2 to port and one to finish, but with my laptop broken its a little hard

Опубликовано:

no, i am too busy with my iw4m map porting, i have 2 to port and one to finish, but with my laptop broken its a little hard

like you would have the skills to do so.

No, and I think it will be much harder than in iw4.

^

Опубликовано:

We have to have a 'working' .FFViewer to gain access to all the necessary .GSC files and to access the .d3dbsp.ents files, even then, NTAuthority, would have to create the function for the engine to even be able import/ use those raw files.

Опубликовано:
We have to have a 'working' .FFViewer to gain access to all the necessary .GSC files and to access the .d3dbsp.ents files, even then, NTAuthority, would have to create the function for the engine to even be able import/ use those raw files.

Wow, and i was thinking of modding O_o

Опубликовано:
We have to have a 'working' .FFViewer to gain access to all the necessary .GSC files and to access the .d3dbsp.ents files, even then, NTAuthority, would have to create the function for the engine to even be able import/ use those raw files.

The d3dbsp.ents file is loaded into the memory, it's very easy to dump/edit it.

Опубликовано:
The d3dbsp.ents file is loaded into the memory, it's very easy to dump/edit it.

Even then, you are still unable to gather all necessary .GSC files, there is the possibility of just making makeshift .GSC files that are the same name as the real .GSC files in place the for 'missing' .GSC files.

 

So far I haven't seen anyone be able to get .GSC files for the Singleplayer maps, only Multiplayer.

Опубликовано:
Being able to do this is faaaar away, I mean even BOTS are not working perfectly yet, and you're thinking about imports ?

relevance of those two items?

As bots /seem/ to be easier to be made, and they still aren't. Well aren't released atleast. I would say map importing is far away.

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