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Опубликовано:

Hi all,

 

You may know already know about the project known as viceCitizen - a modification for Grand Theft Auto: San Andreas. This has been one of NTAuthority's side projects floating around since the old alterIWnet times. Most of the code base is done and only a few additions need to be added as well as the mission code.

 

So, this is why I'm posting this. I am asking you for what you want to see in viceCitizen. The most important things we need to know would be ideas for missions that you'd want to play. You are allowed to post as many suggestions as you want!

 

Get posting!

 

- Flashback

Featured Replies

Опубликовано:

The first thing I want disable aim helping with consoles (wtf that looks like an aimbot) , It's very annoying at multiplayer... And don't make a function what when you pause the game that makes you immortal, many players are abuse with this. (like SA-MP)

Опубликовано:
inb4 shitstorm of people asking impossible things and people wanting an ETA and wanting to know about the requirements and...mind i go on?

Warn for that would be good for everyone.

Then there would be butthurt over the warn and how 4D1 admins have no "humility" and so on and so forth.

Опубликовано:
inb4 shitstorm of people asking impossible things and people wanting an ETA and wanting to know about the requirements and...mind i go on?

 

Inb4 you spam the post with more useless shit.

 

Ontopic:

 

Contract Kills - The ability to put a hit out another player - Minimum $2000 - Listed user stays active on the hub until bounty is collected.

Опубликовано:

Then there would be butthurt over the warn and how 4D1 admins have no "humility" and so on and so forth.

Just say to them STFU with your shit or GTFO. Nobody said they must stay.

 

btw they are very newfags they are worse than me... :|

Опубликовано:
The first thing I want disable aim helping with consoles (wtf that looks like an aimbot) , It's very annoying at multiplayer... And don't make a function what when you pause the game that makes you immortal, many players are abuse with this. (like SA-MP)

 

>sa-mp

>2012

ishygddt

 

On-topic: I'd like to see coop featured.

Опубликовано:

Player to player challenges: The ability to challenge one or more players to a race. Money automatically deducted and stored in a honeypot upon excepting the challenge.

 

Races held on opened or closed streets and already pre made with checkpoints.

  • 3 weeks later...
Опубликовано:

Something like the gang wars in the SP: Territory control and such. A group of players can unite to a gang (Groups in TNet, maybe linked with viceCitizen?) and control a certain territory. Holding the territory gives money to your gang (like in the SP).

 

 

PS: MassTumor, I love your signature <3

Опубликовано:
Able to script our own servers in PAWN (pls pls pls make it PAWN) like SA-MP.

Why would you use such a shit scripting language (SA-MP even)?

SA-MP is awesome, and I've learned quite a bit of PAWN, so.. Maybe multi-scripting-languaguagau support?

Опубликовано:
Able to script our own servers in PAWN (pls pls pls make it PAWN) like SA-MP.

Why would you use such a shit scripting language (SA-MP even)?

SA-MP is awesome, and I've learned quite a bit of PAWN, so.. Maybe multi-scripting-languaguagau support?

Compared to MTA:SA, it's gay in every way (except SA-MP has more players, which is a shame)

Опубликовано:
Able to script our own servers in PAWN (pls pls pls make it PAWN) like SA-MP.

Why would you use such a shit scripting language (SA-MP even)?

SA-MP is awesome, and I've learned quite a bit of PAWN, so.. Maybe multi-scripting-languaguagau support?

Compared to MTA:SA, it's gay in every way (except SA-MP has more players, which is a shame)

 

SA:MP is easier for scripters to learn, and there's not THAT much difference since the last update.

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