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Опубликовано:
it hv a bug when i put infected it make 5 zombies at once and some zombie hv guns and your dsr file is of TDM

You don't use Infected DSR you use the DSR we gave you. Also if it makes 5 zombies at once then there are a lot of people in your server. If you were also using an infected DSR that may also be the issue.

Опубликовано:
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Revision 64-

A work around for the Health issue. Changed grenades given to 5 instead of 7. Changed some of the HUD text around to be more "colorful".

 

--A new version will be released soon.--

Also disabled the cac menu.

 

And GK, You should have +actionslot 1-4 bound as well as +smoke to access the store. Unfortunately we cannot do this for you (no gsc bind command) and some people have these unbound b/c they use weird controls.

Опубликовано:
And GK, You should have +actionslot 1-4 bound as well as +smoke to access the store. Unfortunately we cannot do this for you (no gsc bind command) and some people have these unbound b/c they use weird controls.

 

You might want to add that to the initial post then, as I suspect a lot of people don't have those actions bound to anything.

Опубликовано:
GrossKopf":3g7hza02]
And GK, You should have +actionslot 1-4 bound as well as +smoke to access the store. Unfortunately we cannot do this for you (no gsc bind command) and some people have these unbound b/c they use weird controls.

 

You might want to add that to the initial post then, as I suspect a lot of people don't have those actions bound to anything.

Row 1 = +actionslot 3 , Row2 = +actionslot 2 , Row3 = +actionslot2 , next page = +actionslot 1

To get these working open config_mp.cfg in players2 folder then find a key that you want to use that's NOT BINDED ALREADY.

Type in anywhere

bind X +actionslot 2

bind P +actionslot 3 etc.

Опубликовано:

Updated to 0.3

v0.3 -DidUknowiPwn-
-Third Release
-Support for DLC3/4
-Fixed a few bugs
-Changed Shop a little
-Fixed Health crashing issue.
-Fixed Thermal Overlay staying between rounds for Zombies.
-Changed "The Thing" to the Desert Eagle.
-Removed Desert Eagle from Spawn with weapon.

Опубликовано:
how to decrease time??

What time? Be specific!

 

Update: The HUDElem are fixed.

 

the time for the first infected its 60sec it is too long i want to decrease it to 25 or 15 but how i don't

 

thankx for your help :lol:

Find all

doGrace(60);

inside ZombieMod.cs and change it to

doGrace(30);

Or whatever number you want

Опубликовано:

Revision 69:

Okay let's see.
WeaponUtils.cs: Removed Auto Pistols from Player Spawn instead I changed it to upgradeable weapon. I think that's about it.
ZombieMod.cs: Reimplemented Health HUD -Fixed the problem-. Only problem is HudElem throws it to the wrong side. Need to get a parent to fix it. That's what NTA said, check bohud source for the ammo counter, Fixed UMP on spawn problem. Fixed "The Thing" not returning a weapon. Some other touch ups.

Опубликовано:
Aalalex":3kv4ip1t]Maybe it is a good idea to make sure a player can't buy an item two times (Sleight of Hand for example).

People like me tend to forget what they bought ;)

Yeah... maybe we should... the only reason we haven't done it, is because we're going to ad pro perks later on once we get the other bugs out of the way.

  • 3 weeks later...
Опубликовано:

Whenever i used your Complied DLL it works fine no unbound in game store but if same i do some changes from source and Compile it from Source it gives me third Item Unbound

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