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Script Releases

Released versions of IW5M/InfinityScript modifications are posted here.

  1. Гость
    Started by Гость,

    To correctly post a script, the script must satisfy these rules. The script must not have any malicious code. You must post a brief description about your script, and what it does. You must post the source of your script. This is for a moderator to compile your script. If you do not want regular users seeing your source, indicate that in your post, and it will be removed before it is approved. You must not post any binaries. The moderator will audit and compile your script, including any other dependencies. The script must not have an auto-updater. If you would like to update a script, write a new post in your thread, and a moderator will audit, compile and then ed…

    • 0 ответов
    • 1,1k просмотров
  2. Гость
    Started by Гость,

    Hi all. This script work look like b3 & ServerAdmin(Addon) & ManuAdminMod and some new features. New features : dont show commands with ! in chat , show online admins , block chat for user or all , change map and mode,Aliases,XlrStats,player number in welcome message,Maxping Detector Censor,Badwrod,Voting New , .... Aliases Added x XLRstats Added x Max ping Detector Added x Badword Added x Vote Added x Auto Register x Group Welcomer added x Console name changed x setteam added x scream added x Load & Unload Script x Aliases Fixed x Login Added (Anti-Hack) x Best Balancer has bug dont use xxxxxxxx All Bugs Fixed (split lower delted,!rules…

    • 106 ответов
    • 3,3k просмотра
    • 1 follower
  3. Started by Kiren0494,

    This is a simple plugin that allow admins to change jump_height, g_speed and g_gravity dvars. The plugin work only if there is a text file called "jump_plugin_setting.txt" on the same folder. Edit the file provided with this: AdminName1,AdminName2,AdminName3 jump_height=39 g_speed=190 g_gravity=800 Admins name are separated by a comma (no space!) The numbers near dvar will be the default value dvar of all matches. Chat control for admin: //jump_height [number] //g_speed[number] //g_gravity[number] //all default config //This command will set all dvar to default config value. //all default game //This command will set all dvar to default game value.…

    • 19 ответов
    • 2,1k просмотров
    • 1 follower
  4. Started by TheApadayo,

    iSnipeIW5 As close to iSnipe3 as possible, a few features not available but most are. Fully configurable through dvars. I know Deathmax already got this one ported but I had my own version that I was using as a way to get used to the scripting interface. Configurable settings: seta isnipe_useanticamp true seta isnipe_maxcamptime 20 seta isnipe_useantihardscope true seta isnipe_maxscopetime 0.6 //seta isnipe_usecustomfov true //seta isnipe_customfov 80 //seta isnipe_customfovscale 1 seta isnipe_customteamnames true seta isnipe_teamnameallies "^1Team A" seta isnipe_teamnameaxis "^2Team B" seta isnipe_damagedirection false //seta isnipe_customscoreboardheiht …

    • 26 ответов
    • 3,7k просмотров
    • 1 follower
  5. Started by bingo007,

    Hello everyone, this plugin is better than b3 . at the first launch it will create two config files. in this update i hide in chat the command message and add some unecessary commands :mrgreen: . ADMN CONFIG.cfg groups=User,Member,Admin,Boss,BigBoss Member_xuids=, //add here the guids after the ',' Admin_xuids=, //add here the guids after the ',' Boss_xuids=, //add here the guids after the ',' BigBoss_xuids=, //add here the guids after the ',' User_xuids=*EVERYONE* //DON'T TOUCH THIS LINE Admin_commands= //add here the commands Boss_commands= //add here the commands BigBoss_commands=*ALL* //if you use *ALL*, this group can use all commands…

    • 25 ответов
    • 1,6k просмотра
  6. Started by TheApadayo,

    This is a mod that is supposed to be as close as the original QCZM as possible for IW5. The mod incorperates a new MapEdit Class that I will be releasing as soon as it is done. The Mod is based off of TDM instead of the Infected gametype because I think it kind of sucks and is round based which is annoying for mod writing. This mod was written entirely by myself and DidUknowiPwn. The mod includes 15 mapedits with more on the way. Hopefully we can get it to the same status it was on IW4. Download: Readme v0.1 -First Release -To install just extract to your iw5m folder -Requres a dedicated server installation to run -Report all bugs on the forums v0.2 -DidUkno…

  7. Started by DidUknowiPwn,

    Hey everyone me and Apadayo have been making a MapEdit code for the IW5M QCZM we're doing. (And it's already released here: viewtopic.php?f=40&t=13143, there hasn't been an update for a while now but don't worry we're back to working on it!) Basically this script will let you add walls, doors, floors and blocks to a map of your choice. Source Code Revision 71 of QCZM for IW5M п»їusing System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; using InfinityScript; namespace MapEdit { public class MapEdit : BaseScript { private Entity _airdropCollision; private Random _rng = new Random(); priv…

    • 46 ответов
    • 3k просмотр
    • 1 follower
  8. Started by Tonejo-A-,

    Hello friends. After months of Bug Fix today I decided to launch the mod. zombie of my servers [TG] Zombies since we have begun a new project. Good Zombie Mod The ACA has the following features. 1. Change weapon every 30 second. 2. 30 Seconds Without Weapons 3. Work with the gameplay INFECTED 4. The weapons change only affects humans. 5. It contains a line of credit to me. The Mod is subject to change in future versions. Video For Mod. Tutorial 1. create a new game mode infected with your own perks and specialist streak 2. place the "zombier37.dll" in the scripts folder 3.boot the server and enjoy For Updates. http://www.tg-clan.us

    • 20 ответов
    • 1,3k просмотров
    • 1 follower
  9. Started by momo5502,

    First of all, I'm new to C#, so this mod might not be perfect! The way it works is very simple. It reads a text file and displays it's content as welcome message on your server. Source: //momo5502 is learning C# using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; using InfinityScript; namespace Message { public class Message : BaseScript { public Message() : base() { //Read the config file var config = File.ReadAllLines("scripts\\message.txt"); //Write to the console Log.Write(LogLevel.Info, "\nMomo5502's Welcome Message Plugin loade…

  10. Started by bingo007,

    Hello everyone, this mod allow you to pilot shoot from a jet. you can use minigun and missiles. Versions: v1.0 -Initial relase v1.0.1 -minigun fire set to automatic -1 bug fixed -added fx explosion on player killed v1.1 -some bugs fixed -better hud -weapons reloading Credits: bingo007 for the mod DUKIP for his gametype change function tuttocarbonio.altervista.org

    • 5 ответов
    • 455 просмотров
  11. Started by zxz0O0,

    I got a request from =[DNS]=WildCat to fix some issues with the original AntiCamp which I did. As I think it may be also useful for other people I release the source here. Changes I did to the original AntiCamp: - Add check if player is using killstreak weapon - Add check if player is using sentry turret - Add customizable distance - Add customizable time for checking distance - Add customizable option for max warnings -> when the player reaches maximum he will suicide To use the custom option you add in your server config: seta scr_ac_time 4000 //milliseconds for check seta scr_ac_distance 50 scr_ac_maxwarnings 2 Change the above values to your need. …

    • 6 ответов
    • 816 просмотров
  12. Гость
    Started by Гость,

    since I was browsing here... and was bored so releasing here too. --DUKIP: Source hidden for now, don't want people to get all crazy in it.-- Create a file called "gametype.txt" Enter your custom gametype ???? profit Full Credits to : DUKIP and TheApadayo --DUKIP: What about you you just added some changes-- [attachment=0]IW5M_Gametype_Changer.rar[/attachment]

    • 9 ответов
    • 436 просмотров
    • 1 follower
  13. Started by Deathmax,

    Based off iSnipe 3 from MW2. Thanks to iNuke for creating the original mod. Thanks to zxzO0O/DaMacc/(read the other topic for the full list) for the no knife class. Source: https://github.com/Deathmax/iw5m-script ... r/SnipeMod Features (all of which are configurable): Anti-hardscope Anti-melee TODO: Fix anti-hardscope (Don't use toggle ADS, use hold ADS) NOT WORKING: Player health set Fall damage Configuration: Start the server and load the script once. A file called settings.xml should have been generated under scripts\snipermod\ Approved by Pigophone on 08/10/12

  14. Гость
    Started by Гость,

    Tired of having to manually add the map edits to the txt file? tired of having to alt-tab and shit so you can create a mapedit? well this is for you then! How to use: Use the chat command set the START and the END of the map edit. !wall !ramp !tp !htp !floor Then type "map_restart" on server console and done! TODO: -Add map_restart ingame. -Add door. -Somehow, fly? -Instantly create the mapedits. Source Code: using System; using System.Collections.Generic; using System.Linq; using System.Text; using InfinityScript; using System.IO; namespace ManualMapEdit { public class ManualMapEdit : BaseScript { bool creating = false; floa…

    • 14 ответов
    • 915 просмотров
  15. Started by DidUknowiPwn,

    Here's a simple script for some of you guys out there, this just gives you max ammo when you type !giveammo in chat. How to install: 1) Download zip below. 2) Extract the .dll 3) Put the .dll inside your MW3 Dedi folder in scripts 4a) Open each dsr you want it to be included in and type loadScript "Ammo.dll" 4b) Open server.cfg and add loadScript "Ammo.dll" this will add it to all your dsr's. Source using System; using System.Collections.Generic; using System.Linq; using System.Text; using InfinityScript; namespace Ammo { public class Ammo : BaseScript { public Ammo() : base() { PlayerConnected += new Action(…

    • 10 ответов
    • 1,4k просмотров
  16. Started by bingo007,

    Hi all, this plugin will create an advertise on players HUD: Server.cfg: seta adv_message "Visit my site" //change here the advertise message seta adv_messinterval 20000 //the interval value in milliseconds between each message Source: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using InfinityScript; namespace adv_plugin { public class adv_plugin : BaseScript { string message = "^1Visit my site"; int interval = 20000; public adv_plugin() : base() { message = Call("getdvar", "adv_message"); string tmpM = Call("getdvar", "a…

    • 8 ответов
    • 887 просмотров
  17. Version: 1.3.3 Hey guys here's a simple script for you guys to use, this script blocks most of the cheating commands used by players. NTA knows about it and is patching it as we speak. Install To install in your dedi open your server.cfg and add this line to the very top of your .cfg loadScript "BlockedDvars.dll" For Hardcore server use this: loadScript "BlockedDvarsHC.dll" and then put the .dll inside your scripts folder. Restart your server and done. Regular/Softcore Servers [/size][/b] 1.0 Initial Release 1.1 Added 4 more dvars 1.2 Added 1 dvar thanks S T R 8 L 3 A D or however your name was 1.3 Added 8 new dvars -yes 8- with also HC support! -…

    • 8 ответов
    • 1,6k просмотров
  18. Started by Aalalex,

    Finally have some time to release this mod. So here it is! Basic Idea: Jailbreak is a teambased mod for IW5M. There are two teams: Axis and Allies. When killed, you will be put in jail (different jails for each team). While in jail, fellow teammates can free you by killing enemy players. When an enemy player is killed, the first person who got in jail will be released and so on. How to set it all up! 1. Create the following path in your scripts folder: /jailbreak/jails/ 2. Throw all the MapEdit txtfiles you find inside the JailbreakMapEdits.rar file in the /jails/ folder you just created. 3. Create a tdm dsr with killstreaks disabled and the timelimit is the …

    • 11 ответов
    • 1k просмотр
    • 1 follower
  19. Started by zxz0O0,

    Finally I have time to release this plugin. Video of the mod/plugin: Summary: Hiders: - Select a model available in the map and hide yourself - You can rotate the model - You can try to kill seekers with your knife Seekers: - Search and kill the hiders - You can attach/detach a silencer to your weapon - You can enable/disable acoustic sensor (if it's enabled server-side) Fall damage is disabled. Killstreaks are disabled. Follow the instructions on the HUD for more informations. Admin settings: You can configure some settings in your server.cfg seta scr_hns_hidetime 25 //While this countdown seekers have black vision and can not move. Hid…

    • 31 ответ
    • 1,8k просмотра
    • 1 follower
  20. Started by zxz0O0,

    This plugin replaces the MW3 random rotation with the old cod4-style rotation. That means the server rotates the way you want, not just randomly, also you can set up more than 16 maps. You must create a file called OldRotation.cfg in your scripts folder. Syntax: playlist [playlistname] map [mapname] Example: playlist ffa_default map mp_dome playlist sd_default map mp_alpha playlist jug_default map mp_carbon Note: You must not create a new line in OldRotation.cfg. The whole rotation has to be on a single line! (Thanks Paulofonta) Source: Simple version: using System; using System.Collections.Generic; using System.Linq; using System.Text; using InfinitySc…

    • 37 ответов
    • 2,2k просмотров
    • 1 follower
  21. Started by Deathmax,

    Porting over RTDv3 from MW2 to IW5M, slowly. Source: https://github.com/Deathmax/iw5m-script ... ollTheDice Screenshot: Status: Several rolls do not work, not all weapons are automatically switched to. Current rolls (40): Extra speed Unlimited XM25 No Recoil One kit KO No ADS Triple HP All Perks Unlimited Frag Grenades Go Get 'em Makarov (Machine Gun /w unlimited ammo) Darkness Thermal Vision Barrett Roll Negative Knife Runner Turtle Supermodel 1887 Fallout Unlimited Ammo Wallhack for 40 seconds Double HP and roll again! Godmode for 15 seconds Bullseye Fire in the... Now you are retarded AZUMOOB's Sub Setup Tank EMP Morpheus…

    • 25 ответов
    • 3,7k просмотров
  22. Started by validati0n,

    Hey ! I made a little script to show your Position in the HUD. (You'll need that If you make Map-Edits) To update your current position just enter "!update". Screenshit, I mean Screenshot: Source: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading; using InfinityScript; namespace Viewpos { public class ViewPosMSG : BaseScript { private HudElem pos1; public ViewPosMSG() : base() { PlayerConnected += showdaposition; PlayerDisconnected += dewrite; } void showdaposition(Entity obj) { pos1 = HudElem.CreateServer…

    • 3 ответа
    • 1k просмотров
  23. Started by zxz0O0,

    This simple command/plugin removes the map threshold (4maps/120seconds). This is probably mainly useful for plugin developers. I saw someone asked for this so I release it. Source: using System; using System.Collections.Generic; using System.Linq; using System.Text; using InfinityScript; namespace NoMapThreshold { public class NMT : BaseScript { unsafe public NMT() { Log.Write(LogLevel.Info, "\n NoMapThreshold Plugin loaded\n Author: zxz0O0"); *(byte*)0x04E521B = 0xEB; } } } NTA, did you forget to patch the second check?

  24. Started by Aalalex,

    So this piece of code basically prevents user from planting the bomb in Search and Destroy, Sabotage or Demolition. Which can come in handy with iSnipe for example. (I have only tested it with Search and Destroy but I don't see why it would not work with the other gamemodes). Code: PlayerConnected += new Action(entity => { entity.OnInterval(500, (ent) => { if (entity.CurrentWeapon.Equals("briefcase_bomb_mp")) { entity.TakeWeapon("briefcase_bomb_mp"); //Switch back the the player's weapon here.....Kind…

    • 12 ответов
    • 731 просмотр
    • 1 follower
  25. Started by Deathmax,

    Trying out InfinityScript. Source: https://github.com/Deathmax/iw5m-script ... /IRCBridge (May be unstable) Download: [*]In-game chat is relayed to IRC. [*]Killfeed is relayed to IRC. [*]List scoreboard from IRC. TODO: More commands. Output IRC chat into game. Provide a (limited*) admin interface for channel ops. *Limited as InfinityScript has slightly less control compared to IW4M's AdminPlugin interface as it is basically GSC. Example: Deathmax is connecting to the game. Deathmax has connected to the game. !players Player - Score - Death Deathmax - 0 - 0 Deathmax: hmmm Deathmax: is there by any chance colour? yay colors Deathmax(axis) s…

    • 26 ответов
    • 2,2k просмотра
    • 1 follower

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