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Опубликовано:

Finally have some time to release this mod.

So here it is!

 

Basic Idea:

Jailbreak is a teambased mod for IW5M. There are two teams: Axis and Allies. When killed, you will be put in jail (different jails for each team). While in jail, fellow teammates can free you by killing enemy players. When an enemy player is killed, the first person who got in jail will be released and so on.

 

How to set it all up!

1. Create the following path in your scripts folder: /jailbreak/jails/

2. Throw all the MapEdit txtfiles you find inside the JailbreakMapEdits.rar file in the /jails/ folder you just created.

3. Create a tdm dsr with killstreaks disabled and the timelimit is the roundtimelimit. (map will rotate after the timelimit so make it like 10 minutes or even higher)

4. You should be good to go from here!

 

Dvar that can be used to modify the settings:

seta jailbreak_max_wins 4

Currently there are 18 usable maps included with this mod. I will make some more in the future and make additions to the other ones if needed.

You can also make your own ones if you'd like to because the syntax of the mapedit txt files is the same as the MapEdit from DUKIP and the Apadayo

 

Known issues:

- Some offhand secondary weapons aren't shown on the HUD (scrambler, portable radar and tactical insertion). Could not get them to work :(

- HUD may mess up when a player reconnects when the same round is still in progress. Just don't do that.... (will be all normal again in the next round though)

 

Credits:

- Aalalex (myself) --> Jailbreak Logic.

- Cyb3rz3r0 --> Redid MapEdit Class which was originally made by DUKIP and The Apadayo. Also helped me with a couple of things for Jailbreak logic.

- Taftse --> Helped Cyb3rz3r0 with MapEdit Class.

 

Things to do for 2.0:

- Don't kill people when they get jailbroken but teleport them to some place safe. (requires me to use the iw5's spawnsystem or create one myself)

- Add the option to put players in spectator mode instead if in jail. (Not really the Quake 3 way, thats why it will be optional)

- Some more additions to the HUD?

 

Gameplay Video:

 

Some changes have been made to the hud but I was not able to record another gameplay video so here is a screenshot of it:

iw5m2012122211434443.png

 

Please let me know if you find any bugs!

 

Furure updates of this mod will be posted here:

http://mach3software.com/ghost-soldiers.net/showthread.php?10-Jailbreak-Mode-Mod-v1-0&p=13#post13

 

Virusscan for the attachment (I like to put virusses in my txtfiles you know...)

https://www.virustotal.com/file/117a76d2129d7908016075f483af095d83c6cf5fc1ec6529b08d707f09b35734/analysis/1356174543/

 

So apparently some admins around here fail to obey their own rules.

Here is a link to download the compiled dll for this mod:

HERE!

There is a virusscan included over there as well.

Enjoy!

Featured Replies

Опубликовано:
I WOULD NOT LIKE TO SHARE MY SOURCE CODE!

PLEASE DELETE IT AFTER APROVAL!

Lol good job moderators for approving without removing the code. But meh you can decompile c# code anyway.

 

Nice job Aalalex, this could be an interesting mod. You did not have any problems with PrecacheShader when using it so many times? Weird.

Interestingly you use the same method for displaying credits as in my Hide&Seek mod even with the same variable name ;)

Опубликовано:
  • Автор
I WOULD NOT LIKE TO SHARE MY SOURCE CODE!

PLEASE DELETE IT AFTER APROVAL!

Lol good job moderators for approving without removing the code. But meh you can decompile c# code anyway.

 

Nice job Aalalex, this could be an interesting mod. You did not have any problems with PrecacheShader when using it so many times? Weird.

Interestingly you use the same method for displaying credits as in my Hide&Seek mod even with the same variable name ;)

 

shit dude I totally forgot to mention that -_-

thanks for the compliments though :D

Опубликовано:
  • Автор
Sorry Alex that was "Faint" the GMod's fault... I don't know why he must have not known it. I approved the removals and such I also removed the external link to download to the MF link.

 

Ok thanks for fixing it!

  • 3 weeks later...
Опубликовано:

There's not much diversity in IW4M anymore, it seems, anyways.

As in, only 24/7 servers populate (specifically SND-wise).

Mods populate better than regular game modes (iSnipe, Promod, 'feed servers'), rather than normal Domination or such.

Or they populate but only on EU servers, and putting up an NA one just sits empty. Idk. :/

Wish it was 'more like' aIW when it comes to how servers populate.

  • 2 weeks later...
Опубликовано:
People don't seem to interested in this gamemode :(

What should I add/change/adjust to make you want to play it?

It's like that... server owners aren't looking for mods anymore.

 

i'm looking for mods ,,

but i want a zombie mods :)

i want the human to be the survivors whereas the smart zombie is bot,

and the zombie skin is not like a human :D

Опубликовано:
  • Автор
People don't seem to interested in this gamemode :(

What should I add/change/adjust to make you want to play it?

It's like that... server owners aren't looking for mods anymore.

 

i'm looking for mods ,,

but i want a zombie mods :)

i want the human to be the survivors whereas the smart zombie is bot,

and the zombie skin is not like a human :D

 

Well the bot thing is not possible as of now. Yes there are retarded bots for now but those won't get you very far.

As for the skin... Because iw5 does not have models for zombies, it's not gonna happen unless we can use our own models which is not possible yet and I doubt it will be in the future.

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