Перейти к содержимому
View in the app

A better way to browse. Learn more.

Zloplay community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

  • Ответы 141
  • Просмотры 8,7k
  • Created
  • Последний ответ

Top Posters In This Topic

Опубликовано:
How do you even download the source code???

You use TortoiseSVN and use the SVN link that assembla provides.

I use it but it asks for a Username and Password...

Strange cause it doesn't do that for me.

 

Should I try again?

 

KDN57.jpg

Опубликовано:
How do you even download the source code???

You use TortoiseSVN and use the SVN link that assembla provides.

I use it but it asks for a Username and Password...

Strange cause it doesn't do that for me.

 

Should I try again?

You used the wrong link. This is the correct link: https://subversion.assembla.com/svn/qczm-iw5/

Опубликовано:
Pw":1zatjdie]I put 1 second to update the HUD, but still get the error: G_ConfigString... 'Credit: '

What code did you exactly change?

 

OnInterval(1000, () =>

{

health.SetText("^1Health: " + player.Health + "/" + player.GetField("maxhealth"));

Опубликовано:
Pw":1n3nv9p1]
Pw":1n3nv9p1]I put 1 second to update the HUD, but still get the error: G_ConfigString... 'Credit: '

What code did you exactly change?

 

OnInterval(1000, () =>

{

health.SetText("^1Health: " + player.Health + "/" + player.GetField("maxhealth"));

Well it's not going to help entirely. If you read above what NTA said you would understand.

Опубликовано:

I found other bugs:

- The hud money appears 2 times for some players

- When the team has more than 9 players, some zombies don't die for humans

- Steady aim appears 2 times on the store

 

- Doors don't come back with the same life

Search this:

               MapEdit.runOnUsable((center) =>
               {
                   center.Call(33399, new Parameter(center.GetField("open")), 1); // moveto
                   center.SetField("state", "open");
                   center.SetField("hp", center.GetField("hp"));
                   return true;
               }, "door");

 

And replace for:

               MapEdit.runOnUsable((center) =>
               {
                   center.Call(33399, new Parameter(center.GetField("open")), 1); // moveto
                   center.SetField("state", "open");
                   center.SetField("hp", center.GetField("maxhp"));
                   return true;
               }, "door");

Опубликовано:
Pw":xbauwowe]I found other bugs:

- The hud money appears 2 times for some players

- When the team has more than 9 players, some zombies don't die for humans

- Steady aim appears 2 times on the store

 

- Doors don't come back with the same life

Search this:

               MapEdit.runOnUsable((center) =>
               {
                   center.Call(33399, new Parameter(center.GetField("open")), 1); // moveto
                   center.SetField("state", "open");
                   center.SetField("hp", center.GetField("hp"));
                   return true;
               }, "door");

 

And replace for:

               MapEdit.runOnUsable((center) =>
               {
                   center.Call(33399, new Parameter(center.GetField("open")), 1); // moveto
                   center.SetField("state", "open");
                   center.SetField("hp", center.GetField("maxhp"));
                   return true;
               }, "door");

If you look at the updated code I have fixed the Steady Aim before and the doors were added yesterday. Don't know about the HP thing.

Опубликовано:
Pw":2hpoa4le]I found other bugs:

- The hud money appears 2 times for some players

- When the team has more than 9 players, some zombies don't die for humans

- Steady aim appears 2 times on the store

 

- Doors don't come back with the same life

Search this:

               MapEdit.runOnUsable((center) =>
               {
                   center.Call(33399, new Parameter(center.GetField("open")), 1); // moveto
                   center.SetField("state", "open");
                   center.SetField("hp", center.GetField("hp"));
                   return true;
               }, "door");

 

And replace for:

               MapEdit.runOnUsable((center) =>
               {
                   center.Call(33399, new Parameter(center.GetField("open")), 1); // moveto
                   center.SetField("state", "open");
                   center.SetField("hp", center.GetField("maxhp"));
                   return true;
               }, "door");

If you look at the updated code I have fixed the Steady Aim before and the doors were added yesterday. Don't know about the HP thing.

 

And about this bugs:

- The hud money appears 2 times for some players

- When the team has more than 9 players, some zombies don't die for humans

Опубликовано:
Pw":133uvcn6]
Pw":133uvcn6]I found other bugs:

- The hud money appears 2 times for some players

- When the team has more than 9 players, some zombies don't die for humans

- Steady aim appears 2 times on the store

 

- Doors don't come back with the same life

Search this:

               MapEdit.runOnUsable((center) =>
               {
                   center.Call(33399, new Parameter(center.GetField("open")), 1); // moveto
                   center.SetField("state", "open");
                   center.SetField("hp", center.GetField("hp"));
                   return true;
               }, "door");

 

And replace for:

               MapEdit.runOnUsable((center) =>
               {
                   center.Call(33399, new Parameter(center.GetField("open")), 1); // moveto
                   center.SetField("state", "open");
                   center.SetField("hp", center.GetField("maxhp"));
                   return true;
               }, "door");

If you look at the updated code I have fixed the Steady Aim before and the doors were added yesterday. Don't know about the HP thing.

 

And about this bugs:

- The hud money appears 2 times for some players

- When the team has more than 9 players, some zombies don't die for humans

That's a supremely rare case and I have only experienced it once.

Was also fixed, might want to check the SVN again. Only a few things need to be fixed which are:

Store needs to be cleaned up a little.

Alphas carry over each round. Need to rotate or restart map for it to fix itself.

//My opinion and make the scrolling text less laggy.

Also I need to finish my map edits.

Опубликовано:
Pw":26bom2y5]I found the bug to Door Repair Tool

AfterDelay(100, () => player.SwitchToWeaponImmediate("iw5_deserteaglegold_mp"));

There is no camouflage for guns, try "iw5_mp7_mp_silencer_camo11"

... Yes it's known... and known as well.

Опубликовано:
Pw":5g4jb2w9]I found the bug to Door Repair Tool

AfterDelay(100, () => player.SwitchToWeaponImmediate("iw5_deserteaglegold_mp"));

There is no camouflage for guns, try "iw5_mp7_mp_silencer_camo11"

... Yes it's known... and known as well.

Just change, and will be fixed

Опубликовано:
Pw":3agy4ipn]
Pw":3agy4ipn]I found the bug to Door Repair Tool

AfterDelay(100, () => player.SwitchToWeaponImmediate("iw5_deserteaglegold_mp"));

There is no camouflage for guns, try "iw5_mp7_mp_silencer_camo11"

... Yes it's known... and known as well.

Just change, and will be fixed

I mean like no we didn't know that if we change that then it would be fixed. Thanks for the clue smarty.

Опубликовано:
Powerhalo":1tqcus3d]
Which row of keys is he missing?

As in row 1, row 2, and/or row 3.

 

Updated to 0.2

Fixed some minor issues and bugs.

 

The suicide and the scroll

 

He has scroll Q but not the other one.

Oh the scrolling? That is +actionslot 1. For the buying stuff in the 3rd row it's +actionslot 2 bind those both in your config_mp.cfg

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Гость
Ответить в тему...

Сейчас на странице 0

  • Нет пользователей, просматривающих эту страницу

Важная информация

Используя этот сайт, вы соглашаетесь Условия использования.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.