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Опубликовано:

taking all guns/even knifes from infected? LOL.

nobody will be playing in your server...

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taking all guns/even knifes from infected? LOL.

nobody will be playing in your server...

It's a gamemode i play in PS3, and it is REALLY fun! But i want to host it online and i can't because i need the infected to have no gun...They need to only have deathstreaks.

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There is a noknife script somewhere on this forum that you can use.

Can't find it right now so you'll have to search yourself.

I have seen it, but it's only the source. I am not that inclined to compile a .dll from the source, so i need a .dll not the source of the script.

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Well, there are 2 gamemodes that use the no-gun class. The best is called Streakfected. It is infected, but with killstreaks(Care Package). The infected have no-gun because the only way for the survivors to kill is to knife. The infected need to use Martyrdom to kill the enemy players and end their streak. So it is crucial that they cannot knife. The other is called Infected Man's Hand. The survivors just kill the infected and get perks. The Infected get no-gun, and need to use Dead Man's Hand to kill the survivors. This game is much more skill based. I may record gameplay of these gamemodes in a bit, i just need a time with many players. So i need a way to at least make the infected not able to knife for these gamemodes. I have more gamemodes, but they require modded weapons that cannot be implemented into a .dsr file. So is there a plugin that will disable/remove the knife from a class or at least the entire game? Or is there any way to get modded items onto the .dsr and into the server? Is it possible to load server rules through the saved gamemodes, not the .dsr?

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